Player Matchup

Cthulhu
Cthulhu
Demon--Meliodas
Cthulhu
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
368W - 365L
1,443 Elo+
Party 1
He Bo
He Bo
GhobSisters
He Bo
Level 14
God Stats
3W - 10L
1,405 SR
Queue Stats
52W - 77L
1,304 Elo+
Solo
Kali
Kali
MaculousLadyBug
Kali
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 29L
1,294 Elo+
Solo
Nu Wa
Nu Wa
baksteen_187
Nu Wa
Level 49
God Stats
15W - 25L
1,305 SR
Queue Stats
354W - 354L
1,339 Elo+
Party 1
Olorun
Olorun
pedro_hs190
Olorun
Level 24
God Stats
23W - 22L
1,461 SR
Queue Stats
44W - 36L
1,333 Elo+
Solo
Team Averages
Level 24
1,434 SR
1,343 Elo+

VS

Team Averages
Level 23
1,497 SR
1,409 Elo+
Anhur
Anhur
 
Anhur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ark Legion 26
Sol
Level 26
God Stats
46W - 53L
1,489 SR
Queue Stats
219W - 245L
1,417 Elo+
Solo
Horus
Horus
DragonKing76390
Horus
Level 29
God Stats
8W - 8L
1,587 SR
Queue Stats
440W - 432L
1,472 Elo+
Solo
Kali
Kali
ThexRealxHunter
Kali
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
38W - 49L
1,268 Elo+
Solo
Guan Yu
Guan Yu
Verslity
Guan Yu
Level 16
God Stats
9W - 9L
1,411 SR
Queue Stats
14W - 18L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 7
13,774
492
16,096
21,047
22,045
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 13 / 6
12,867
460
20,721
23,526
7,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 4 / 3
9,058
324
421
6,660
1,998
20
12 / 6 / 9
14,969
535
32,060
15,576
6,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
7
2 / 1 / 0
8,596
307
1,079
2,031
648

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 10 / 5
10,805
386
5,931
15,576
5,094
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 5 / 6
13,248
473
13,382
26,804
9,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 3 / 6
13,991
500
13,385
20,461
8,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

16
5 / 6 / 6
12,290
439
6,337
23,178
8,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Verslity
Guan Yu
18
7 / 2 / 3
13,011
465
5,834
17,698
17,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
55
26
Kills
29
29
Deaths
26
25
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
10
5
0.45
W
5
5
6
1.6
L
5
5
7
1.7
W
10
3
6
4.33
L
7
13
6
0.77
L
0
4
3
0.38
W
5
6
6
1.33
W
Guan Yu
Verslity
Guan Yu
7
2
3
4.25
L
12
6
9
2.75
L
Olorun
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,377
Damage
44,869
68,840
Taken
103,717
37,956
Mitigated
47,889
14,668
Healing
31,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,931
3,946
0
402
15,576
5,094
378
11,729
3,847
0
25,710
W
13,382
4,099
0
10,706
26,804
9,135
8,050
17,081
9,723
106,250
0
L
16,096
1,049
101
6,278
21,047
22,045
511
6,126
14,876
87,461
0
W
13,385
6,751
3,485
5,204
20,461
8,368
6,195
14,019
6,442
0
51,393
L
20,721
4,931
0
3,131
23,526
7,089
988
3,644
19,857
72,364
0
L
421
0
0
5
6,660
1,998
0
1,064
5,596
0
4,037
W
6,337
3,616
0
8,546
23,178
8,116
1,142
15,764
7,414
0
43,394
W
Guan Yu
Verslity
Guan Yu
5,834
95
704
2,301
17,698
17,176
1,675
11,363
6,335
0
53,094
L
32,060
7,331
0
5,004
15,576
6,176
6,124
1,475
14,076
100,098
0
L
Olorun
1,079
303
0
149
2,031
648
330
1,073
958
11,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,264
Gold Earned
63,345
393
Minions Killed
448
0
Camps Cleared
0
1,772,182
Distance Traveled
2,350,034
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,805
386
39
1
0
344,838
3
W
Sol
13,248
473
161
6
0
472,097
0
L
Cthulhu
13,774
492
138
5
0
469,689
0
W
Horus
13,991
500
90
3
0
545,321
0
L
He Bo
12,867
460
120
4
0
369,221
0
L
Kali
9,058
324
9
0
0
386,398
5
W
Kali
12,290
439
76
3
0
438,423
0
W
Guan Yu
13,011
465
82
3
0
549,355
0
L
Nu Wa
14,969
535
111
4
0
451,713
3
L
Olorun
8,596
307
15
1
0
95,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role