Player Matchup

The Morrigan
The Morrigan
CPT Kermit III
The Morrigan
Level 109
God Stats
2W - 2L
1,312 SR
Queue Stats
278W - 264L
1,468 Elo+
Party 1
Odin
Odin
JelfordXI
Odin
Level 104
God Stats
6W - 2L
1,500 SR
Queue Stats
437W - 434L
1,527 Elo+
Party 1
Rama
Rama
TheMelonLord141
Rama
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 94L
1,637 Elo+
Party 1
Chaac
Chaac
VOLCHOK123
Chaac
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
295W - 307L
1,482 Elo+
Solo
Ymir
Ymir
didyh
Ymir
Level 147
God Stats
11W - 2L
1,830 SR
Queue Stats
372W - 362L
1,500 Elo+
Party 1
Team Averages
Level 114
1,528 SR
1,523 Elo+

VS

Team Averages
Level 87
1,599 SR
1,609 Elo+
He Bo
He Bo
Ayteque1
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,547 Elo+
Solo
Hachiman
Hachiman
Bamfalleralla
Hachiman
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 53L
1,559 Elo+
Party 2
Janus
Janus
Diegollr121
Janus
Level 61
God Stats
1W - 1L
1,735 SR
Queue Stats
6W - 12L
1,658 Elo+
Solo
Kumbhakarna
Kumbhakarna
Flaggan
Kumbhakarna
Level 123
God Stats
2W - 3L
1,758 SR
Queue Stats
43W - 34L
1,768 Elo+
Party 2
Jing Wei
Jing Wei
Jald26
Jing Wei
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 115L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CPT Kermit III
The Morrigan
19
5 / 4 / 8
12,129
713
15,645
11,896
6,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
18
1 / 5 / 11
10,926
643
12,223
19,446
17,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
5 / 3 / 10
12,395
729
18,404
14,715
8,019
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
20
3 / 2 / 15
13,420
789
13,906
33,837
47,941
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ymir
didyh
Ymir
19
6 / 6 / 10
12,441
732
15,494
31,124
23,474
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ayteque1
He Bo
20
3 / 4 / 13
12,198
718
17,044
13,256
7,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
Bamfalleralla
Hachiman
20
10 / 4 / 7
12,578
740
26,583
16,953
9,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
3 / 4 / 9
11,780
693
21,692
13,846
7,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Flaggan
Kumbhakarna
19
4 / 3 / 13
11,407
671
7,025
23,694
34,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Jing Wei
Jald26
Jing Wei
17
0 / 5 / 16
10,840
638
21,149
16,102
8,674
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
78
20
Kills
20
20
Deaths
20
54
Assists
58
Player
Kills
Deaths
Assists
KDA
L
He Bo
Ayteque1
He Bo
3
4
13
2.38
L
Hachiman
Bamfalleralla
Hachiman
10
4
7
3.38
W
The Morrigan
CPT Kermit III
The Morrigan
5
4
8
2.25
L
3
4
9
1.88
L
Kumbhakarna
Flaggan
Kumbhakarna
4
3
13
3.5
L
Jing Wei
Jald26
Jing Wei
0
5
16
1.6
W
Odin
1
5
11
1.3
W
5
3
10
3.33
W
Chaac
3
2
15
5.25
W
Ymir
didyh
Ymir
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,672
Damage
93,493
111,018
Taken
83,851
102,899
Mitigated
67,743
49,641
Healing
31,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Ayteque1
He Bo
17,044
42
3,886
2,550
13,256
7,567
932
3,364
9,892
37,741
0
L
Hachiman
Bamfalleralla
Hachiman
26,583
11,355
3,018
4,091
16,953
9,828
2,857
6,836
10,117
0
51,075
W
The Morrigan
CPT Kermit III
The Morrigan
15,645
532
3,703
2,643
11,896
6,258
1,040
6,570
5,210
29,241
3,394
L
21,692
619
4,548
2,984
13,846
7,521
483
6,169
7,677
43,768
0
L
Kumbhakarna
Flaggan
Kumbhakarna
7,025
457
2,827
2,595
23,694
34,153
274
7,498
16,196
14,929
0
L
Jing Wei
Jald26
Jing Wei
21,149
13,531
1,122
3,380
16,102
8,674
777
5,973
10,129
0
37,888
W
Odin
12,223
1,192
3,110
3,663
19,446
17,207
507
7,433
12,013
107
35,701
W
18,404
9,009
1,241
978
14,715
8,019
3,341
6,396
8,319
0
47,034
W
Chaac
13,906
1,804
4,121
18,442
33,837
47,941
271
13,302
20,535
0
28,351
W
Ymir
didyh
Ymir
15,494
898
2,239
9,501
31,124
23,474
663
12,060
19,064
25,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,311
Gold Earned
58,803
196
Minions Killed
188
0
Camps Cleared
0
1,368,315
Distance Traveled
1,484,898
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,198
718
48
3
0
287,545
2
L
Hachiman
12,578
740
33
2
0
297,303
1
W
The Morrigan
12,129
713
22
1
0
278,320
2
L
Janus
11,780
693
65
4
0
311,115
2
L
Kumbhakarna
11,407
671
11
1
0
333,227
1
L
Jing Wei
10,840
638
31
2
0
255,708
1
W
Odin
10,926
643
64
4
0
287,710
3
W
Rama
12,395
729
64
4
0
239,140
1
W
Chaac
13,420
789
23
1
0
309,242
1
W
Ymir
12,441
732
23
1
0
253,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role