Player Matchup

Cupid
Cupid
DemFailem
Cupid
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
DoctorJeep
Jormungandr
Level 144
God Stats
1W - 4L
1,500 SR
Queue Stats
180W - 213L
1,483 Elo+
Solo
Susano
Susano
Fjallekisen
Susano
Level 66
God Stats
1W - 2L
1,309 SR
Queue Stats
252W - 134L
1,645 Elo+
Party 1
Scylla
Scylla
KirisutoSP
Scylla
Level 141
God Stats
5W - 4L
1,416 SR
Queue Stats
279W - 156L
1,638 Elo+
Party 1
The Morrigan
The Morrigan
LukicaMucica
The Morrigan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,406 Elo+
Party 2
Team Averages
Level 116
1,445 SR
1,535 Elo+

VS

Team Averages
Level 126
1,495 SR
1,641 Elo+
Ah Puch
Ah Puch
DeadlyDosis
Ah Puch
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,749 Elo+
Party 3
Hun Batz
Hun Batz
Musatchio
Hun Batz
Level 119
God Stats
2W - 5L
1,500 SR
Queue Stats
307W - 313L
1,609 Elo+
Solo
Athena
Athena
TheHighGayGuy
Athena
Level 160
God Stats
5W - 2L
1,301 SR
Queue Stats
164W - 167L
1,583 Elo+
Solo
Scylla
Scylla
ZirhcM
Scylla
Level 149
God Stats
4W - 7L
1,400 SR
Queue Stats
626W - 624L
1,628 Elo+
Party 3
Jing Wei
Jing Wei
Аrni
Jing Wei
Level 157
God Stats
3W - 1L
1,773 SR
Queue Stats
690W - 689L
1,633 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DemFailem
Cupid
20
7 / 4 / 17
12,893
679
23,406
20,737
9,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
DoctorJeep
Jormungandr
19
5 / 6 / 13
11,816
622
9,373
23,199
29,394
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
15
1 / 9 / 8
9,957
524
6,425
14,433
8,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
KirisutoSP
Scylla
20
10 / 6 / 15
14,219
748
23,345
15,606
6,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
LukicaMucica
The Morrigan
20
5 / 6 / 13
12,626
665
10,377
13,253
6,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DeadlyDosis
Ah Puch
20
2 / 7 / 18
12,896
679
16,417
16,083
6,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Musatchio
Hun Batz
20
10 / 7 / 13
14,264
751
21,127
20,952
14,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
1 / 6 / 16
11,915
627
4,513
23,798
22,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
ZirhcM
Scylla
20
12 / 2 / 10
15,653
824
23,869
9,756
4,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Аrni
Jing Wei
20
6 / 6 / 13
13,573
714
16,145
14,939
6,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
101
28
Kills
31
31
Deaths
28
66
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DeadlyDosis
Ah Puch
2
7
18
1.57
L
Cupid
DemFailem
Cupid
7
4
17
3.88
L
Jormungandr
DoctorJeep
Jormungandr
5
6
13
1.92
L
Susano
1
9
8
0.56
L
Scylla
KirisutoSP
Scylla
10
6
15
2.92
L
The Morrigan
LukicaMucica
The Morrigan
5
6
13
1.92
W
Hun Batz
Musatchio
Hun Batz
10
7
13
2.36
W
1
6
16
1.5
W
Scylla
ZirhcM
Scylla
12
2
10
8.5
W
Jing Wei
Аrni
Jing Wei
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,926
Damage
82,071
87,228
Taken
85,528
60,608
Mitigated
55,242
28,568
Healing
27,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DeadlyDosis
Ah Puch
16,417
1,438
2,046
3,102
16,083
6,813
721
8,062
7,971
58,657
0
L
Cupid
DemFailem
Cupid
23,406
13,244
5,033
9,358
20,737
9,755
1,400
12,295
8,106
0
43,315
L
Jormungandr
DoctorJeep
Jormungandr
9,373
1,047
1,920
2,362
23,199
29,394
117
12,788
9,953
19,661
0
L
Susano
6,425
1,082
1,560
1,240
14,433
8,494
294
6,299
7,958
0
6,786
L
Scylla
KirisutoSP
Scylla
23,345
2,172
696
1,686
15,606
6,396
588
5,827
9,667
55,363
0
L
The Morrigan
LukicaMucica
The Morrigan
10,377
1,536
2,090
2,623
13,253
6,569
287
6,234
6,698
29,868
6,798
W
Hun Batz
Musatchio
Hun Batz
21,127
3,800
1,255
2,434
20,952
14,628
227
8,332
12,620
0
42,868
W
4,513
1,173
2,880
6,596
23,798
22,496
181
9,727
13,971
11,796
0
W
Scylla
ZirhcM
Scylla
23,869
2,604
2,160
2,035
9,756
4,869
2,435
4,901
4,830
48,085
0
W
Jing Wei
Аrni
Jing Wei
16,145
8,412
1,559
3,324
14,939
6,436
1,750
7,380
7,484
0
42,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,511
Gold Earned
68,301
241
Minions Killed
234
0
Camps Cleared
0
1,552,904
Distance Traveled
1,513,991
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,896
679
78
4
0
296,533
0
L
Cupid
12,893
679
59
3
0
354,373
3
L
Jormungandr
11,816
622
23
1
0
291,582
1
L
Susano
9,957
524
2
0
0
309,906
7
L
Scylla
14,219
748
93
5
0
298,456
4
L
The Morrigan
12,626
665
64
3
0
298,587
0
W
Hun Batz
14,264
751
42
2
0
336,092
0
W
Athena
11,915
627
13
1
0
234,560
2
W
Scylla
15,653
824
56
3
0
329,677
4
W
Jing Wei
13,573
714
45
2
0
317,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role