Player Matchup

Neith
Neith
VoditeljPoGubam
Neith
Level 12
God Stats
25W - 14L
1,458 SR
Queue Stats
128W - 125L
1,541 Elo+
Party 1
Anubis
Anubis
juciepork
Anubis
Level 5
God Stats
34W - 52L
1,480 SR
Queue Stats
189W - 231L
1,575 Elo+
Party 1
Ymir
Ymir
kaludjerr
Ymir
Level 26
God Stats
0W - 1L
1,404 SR
Queue Stats
31W - 29L
1,622 Elo+
Solo
Chronos
Chronos
pizgu
Chronos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,604 Elo+
Solo
Osiris
Osiris
xDonVitoAlPacino
Osiris
Level 3
God Stats
29W - 15L
1,721 SR
Queue Stats
121W - 84L
1,631 Elo+
Solo
Team Averages
Level 14
1,513 SR
1,595 Elo+

VS

Team Averages
Level 40
1,609 SR
1,619 Elo+
Osiris
Osiris
Aatroxxer
Osiris
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,549 Elo+
Party 2
Chang'e
Chang'e
ExCalibur920
Chang'e
Level 20
God Stats
1W - 0L
1,692 SR
Queue Stats
10W - 3L
1,652 Elo+
Party 2
Scylla
Scylla
FakeLizard
Scylla
Level 9
God Stats
10W - 3L
1,904 SR
Queue Stats
60W - 29L
1,804 Elo+
Solo
Chernobog
Chernobog
KnoChin4ever
Chernobog
Level 23
God Stats
6W - 3L
1,643 SR
Queue Stats
29W - 19L
1,566 Elo+
Party 2
Kali
Kali
gavdawarrior
Kali
Level 125
God Stats
1W - 1L
1,307 SR
Queue Stats
70W - 60L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,807
447
5,096
5,865
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
juciepork
Anubis
11
3 / 3 / 0
6,634
510
3,872
6,957
2,820
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
8
3 / 3 / 1
6,106
470
3,082
11,445
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
pizgu
Chronos
9
0 / 4 / 2
5,479
421
4,304
10,556
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 5 / 0
5,238
403
1,872
7,009
4,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aatroxxer
Osiris
13
5 / 1 / 1
7,460
574
7,765
6,013
4,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
ExCalibur920
Chang'e
9
1 / 3 / 1
5,802
446
2,538
5,010
1,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
FakeLizard
Scylla
14
7 / 0 / 2
8,174
629
14,984
5,705
2,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
KnoChin4ever
Chernobog
10
3 / 1 / 4
6,327
487
4,699
6,726
2,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 5
6,939
534
2,783
7,525
4,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
17
17
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
Aatroxxer
Osiris
5
1
1
5.5
W
Chang'e
ExCalibur920
Chang'e
1
3
1
0.5
W
Scylla
FakeLizard
Scylla
7
0
2
8
W
Chernobog
KnoChin4ever
Chernobog
3
1
4
5
L
1
2
3
1.25
W
1
2
5
1.75
L
Anubis
juciepork
Anubis
3
3
0
1
L
Ymir
3
3
1
1.17
L
Chronos
pizgu
Chronos
0
4
2
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,226
Damage
32,769
41,832
Taken
30,979
18,297
Mitigated
13,656
10,224
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Aatroxxer
Osiris
7,765
2,290
0
933
6,013
4,281
1,024
1,267
4,746
0
37,007
W
Chang'e
ExCalibur920
Chang'e
2,538
574
1,373
1,865
5,010
1,330
0
2,348
2,662
10,282
0
W
Scylla
FakeLizard
Scylla
14,984
2,892
0
1,219
5,705
2,024
419
3,853
1,852
62,207
0
W
Chernobog
KnoChin4ever
Chernobog
4,699
2,860
0
924
6,726
2,016
0
1,326
5,400
0
30,639
L
5,096
2,340
0
2,040
5,865
2,758
0
1,955
3,910
0
29,097
W
2,783
1,229
0
1,649
7,525
4,005
0
2,464
5,061
0
41,795
L
Anubis
juciepork
Anubis
3,872
322
0
2,691
6,957
2,820
0
2,015
4,817
36,571
0
L
Ymir
3,082
975
0
2,630
11,445
5,063
0
6,413
5,032
18,933
0
L
Chronos
pizgu
Chronos
4,304
2,267
0
2,243
10,556
3,383
0
6,820
3,736
26,414
0
L
1,872
838
0
620
7,009
4,273
0
319
6,364
0
15,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,264
Gold Earned
34,702
254
Minions Killed
328
0
Camps Cleared
0
1,076,289
Distance Traveled
1,199,011
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,460
574
65
5
0
232,193
4
W
Chang'e
5,802
446
21
2
0
250,269
2
W
Scylla
8,174
629
100
8
0
243,174
5
W
Chernobog
6,327
487
58
4
0
235,227
6
L
Neith
5,807
447
60
5
0
201,832
2
W
Kali
6,939
534
84
6
0
238,148
2
L
Anubis
6,634
510
77
6
0
207,632
0
L
Ymir
6,106
470
25
2
0
227,141
4
L
Chronos
5,479
421
62
5
0
219,161
3
L
Osiris
5,238
403
30
2
0
220,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role