Player Matchup

Mercury
Mercury
DoktorBraindeath
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
Flamezex
Nu Wa
Level 15
God Stats
0W - 1L
1,213 SR
Queue Stats
9W - 13L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
Kromosch
Cthulhu
Level 25
God Stats
1W - 1L
1,954 SR
Queue Stats
10W - 14L
1,496 Elo+
Party 1
Team Averages
Level 22
1,556 SR
1,483 Elo+

VS

Team Averages
Level 90
1,643 SR
1,735 Elo+
Ymir
Ymir
PaulaCHB
Ymir
Level 26
God Stats
9W - 6L
1,545 SR
Queue Stats
42W - 19L
1,848 Elo+
Party 2
Artemis
Artemis
SrMarmo
Artemis
Level 156
God Stats
4W - 0L
1,500 SR
Queue Stats
139W - 104L
1,792 Elo+
Party 2
Merlin
Merlin
franxd72
Merlin
Level 88
God Stats
11W - 3L
1,884 SR
Queue Stats
41W - 36L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 1
7,757
705
7,062
9,873
3,221
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
Flamezex
Nu Wa
9
0 / 7 / 5
7,023
638
7,050
9,766
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Kromosch
Cthulhu
9
1 / 6 / 2
7,327
666
5,245
14,635
8,659
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 3 / 15
8,552
777
3,263
12,378
7,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
SrMarmo
Artemis
13
11 / 0 / 8
10,006
910
15,857
10,960
4,074
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
franxd72
Merlin
13
8 / 2 / 8
9,337
849
8,829
6,617
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
5
Kills
19
19
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
L
Nu Wa
Flamezex
Nu Wa
0
7
5
0.36
L
Cthulhu
Kromosch
Cthulhu
1
6
2
0.33
W
Ymir
0
3
15
2.5
W
Artemis
SrMarmo
Artemis
11
0
8
15
W
Merlin
franxd72
Merlin
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,357
Damage
27,949
34,274
Taken
29,955
14,283
Mitigated
13,821
2,701
Healing
13,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,062
1,779
0
469
9,873
3,221
0
3,181
6,512
0
24,474
L
Nu Wa
Flamezex
Nu Wa
7,050
1,887
0
626
9,766
2,403
81
2,475
7,107
20,563
0
L
Cthulhu
Kromosch
Cthulhu
5,245
429
693
913
14,635
8,659
0
5,859
8,495
13,600
0
W
Ymir
3,263
443
0
4,308
12,378
7,430
122
4,422
7,565
13,846
0
W
Artemis
SrMarmo
Artemis
15,857
10,277
0
7,029
10,960
4,074
1,969
5,252
5,497
0
44,557
W
Merlin
franxd72
Merlin
8,829
573
208
1,508
6,617
2,317
1,021
2,028
4,369
45,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,107
Gold Earned
27,895
83
Minions Killed
137
0
Camps Cleared
0
537,180
Distance Traveled
573,643
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,757
705
36
3
0
219,706
4
L
Nu Wa
7,023
638
30
3
0
136,737
2
L
Cthulhu
7,327
666
17
2
0
180,737
0
W
Ymir
8,552
777
27
2
0
198,037
1
W
Artemis
10,006
910
53
5
0
181,698
1
W
Merlin
9,337
849
57
5
0
193,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role