Player Matchup

Ah Puch
Ah Puch
Adjaom
Ah Puch
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BrunoLoredo
Hun Batz
Level 22
God Stats
10W - 17L
1,224 SR
Queue Stats
68W - 77L
1,476 Elo+
Party 3
Vamana
Vamana
DSY-SZA
Vamana
Level 60
God Stats
1W - 2L
1,419 SR
Queue Stats
74W - 70L
1,492 Elo+
Party 4
Ganesha
Ganesha
EstaiXD
Ganesha
Level 80
God Stats
7W - 6L
1,940 SR
Queue Stats
373W - 349L
1,490 Elo+
Party 3
Hachiman
Hachiman
INTZ3
Hachiman
Level 23
God Stats
2W - 1L
1,534 SR
Queue Stats
5W - 8L
1,351 Elo+
Party 4
Team Averages
Level 59
1,523 SR
1,462 Elo+

VS

Team Averages
Level 48
1,616 SR
1,529 Elo+
Apollo
Apollo
Chaki377
Apollo
Level 43
God Stats
23W - 13L
1,883 SR
Queue Stats
533W - 406L
1,551 Elo+
Party 1
Chang'e
Chang'e
ElRahovich
Chang'e
Level 57
God Stats
80W - 60L
1,505 SR
Queue Stats
513W - 431L
1,543 Elo+
Party 1
King Arthur
King Arthur
MInetaPower
King Arthur
Level 47
God Stats
2W - 1L
1,613 SR
Queue Stats
62W - 67L
1,532 Elo+
Party 2
Cthulhu
Cthulhu
aGGustin
Cthulhu
Level 67
God Stats
5W - 3L
1,526 SR
Queue Stats
224W - 222L
1,528 Elo+
Party 1
Thanatos
Thanatos
davidsan46
Thanatos
Level 28
God Stats
5W - 9L
1,555 SR
Queue Stats
84W - 86L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Adjaom
Ah Puch
11
5 / 1 / 1
7,058
642
4,638
2,937
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
BrunoLoredo
Hun Batz
10
0 / 0 / 0
5,720
520
61
5,191
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
DSY-SZA
Vamana
12
2 / 0 / 0
6,436
585
6,273
8,860
9,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
EstaiXD
Ganesha
10
0 / 0 / 5
6,206
564
1,842
3,826
1,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
INTZ3
Hachiman
11
5 / 0 / 0
6,268
570
7,155
5,620
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chaki377
Apollo
9
0 / 3 / 0
5,056
460
2,313
6,038
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Chang'e
ElRahovich
Chang'e
10
0 / 3 / 1
5,816
529
1,091
5,881
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MInetaPower
King Arthur
12
0 / 1 / 0
6,491
590
5,968
7,857
4,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
aGGustin
Cthulhu
8
0 / 3 / 0
5,005
455
2,140
7,290
3,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
davidsan46
Thanatos
10
1 / 2 / 0
6,146
559
1,494
8,315
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
12
Kills
1
1
Deaths
12
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Adjaom
Ah Puch
5
1
1
5.5
W
Hun Batz
BrunoLoredo
Hun Batz
0
0
0
0
L
Apollo
Chaki377
Apollo
0
3
0
0
W
Vamana
DSY-SZA
Vamana
2
0
0
2
L
Chang'e
ElRahovich
Chang'e
0
3
1
0.17
W
Ganesha
EstaiXD
Ganesha
0
0
5
2.5
W
Hachiman
INTZ3
Hachiman
5
0
0
5
L
King Arthur
MInetaPower
King Arthur
0
1
0
0
L
Cthulhu
aGGustin
Cthulhu
0
3
0
0
L
Thanatos
davidsan46
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,969
Damage
13,006
26,434
Taken
35,381
14,698
Mitigated
13,576
12,385
Healing
14,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Adjaom
Ah Puch
4,638
406
0
506
2,937
954
66
1,031
1,846
32,945
0
W
Hun Batz
BrunoLoredo
Hun Batz
61
0
0
3,210
5,191
1,550
0
84
5,107
0
34,021
L
Apollo
Chaki377
Apollo
2,313
1,293
0
2,313
6,038
1,521
0
893
5,145
0
24,933
W
Vamana
DSY-SZA
Vamana
6,273
3,408
0
3,582
8,860
9,169
0
0
8,860
0
35,951
L
Chang'e
ElRahovich
Chang'e
1,091
106
63
1,859
5,881
1,934
0
3,684
2,197
23,295
0
W
Ganesha
EstaiXD
Ganesha
1,842
140
0
1,414
3,826
1,469
375
749
3,077
16,753
0
W
Hachiman
INTZ3
Hachiman
7,155
3,507
0
3,673
5,620
1,556
1,014
1,307
4,313
0
33,811
L
King Arthur
MInetaPower
King Arthur
5,968
596
0
1,954
7,857
4,007
0
0
7,857
0
41,002
L
Cthulhu
aGGustin
Cthulhu
2,140
830
0
1,030
7,290
3,436
0
750
6,540
12,885
0
L
Thanatos
davidsan46
Thanatos
1,494
202
0
7,682
8,315
2,678
0
1,153
7,162
0
27,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,688
Gold Earned
28,514
302
Minions Killed
299
0
Camps Cleared
0
1,067,005
Distance Traveled
1,041,358
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,058
642
78
7
0
197,212
5
W
Hun Batz
5,720
520
68
6
0
255,709
0
L
Apollo
5,056
460
51
5
0
183,502
4
W
Vamana
6,436
585
71
6
0
197,860
0
L
Chang'e
5,816
529
73
7
0
214,559
5
W
Ganesha
6,206
564
5
0
0
233,654
1
W
Hachiman
6,268
570
80
7
0
182,570
0
L
King Arthur
6,491
590
92
8
0
194,924
0
L
Cthulhu
5,005
455
16
1
0
210,954
1
L
Thanatos
6,146
559
67
6
0
237,419
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role