Player Matchup

Medusa
Medusa
herrdesu
Medusa
Level 160
God Stats
4W - 5L
1,729 SR
Queue Stats
112W - 106L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
soranges
Nu Wa
Level 49
God Stats
2W - 2L
1,223 SR
Queue Stats
9W - 18L
1,400 Elo+
Party 1
Cerberus
Cerberus
tuedel
Cerberus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 38L
1,499 Elo+
Solo
Team Averages
Level 92
1,484 SR
1,474 Elo+

VS

Team Averages
Level 105
1,516 SR
1,596 Elo+
Tsukuyomi
Tsukuyomi
Esteltane
Tsukuyomi
Level 58
God Stats
2W - 7L
1,483 SR
Queue Stats
60W - 82L
1,504 Elo+
Party 2
Scylla
Scylla
Khazrag
Scylla
Level 154
God Stats
4W - 4L
1,565 SR
Queue Stats
182W - 179L
1,631 Elo+
Party 2
Apollo
Apollo
Lukovitsa
Apollo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
herrdesu
Medusa
18
9 / 4 / 10
13,844
769
16,886
17,320
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
soranges
Nu Wa
16
3 / 5 / 15
12,665
704
10,839
12,009
3,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
tuedel
Cerberus
17
9 / 5 / 11
14,110
784
19,275
23,834
11,881
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Esteltane
Tsukuyomi
15
2 / 9 / 7
12,004
667
8,282
16,676
4,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Khazrag
Scylla
18
6 / 6 / 4
13,302
739
19,115
16,162
5,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Lukovitsa
Apollo
15
6 / 6 / 5
12,564
698
12,532
22,866
8,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
21
Kills
14
14
Deaths
21
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Esteltane
Tsukuyomi
2
9
7
0.61
L
Scylla
Khazrag
Scylla
6
6
4
1.33
L
Apollo
Lukovitsa
Apollo
6
6
5
1.42
W
Medusa
herrdesu
Medusa
9
4
10
3.5
W
Nu Wa
soranges
Nu Wa
3
5
15
2.1
W
Cerberus
tuedel
Cerberus
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,000
Damage
39,929
53,163
Taken
55,704
20,829
Mitigated
17,988
7,427
Healing
10,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Esteltane
Tsukuyomi
8,282
1,844
0
972
16,676
4,560
0
11,612
5,064
0
31,154
L
Scylla
Khazrag
Scylla
19,115
1,963
0
2,956
16,162
5,155
164
9,965
6,197
77,755
0
L
Apollo
Lukovitsa
Apollo
12,532
5,620
0
6,933
22,866
8,273
1,705
8,934
13,932
0
73,614
W
Medusa
herrdesu
Medusa
16,886
5,359
0
4,099
17,320
5,865
45
6,751
10,247
0
86,711
W
Nu Wa
soranges
Nu Wa
10,839
3,585
0
0
12,009
3,083
1,970
4,954
6,775
48,738
0
W
Cerberus
tuedel
Cerberus
19,275
1,156
0
3,328
23,834
11,881
413
6,587
16,945
50,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,619
Gold Earned
37,870
254
Minions Killed
236
0
Camps Cleared
0
914,446
Distance Traveled
899,000
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,004
667
35
2
0
268,790
1
L
Scylla
13,302
739
116
6
0
311,105
3
L
Apollo
12,564
698
85
5
0
319,105
5
W
Medusa
13,844
769
112
6
0
333,602
0
W
Nu Wa
12,665
704
84
5
0
276,956
0
W
Cerberus
14,110
784
58
3
0
303,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role