Player Matchup

Jormungandr
Jormungandr
Nestorian
Jormungandr
Level 148
God Stats
1W - 1L
1,836 SR
Queue Stats
52W - 32L
1,616 Elo+
Party 2
Bastet
Bastet
Seba3056
Bastet
Level 129
God Stats
10W - 10L
1,590 SR
Queue Stats
389W - 393L
1,549 Elo+
Solo
Olorun
Olorun
potschCIBALO
Olorun
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,491 Elo+
Party 2
Nike
Nike
sdeness
Nike
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,528 Elo+
Party 2
Tiamat
Tiamat
szokika
Tiamat
Level 139
God Stats
2W - 0L
1,870 SR
Queue Stats
52W - 41L
1,542 Elo+
Party 2
Team Averages
Level 136
1,659 SR
1,545 Elo+

VS

Team Averages
Level 136
1,700 SR
1,565 Elo+
Zhong Kui
Zhong Kui
Durendalibur
Zhong Kui
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
166W - 169L
1,579 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Muscipulading
Kumbhakarna
Level 136
God Stats
1W - 2L
1,825 SR
Queue Stats
34W - 28L
1,676 Elo+
Party 1
Ares
Ares
Pykko
Ares
Level 117
God Stats
6W - 5L
1,836 SR
Queue Stats
489W - 473L
1,513 Elo+
Party 3
Sun Wukong
Sun Wukong
Saddan
Sun Wukong
Level 123
God Stats
2W - 3L
1,735 SR
Queue Stats
463W - 463L
1,530 Elo+
Party 3
Ao Kuang
Ao Kuang
baniakpl
Ao Kuang
Level 149
God Stats
7W - 8L
1,602 SR
Queue Stats
677W - 697L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Nestorian
Jormungandr
19
4 / 4 / 16
11,634
727
15,351
18,043
18,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
Seba3056
Bastet
17
5 / 7 / 12
11,112
695
15,418
14,916
6,346
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
17
2 / 2 / 16
11,019
689
11,836
9,727
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
sdeness
Nike
19
5 / 3 / 15
11,714
732
12,622
15,723
19,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
szokika
Tiamat
19
6 / 3 / 10
11,922
745
17,364
11,016
11,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Durendalibur
Zhong Kui
18
8 / 4 / 7
11,227
702
15,585
18,151
20,321
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Muscipulading
Kumbhakarna
18
2 / 4 / 16
11,140
696
7,187
17,970
15,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ares
Pykko
Ares
16
2 / 6 / 7
9,985
624
6,637
18,500
20,822
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Saddan
Sun Wukong
20
5 / 3 / 13
11,782
736
17,549
18,409
15,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
baniakpl
Ao Kuang
15
2 / 7 / 7
9,762
610
7,284
12,961
6,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
69
22
Kills
19
19
Deaths
24
69
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Durendalibur
Zhong Kui
8
4
7
2.88
L
Kumbhakarna
Muscipulading
Kumbhakarna
2
4
16
2.5
W
Jormungandr
Nestorian
Jormungandr
4
4
16
3
L
Ares
Pykko
Ares
2
6
7
0.92
L
Sun Wukong
Saddan
Sun Wukong
5
3
13
3.83
W
Bastet
Seba3056
Bastet
5
7
12
1.57
L
Ao Kuang
baniakpl
Ao Kuang
2
7
7
0.79
W
Olorun
2
2
16
5
W
Nike
sdeness
Nike
5
3
15
4.17
W
Tiamat
szokika
Tiamat
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,591
Damage
54,242
69,425
Taken
85,991
60,261
Mitigated
78,922
26,894
Healing
30,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Durendalibur
Zhong Kui
15,585
1,502
3,989
5,722
18,151
20,321
1,113
8,844
8,799
35,449
0
L
Kumbhakarna
Muscipulading
Kumbhakarna
7,187
386
4,049
4,371
17,970
15,580
421
8,746
8,856
24,212
0
W
Jormungandr
Nestorian
Jormungandr
15,351
3,155
2,703
2,850
18,043
18,777
703
6,633
11,141
34,069
0
L
Ares
Pykko
Ares
6,637
479
1,482
857
18,500
20,822
813
8,356
9,669
7,862
0
L
Sun Wukong
Saddan
Sun Wukong
17,549
1,292
1,991
3,889
18,409
15,857
818
10,101
7,919
0
40,966
W
Bastet
Seba3056
Bastet
15,418
4,749
0
420
14,916
6,346
623
8,459
6,232
0
21,310
L
Ao Kuang
baniakpl
Ao Kuang
7,284
1,546
2,374
2,119
12,961
6,342
418
7,246
5,497
13,240
0
W
Olorun
11,836
2,768
8,981
5,580
9,727
4,191
2,816
6,578
3,024
24,837
0
W
Nike
sdeness
Nike
12,622
2,130
1,923
1,749
15,723
19,491
566
8,099
7,474
0
22,545
W
Tiamat
szokika
Tiamat
17,364
3,159
0
2,688
11,016
11,456
1,455
6,924
4,022
50,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,401
Gold Earned
53,896
155
Minions Killed
199
0
Camps Cleared
0
1,359,053
Distance Traveled
1,301,710
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,227
702
60
4
0
268,961
5
L
Kumbhakarna
11,140
696
38
2
0
304,602
4
W
Jormungandr
11,634
727
33
2
0
261,595
0
L
Ares
9,985
624
12
1
0
224,613
0
L
Sun Wukong
11,782
736
62
4
0
276,371
0
W
Bastet
11,112
695
16
1
0
270,177
1
L
Ao Kuang
9,762
610
27
2
0
227,163
0
W
Olorun
11,019
689
25
2
0
300,760
1
W
Nike
11,714
732
15
1
0
253,144
3
W
Tiamat
11,922
745
66
4
0
273,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role