Player Matchup

Ares
Ares
Dallastrixx
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,618 Elo+
Party 1
Thor
Thor
Mandalore7
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
dinoboyluke
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
haydentrixx
Kukulkan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
teensysword345
Danzaburou
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 19
1,500 SR
1,524 Elo+

VS

Team Averages
Level 24
1,536 SR
1,437 Elo+
Cupid
Cupid
AcherusKnight
Cupid
Level 27
God Stats
9W - 3L
1,496 SR
Queue Stats
195W - 157L
1,470 Elo+
Solo
Cthulhu
Cthulhu
Fannavell
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,271 Elo+
Solo
Bellona
Bellona
Inferion6677
Bellona
Level 23
God Stats
16W - 8L
1,978 SR
Queue Stats
521W - 554L
1,373 Elo+
Solo
Fenrir
Fenrir
Tourlyfe
Fenrir
Level 45
God Stats
2W - 3L
1,312 SR
Queue Stats
178W - 181L
1,586 Elo+
Party 2
Ra
Ra
jlile12
Ra
Level 16
God Stats
7W - 7L
1,397 SR
Queue Stats
32W - 39L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 3
5,662
377
1,884
8,243
5,127
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 6 / 0
5,423
362
1,352
7,341
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
4
0 / 0 / 0
4,953
330
447
1,099
688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
haydentrixx
Kukulkan
10
2 / 3 / 0
6,716
448
3,077
4,112
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
teensysword345
Danzaburou
10
4 / 1 / 1
7,280
485
4,158
4,949
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
8,010
534
5,157
8,149
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Fannavell
Cthulhu
11
1 / 3 / 2
7,147
476
1,887
6,869
4,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Inferion6677
Bellona
14
2 / 0 / 1
8,367
558
2,519
5,399
4,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Tourlyfe
Fenrir
15
5 / 2 / 1
9,338
623
3,726
9,444
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 2 / 2
8,108
541
3,085
5,572
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
7
Kills
14
14
Deaths
9
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
1
4
3
0.63
W
Cthulhu
Fannavell
Cthulhu
1
3
2
0.67
W
Bellona
Inferion6677
Bellona
2
0
1
2.5
L
0
6
0
0
W
Fenrir
Tourlyfe
Fenrir
5
2
1
2.75
L
Tiamat
0
0
0
0
L
Kukulkan
haydentrixx
Kukulkan
2
3
0
0.67
W
4
2
2
2.5
L
Danzaburou
teensysword345
Danzaburou
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,918
Damage
16,374
25,744
Taken
35,433
10,573
Mitigated
17,336
5,377
Healing
9,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,157
3,435
39
4,051
8,149
2,592
1,529
663
7,362
0
43,311
L
1,884
189
99
629
8,243
5,127
0
1,402
6,785
5,058
0
W
Cthulhu
Fannavell
Cthulhu
1,887
212
0
1,290
6,869
4,198
1,163
953
5,824
20,481
0
W
Bellona
Inferion6677
Bellona
2,519
407
438
2,088
5,399
4,814
1,383
659
4,702
0
41,485
L
1,352
141
0
1,184
7,341
2,036
51
1,885
5,362
0
12,777
W
Fenrir
Tourlyfe
Fenrir
3,726
1,321
0
1,359
9,444
3,931
2,116
1,408
7,808
0
55,284
L
Tiamat
447
97
0
636
1,099
688
114
0
1,099
6,558
0
L
Kukulkan
haydentrixx
Kukulkan
3,077
296
385
399
4,112
1,513
668
616
3,466
31,221
0
W
3,085
393
78
120
5,572
1,801
2,588
1,111
4,329
30,040
0
L
Danzaburou
teensysword345
Danzaburou
4,158
1,428
0
2,045
4,949
1,209
0
889
4,060
0
23,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,034
Gold Earned
40,970
154
Minions Killed
370
0
Camps Cleared
0
688,712
Distance Traveled
1,316,001
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,010
534
81
5
0
232,654
0
L
Ares
5,662
377
9
1
0
157,995
0
W
Cthulhu
7,147
476
30
2
0
231,729
3
W
Bellona
8,367
558
87
6
0
309,942
1
L
Thor
5,423
362
30
2
0
128,947
0
W
Fenrir
9,338
623
110
7
0
300,189
0
L
Tiamat
4,953
330
7
0
0
56,781
2
L
Kukulkan
6,716
448
60
4
0
168,686
0
W
Ra
8,108
541
62
4
0
241,487
0
L
Danzaburou
7,280
485
48
3
0
176,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role