Player Matchup

Hercules
Hercules
Gold V
Anzestro
Hercules
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Silver I
Gabe027
Izanami
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
Ox7C5
Kuzenbo
Silver III
Level 94
God Stats
11W - 4L
1,603 SR
Queue Stats
51W - 62L
1,069 MMR
Solo
Hel
Hel
Silver I
ShadyBuh
Hel
Silver I
Level 126
God Stats
6W - 4L
1,483 SR
Queue Stats
655W - 668L
1,053 MMR
Solo
Bellona
Bellona
Gold V
TheDolvoth
Bellona
Gold V
Level 113
God Stats
7W - 4L
1,808 SR
Queue Stats
126W - 131L
1,198 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,579 SR
1,264 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,533 SR
1,238 MMR
Apollo
Apollo
Silver II
AzYOxE
Apollo
Silver II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Silver III
EtherKi
Tyr
Silver III
Level 144
God Stats
1W - 2L
1,502 SR
Queue Stats
44W - 53L
971 MMR
Solo
Chang'e
Chang'e
Silver I
Veñom
Chang'e
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Silver IV
demoishe
Thanatos
Silver IV
Level 121
God Stats
4W - 2L
1,664 SR
Queue Stats
26W - 35L
1,110 MMR
Solo
Ne Zha
Ne Zha
Silver II
kamykh
Ne Zha
Silver II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,110 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Anzestro
Hercules
14
0 / 2 / 5
8,215
587
2,989
9,851
7,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Gabe027
Izanami
13
5 / 4 / 5
7,986
570
8,415
10,836
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Ox7C5
Kuzenbo
12
2 / 1 / 8
7,692
549
6,331
11,840
12,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 1 / 3
8,301
593
9,434
6,297
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
TheDolvoth
Bellona
15
5 / 1 / 3
8,794
628
5,077
9,615
5,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Cu ChulainnNu WaJanusScyllaCthulhu

VS

Bans
Erlang ShenYmirKukulkanAthenaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AzYOxE
Apollo
11
3 / 6 / 2
6,889
492
6,183
13,456
4,302
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tyr
1
0 / 0 / 0
4,083
292
0
0
0
Chang'e
Veñom
Chang'e
12
0 / 4 / 2
6,754
482
5,222
10,222
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
demoishe
Thanatos
13
5 / 4 / 2
7,805
558
9,917
12,424
6,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
kamykh
Ne Zha
10
1 / 3 / 4
6,709
479
4,625
9,933
4,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
17
Kills
9
9
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
Anzestro
Hercules
0
2
5
1.25
L
Apollo
AzYOxE
Apollo
3
6
2
0.67
L
Tyr
0
0
0
0
W
Izanami
Gabe027
Izanami
5
4
5
1.88
W
Kuzenbo
Ox7C5
Kuzenbo
2
1
8
6
W
5
1
3
6.5
W
Bellona
TheDolvoth
Bellona
5
1
3
6.5
L
Chang'e
Veñom
Chang'e
0
4
2
0.25
L
Thanatos
demoishe
Thanatos
5
4
2
1.5
L
Ne Zha
kamykh
Ne Zha
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,246
Damage
25,947
48,439
Taken
46,035
33,610
Mitigated
19,081
21,193
Healing
18,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Anzestro
Hercules
2,989
816
0
4,076
9,851
7,388
2,045
483
9,368
0
41,477
L
Apollo
AzYOxE
Apollo
6,183
4,043
0
4,387
13,456
4,302
0
3,489
9,967
0
35,419
L
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Gabe027
Izanami
8,415
6,160
0
4,113
10,836
3,974
2,110
920
9,916
0
45,192
W
Kuzenbo
Ox7C5
Kuzenbo
6,331
2,346
0
3,499
11,840
12,696
815
1,019
10,821
15,584
0
W
9,434
192
3,316
2,689
6,297
3,577
359
2,519
3,778
50,585
0
W
Bellona
TheDolvoth
Bellona
5,077
880
0
3,500
9,615
5,975
1,087
281
9,334
0
48,548
L
Chang'e
Veñom
Chang'e
5,222
257
517
3,421
10,222
3,207
0
3,960
6,262
49,907
0
L
Thanatos
demoishe
Thanatos
9,917
2,554
0
7,233
12,424
6,584
0
3,678
8,746
0
35,234
L
Ne Zha
kamykh
Ne Zha
4,625
722
0
2,672
9,933
4,988
0
4,638
5,295
0
21,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,988
Gold Earned
32,240
407
Minions Killed
240
0
Camps Cleared
0
1,368,587
Distance Traveled
1,038,644
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,215
587
105
8
0
252,392
7
L
Apollo
6,889
492
59
4
0
226,341
2
L
Tyr
4,083
292
0
0
0
2,490
0
W
Izanami
7,986
570
76
5
0
230,906
0
W
Kuzenbo
7,692
549
13
1
0
291,272
5
W
Hel
8,301
593
96
7
0
270,024
4
W
Bellona
8,794
628
117
8
0
323,993
1
L
Chang'e
6,754
482
83
6
0
243,071
3
L
Thanatos
7,805
558
66
5
0
273,268
4
L
Ne Zha
6,709
479
32
2
0
293,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role