Player Matchup

Izanami
Izanami
Barkran
Izanami
Level 4
God Stats
0W - 1L
1,675 SR
Queue Stats
2W - 6L
1,655 Elo+
Solo
Thor
Thor
DOURADAO
Thor
Level 12
God Stats
0W - 2L
1,303 SR
Queue Stats
51W - 58L
1,506 Elo+
Solo
Kukulkan
Kukulkan
Kamuno
Kukulkan
Level 28
God Stats
8W - 13L
1,450 SR
Queue Stats
98W - 118L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
YeetusParakeetus
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,637 Elo+
Solo
Bacchus
Bacchus
drwaz0
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 11
1,486 SR
1,533 Elo+

VS

Team Averages
Level 23
1,702 SR
1,461 Elo+
Arachne
Arachne
EvanNitro
Arachne
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,337 Elo+
Solo
Aphrodite
Aphrodite
NyxiePixie
Aphrodite
Level 29
God Stats
38W - 20L
1,692 SR
Queue Stats
184W - 171L
1,512 Elo+
Party 1
Bellona
Bellona
Pixelphony
Bellona
Level 15
God Stats
5W - 1L
1,897 SR
Queue Stats
54W - 44L
1,556 Elo+
Solo
Ymir
Ymir
RedemtionKnight
Ymir
Level 29
God Stats
1W - 0L
1,815 SR
Queue Stats
110W - 111L
1,374 Elo+
Solo
Merlin
Merlin
Treyooh
Merlin
Level 28
God Stats
5W - 1L
1,604 SR
Queue Stats
145W - 150L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Barkran
Izanami
17
1 / 12 / 8
10,944
912
8,267
19,821
7,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
15
0 / 15 / 2
9,348
779
6,477
21,552
7,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Kamuno
Kukulkan
19
6 / 9 / 6
13,558
1,130
32,307
20,951
8,600
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 5 / 5
12,786
1,066
15,449
21,038
19,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
drwaz0
Bacchus
17
0 / 10 / 7
10,981
915
7,380
20,680
25,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EvanNitro
Arachne
20
20 / 2 / 19
14,009
1,167
30,267
17,180
7,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
NyxiePixie
Aphrodite
19
5 / 1 / 31
11,918
993
14,264
12,641
9,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
Pixelphony
Bellona
19
13 / 5 / 24
13,145
1,095
23,287
20,459
18,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
5 / 4 / 28
12,418
1,035
11,984
18,087
24,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Treyooh
Merlin
19
8 / 1 / 23
12,561
1,047
14,821
10,558
8,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
176
13
Kills
51
51
Deaths
13
28
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Izanami
Barkran
Izanami
1
12
8
0.42
L
Thor
0
15
2
0.07
W
Arachne
EvanNitro
Arachne
20
2
19
14.75
L
Kukulkan
Kamuno
Kukulkan
6
9
6
1
W
Aphrodite
NyxiePixie
Aphrodite
5
1
31
20.5
W
Bellona
Pixelphony
Bellona
13
5
24
5
W
5
4
28
4.75
W
Merlin
Treyooh
Merlin
8
1
23
19.5
L
6
5
5
1.7
L
Bacchus
drwaz0
Bacchus
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,880
Damage
94,623
104,042
Taken
78,925
69,262
Mitigated
69,732
4,781
Healing
27,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Barkran
Izanami
8,267
6,047
0
2,125
19,821
7,461
0
10,105
9,516
0
22,991
L
Thor
6,477
1,647
0
69
21,552
7,749
0
9,445
11,982
0
11,472
W
Arachne
EvanNitro
Arachne
30,267
20,659
0
4,976
17,180
7,915
0
12,986
4,069
0
46,491
L
Kukulkan
Kamuno
Kukulkan
32,307
4,069
0
593
20,951
8,600
0
6,726
14,150
81,256
0
W
Aphrodite
NyxiePixie
Aphrodite
14,264
3,852
9,858
7,997
12,641
9,854
0
8,757
3,734
38,150
0
W
Bellona
Pixelphony
Bellona
23,287
9,286
0
1,142
20,459
18,685
0
13,859
5,416
416
30,519
W
11,984
1,275
1,968
1,065
18,087
24,334
0
12,270
5,696
26,129
0
W
Merlin
Treyooh
Merlin
14,821
4,904
0
0
10,558
8,944
0
6,568
3,890
28,285
0
L
15,449
1,108
267
1,012
21,038
19,957
0
7,852
12,981
36,737
0
L
Bacchus
drwaz0
Bacchus
7,380
1,333
0
715
20,680
25,495
0
7,312
13,158
19,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,617
Gold Earned
64,051
221
Minions Killed
187
3
Camps Cleared
3
848,380
Distance Traveled
1,022,248
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,944
912
19
2
0
119,122
2
L
Thor
9,348
779
16
1
0
136,341
0
W
Arachne
14,009
1,167
45
4
0
230,782
0
L
Kukulkan
13,558
1,130
122
10
0
193,351
1
W
Aphrodite
11,918
993
70
6
3
201,048
0
W
Bellona
13,145
1,095
17
1
0
211,444
2
W
Ymir
12,418
1,035
33
3
0
180,328
1
W
Merlin
12,561
1,047
22
2
0
198,646
0
L
Cthulhu
12,786
1,066
38
3
2
202,715
2
L
Bacchus
10,981
915
26
2
1
196,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role