Player Matchup

Sylvanus
Sylvanus
IvantyaHiney420
Sylvanus
Level 14
God Stats
5W - 0L
1,969 SR
Queue Stats
10W - 5L
1,652 Elo+
Solo
Xbalanque
Xbalanque
ScarNova217
Xbalanque
Level 10
God Stats
1W - 2L
1,206 SR
Queue Stats
1W - 3L
1,114 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shxdin I
Tsukuyomi
Level 18
God Stats
1W - 0L
1,138 SR
Queue Stats
1W - 1L
1,333 Elo+
Party 1
Osiris
Osiris
ZenBuddha-
Osiris
Level 17
God Stats
4W - 1L
1,808 SR
Queue Stats
190W - 96L
1,821 Elo+
Solo
Tiamat
Tiamat
ΛPΩCΛLYPSΣ
Tiamat
Level 24
God Stats
44W - 4L
1,990 SR
Queue Stats
98W - 13L
1,955 Elo+
Solo
Team Averages
Level 17
1,622 SR
1,575 Elo+

VS

Team Averages
Level 21
1,711 SR
1,653 Elo+
Hel
Hel
GuerreraNordica
Hel
Level 15
God Stats
1W - 2L
1,715 SR
Queue Stats
11W - 9L
1,692 Elo+
Solo
Fafnir
Fafnir
Lautichi19
Fafnir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 33L
1,529 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lonzo2trill
Cu Chulainn
Level 29
God Stats
27W - 25L
1,643 SR
Queue Stats
248W - 248L
1,621 Elo+
Solo
Hun Batz
Hun Batz
Philandro
Hun Batz
Level 29
God Stats
1W - 1L
1,769 SR
Queue Stats
94W - 74L
1,581 Elo+
Solo
Danzaburou
Danzaburou
Redman Kuda
Danzaburou
Level 28
God Stats
10W - 7L
1,927 SR
Queue Stats
28W - 23L
1,842 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
2 / 8 / 3
12,944
462
8,607
27,587
14,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
ScarNova217
Xbalanque
16
3 / 11 / 12
11,494
411
11,931
21,181
8,510
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Shxdin I
Tsukuyomi
15
2 / 11 / 11
11,883
424
11,745
21,293
12,404
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Osiris
ZenBuddha-
Osiris
20
16 / 4 / 9
19,084
682
40,401
50,647
64,195
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
12 / 5 / 10
15,425
551
28,344
20,691
24,265
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 10
14,684
524
25,155
24,497
21,004
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Lautichi19
Fafnir
14
1 / 10 / 6
10,771
385
12,187
26,545
24,671
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Lonzo2trill
Cu Chulainn
13
2 / 14 / 6
10,224
365
7,644
29,651
26,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Philandro
Hun Batz
20
10 / 5 / 2
14,758
527
25,723
25,075
16,975
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Redman Kuda
Danzaburou
20
11 / 4 / 10
15,745
562
25,207
32,340
15,015
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
71
35
Kills
37
39
Deaths
36
45
Assists
34
Player
Kills
Deaths
Assists
KDA
L
13
3
10
6
W
Sylvanus
2
8
3
0.44
L
Fafnir
Lautichi19
Fafnir
1
10
6
0.4
L
Cu Chulainn
Lonzo2trill
Cu Chulainn
2
14
6
0.36
L
Hun Batz
Philandro
Hun Batz
10
5
2
2.2
L
Danzaburou
Redman Kuda
Danzaburou
11
4
10
4
W
Xbalanque
ScarNova217
Xbalanque
3
11
12
0.82
W
Tsukuyomi
Shxdin I
Tsukuyomi
2
11
11
0.68
W
Osiris
ZenBuddha-
Osiris
16
4
9
5.13
W
12
5
10
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,028
Damage
95,916
141,399
Taken
138,108
124,046
Mitigated
104,353
58,081
Healing
38,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,155
884
6,554
12,189
24,497
21,004
725
6,946
17,551
100,072
0
W
Sylvanus
8,607
1,923
4,861
8,974
27,587
14,672
2,765
6,984
20,603
50,282
0
L
Fafnir
Lautichi19
Fafnir
12,187
3,007
0
1,312
26,545
24,671
547
9,709
16,836
41,625
0
L
Cu Chulainn
Lonzo2trill
Cu Chulainn
7,644
2,188
0
1,696
29,651
26,688
261
6,540
23,111
0
28,339
L
Hun Batz
Philandro
Hun Batz
25,723
8,091
0
325
25,075
16,975
0
6,815
18,260
0
138,262
L
Danzaburou
Redman Kuda
Danzaburou
25,207
13,887
0
16,433
32,340
15,015
1,942
6,941
25,399
0
147,235
W
Xbalanque
ScarNova217
Xbalanque
11,931
8,845
0
2,077
21,181
8,510
889
9,251
11,930
0
41,888
W
Tsukuyomi
Shxdin I
Tsukuyomi
11,745
3,499
438
2,101
21,293
12,404
933
6,540
14,753
0
42,010
W
Osiris
ZenBuddha-
Osiris
40,401
23,093
0
34,514
50,647
64,195
6,516
6,949
43,698
0
147,477
W
28,344
5,167
0
5,116
20,691
24,265
2,719
7,618
13,073
85,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,830
Gold Earned
66,182
500
Minions Killed
721
0
Camps Cleared
0
2,413,277
Distance Traveled
2,272,440
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,684
524
168
6
0
537,008
0
W
Sylvanus
12,944
462
62
2
0
423,300
0
L
Fafnir
10,771
385
70
3
0
407,179
1
L
Cu Chulainn
10,224
365
50
2
0
359,701
2
L
Hun Batz
14,758
527
230
8
0
523,413
1
L
Danzaburou
15,745
562
203
7
0
445,139
2
W
Xbalanque
11,494
411
53
2
0
431,003
2
W
Tsukuyomi
11,883
424
54
2
0
497,140
0
W
Osiris
19,084
682
193
7
0
562,960
5
W
Tiamat
15,425
551
138
5
0
498,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role