Player Matchup

Cerberus
Cerberus
AndreiTim
Cerberus
Level 145
God Stats
4W - 7L
1,426 SR
Queue Stats
216W - 199L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
SenketsuSan
Danzaburou
Level 89
God Stats
4W - 5L
1,329 SR
Queue Stats
68W - 46L
1,655 Elo+
Party 2
Kukulkan
Kukulkan
SteeTLNM
Kukulkan
Level 67
God Stats
0W - 1L
1,648 SR
Queue Stats
0W - 4L
1,207 Elo+
Solo
Team Averages
Level 100
1,468 SR
1,460 Elo+

VS

Team Averages
Level 87
1,432 SR
1,542 Elo+
Achilles
Achilles
BunczakLubomir
Achilles
Level 113
God Stats
55W - 47L
1,564 SR
Queue Stats
200W - 210L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
SIM1st
Danzaburou
Level 45
God Stats
9W - 12L
1,201 SR
Queue Stats
55W - 54L
1,427 Elo+
Solo
Janus
Janus
zotacYBICA
Janus
Level 104
God Stats
5W - 4L
1,531 SR
Queue Stats
87W - 86L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AndreiTim
Cerberus
15
5 / 10 / 2
12,920
615
13,237
28,111
25,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
SenketsuSan
Danzaburou
16
2 / 4 / 4
12,584
599
10,973
18,224
6,764
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SteeTLNM
Kukulkan
16
1 / 5 / 6
12,284
585
11,127
11,428
4,197
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
8 / 1 / 8
14,495
690
15,721
18,153
22,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
SIM1st
Danzaburou
18
4 / 5 / 8
14,180
675
13,468
14,000
4,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
19
7 / 2 / 9
14,836
706
22,972
15,200
4,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
8
Kills
19
19
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AndreiTim
Cerberus
5
10
2
0.6
W
Achilles
8
1
8
12
W
Danzaburou
SIM1st
Danzaburou
4
5
8
1.6
L
Danzaburou
SenketsuSan
Danzaburou
2
4
4
1
L
Kukulkan
SteeTLNM
Kukulkan
1
5
6
0.8
W
Janus
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,337
Damage
52,161
57,763
Taken
47,353
36,924
Mitigated
31,367
13,436
Healing
12,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AndreiTim
Cerberus
13,237
328
431
6,787
28,111
25,963
0
11,578
16,016
46,288
0
W
Achilles
15,721
3,463
0
3,395
18,153
22,128
87
9,236
8,917
0
63,115
W
Danzaburou
SIM1st
Danzaburou
13,468
6,139
56
4,014
14,000
4,681
1,954
7,781
6,219
0
79,149
L
Danzaburou
SenketsuSan
Danzaburou
10,973
3,928
0
5,807
18,224
6,764
280
6,887
11,179
0
54,971
L
Kukulkan
SteeTLNM
Kukulkan
11,127
803
0
411
11,428
4,197
240
4,455
6,820
67,734
0
W
Janus
22,972
2,471
316
4,725
15,200
4,558
1,079
7,516
7,684
103,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,788
Gold Earned
43,511
271
Minions Killed
287
0
Camps Cleared
0
992,877
Distance Traveled
1,185,154
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,920
615
66
3
0
337,479
4
W
Achilles
14,495
690
68
3
0
428,996
6
W
Danzaburou
14,180
675
95
5
0
370,220
5
L
Danzaburou
12,584
599
91
4
0
323,550
0
L
Kukulkan
12,284
585
114
5
0
331,848
5
W
Janus
14,836
706
124
6
0
385,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role