Player Matchup

Mercury
Mercury
Ecksdee Hehe
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,460 Elo+
Solo
Ymir
Ymir
XXDavViXX
Ymir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 49L
1,365 Elo+
Solo
Hera
Hera
momi17700
Hera
Level 29
God Stats
1W - 7L
1,310 SR
Queue Stats
37W - 56L
1,441 Elo+
Solo
Zeus
Zeus
smoky_snowball2
Zeus
Level 8
God Stats
1W - 5L
1,297 SR
Queue Stats
11W - 10L
1,466 Elo+
Solo
Izanami
Izanami
xCoolWhipp
Izanami
Level 19
God Stats
26W - 23L
1,606 SR
Queue Stats
107W - 113L
1,469 Elo+
Solo
Team Averages
Level 19
1,443 SR
1,440 Elo+

VS

Team Averages
Level 20
1,435 SR
1,440 Elo+
Set
Set
A Saboten
Set
Level 12
God Stats
8W - 11L
1,412 SR
Queue Stats
95W - 96L
1,442 Elo+
Solo
Tiamat
Tiamat
Luisramp01
Tiamat
Level 26
God Stats
23W - 18L
1,300 SR
Queue Stats
26W - 23L
1,519 Elo+
Solo
Cthulhu
Cthulhu
Millanomics
Cthulhu
Level 27
God Stats
23W - 21L
1,503 SR
Queue Stats
288W - 316L
1,394 Elo+
Solo
Merlin
Merlin
Terable Speler
Merlin
Level 29
God Stats
5W - 4L
1,462 SR
Queue Stats
76W - 72L
1,420 Elo+
Solo
Olorun
Olorun
Wences8607
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ecksdee Hehe
Mercury
2
0 / 0 / 0
4,168
321
0
566
81
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
10
0 / 5 / 4
6,239
480
3,530
9,532
4,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
11
3 / 2 / 0
6,279
483
3,287
6,169
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
1 / 5 / 1
5,153
396
1,156
4,158
1,074
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
xCoolWhipp
Izanami
13
7 / 0 / 0
7,789
599
5,801
6,514
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,474
575
1,763
8,171
5,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
Luisramp01
Tiamat
11
0 / 2 / 2
6,338
488
2,562
7,099
2,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Millanomics
Cthulhu
14
2 / 1 / 2
7,823
602
3,646
5,169
2,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 4 / 1
6,439
495
5,447
5,319
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
Wences8607
Olorun
9
2 / 3 / 0
5,941
457
1,152
4,942
1,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
11
Kills
10
12
Deaths
11
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Mercury
Ecksdee Hehe
Mercury
0
0
0
0
W
Tiamat
Luisramp01
Tiamat
0
2
2
0.5
W
Cthulhu
Millanomics
Cthulhu
2
1
2
3
W
3
4
1
0.88
W
Olorun
Wences8607
Olorun
2
3
0
0.67
L
Ymir
0
5
4
0.4
L
Hera
3
2
0
1.5
L
1
5
1
0.3
L
Izanami
xCoolWhipp
Izanami
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,774
Damage
14,570
26,939
Taken
30,700
9,449
Mitigated
13,714
6,816
Healing
4,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,763
724
0
83
8,171
5,018
0
1,334
6,837
0
50,840
L
Mercury
Ecksdee Hehe
Mercury
0
0
0
220
566
81
0
0
566
0
1,985
W
Tiamat
Luisramp01
Tiamat
2,562
199
0
2,442
7,099
2,534
602
584
6,515
28,092
0
W
Cthulhu
Millanomics
Cthulhu
3,646
55
0
613
5,169
2,992
1,388
1,487
3,682
43,521
0
W
5,447
480
0
359
5,319
1,603
1,122
1,392
3,927
29,123
0
W
Olorun
Wences8607
Olorun
1,152
441
0
1,230
4,942
1,567
563
3,176
1,766
9,808
0
L
Ymir
3,530
710
0
742
9,532
4,120
99
4,724
4,737
20,239
0
L
Hera
3,287
569
0
1,340
6,169
2,042
288
3,719
2,350
27,737
0
L
1,156
106
99
405
4,158
1,074
0
1,502
2,606
12,057
0
L
Izanami
xCoolWhipp
Izanami
5,801
4,424
453
3,557
6,514
2,132
273
2,641
3,873
0
46,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,628
Gold Earned
34,015
197
Minions Killed
314
0
Camps Cleared
0
867,568
Distance Traveled
1,126,156
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,474
575
92
7
0
270,871
0
L
Mercury
4,168
321
6
0
0
10,953
0
W
Tiamat
6,338
488
66
5
0
209,420
0
W
Cthulhu
7,823
602
87
7
0
220,641
0
W
Merlin
6,439
495
44
3
0
240,364
1
W
Olorun
5,941
457
25
2
0
184,860
2
L
Ymir
6,239
480
35
3
0
250,278
2
L
Hera
6,279
483
48
4
0
253,469
0
L
Zeus
5,153
396
22
2
0
138,190
0
L
Izanami
7,789
599
86
7
0
214,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role