Player Matchup

Ares
Ares
It4chi93
Ares
Level 5
God Stats
2W - 10L
1,194 SR
Queue Stats
122W - 178L
1,016 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TulioHRC
Tsukuyomi
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 114L
1,182 Elo+
Party 1
Ao Kuang
Ao Kuang
antoniobaez56
Ao Kuang
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,337 Elo+
Party 1
Izanami
Izanami
snipermonky6646
Izanami
Level 5
God Stats
37W - 43L
1,292 SR
Queue Stats
160W - 225L
1,142 Elo+
Party 2
Susano
Susano
weslleyGAMER570
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,145 Elo+
Party 1
Team Averages
Level 16
1,397 SR
1,164 Elo+

VS

Team Averages
Level 26
1,483 SR
1,384 Elo+
Loki
Loki
Crisgamer_115
Loki
Level 30
God Stats
10W - 10L
1,467 SR
Queue Stats
53W - 66L
1,408 Elo+
Party 3
Sylvanus
Sylvanus
LordeInquisitor
Sylvanus
Level 25
God Stats
3W - 1L
1,705 SR
Queue Stats
214W - 254L
1,408 Elo+
Solo
Anubis
Anubis
Realfishymoon
Anubis
Level 29
God Stats
7W - 3L
1,655 SR
Queue Stats
34W - 47L
1,359 Elo+
Party 3
Guan Yu
Guan Yu
XxJuanca1204xX
Guan Yu
Level 28
God Stats
7W - 19L
1,293 SR
Queue Stats
26W - 46L
1,318 Elo+
Party 3
Artemis
Artemis
superbruno1306
Artemis
Level 16
God Stats
1W - 1L
1,294 SR
Queue Stats
9W - 7L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 7 / 7
10,724
429
7,648
24,324
12,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
TulioHRC
Tsukuyomi
15
3 / 14 / 6
10,241
410
13,929
20,062
5,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
antoniobaez56
Ao Kuang
13
0 / 7 / 4
8,272
331
5,535
20,492
8,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 5 / 5
12,514
501
19,029
19,939
6,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
3 / 9 / 4
11,280
451
11,471
17,857
6,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 3 / 12
13,471
539
18,180
18,565
8,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
17
5 / 0 / 12
12,400
496
12,802
13,919
17,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
12 / 4 / 10
13,525
541
24,900
23,523
14,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 4 / 12
11,743
470
12,456
17,666
20,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 2 / 5
11,864
475
11,810
13,166
6,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
92
13
Kills
41
42
Deaths
13
26
Assists
51
Player
Kills
Deaths
Assists
KDA
W
14
3
12
6.67
L
Ares
2
7
7
0.79
W
Sylvanus
5
0
12
11
W
12
4
10
4.25
L
Tsukuyomi
TulioHRC
Tsukuyomi
3
14
6
0.43
W
6
4
12
3
L
Ao Kuang
antoniobaez56
Ao Kuang
0
7
4
0.29
L
5
5
5
1.5
W
4
2
5
3.25
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,612
Damage
80,148
102,674
Taken
86,839
39,066
Mitigated
67,676
15,164
Healing
37,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,180
8,411
1,242
4,290
18,565
8,882
3,379
1,658
16,790
0
77,719
L
Ares
7,648
500
0
1,645
24,324
12,411
40
9,832
14,367
26,008
0
W
Sylvanus
12,802
3,443
4,135
5,636
13,919
17,063
1,651
2,991
10,853
38,334
0
W
24,900
1,077
340
14,304
23,523
14,901
3,935
2,069
21,404
97,821
0
L
Tsukuyomi
TulioHRC
Tsukuyomi
13,929
3,626
0
386
20,062
5,734
662
10,299
9,663
0
55,248
W
12,456
2,500
2,070
3,604
17,666
20,482
2,883
3,119
14,297
0
50,254
L
Ao Kuang
antoniobaez56
Ao Kuang
5,535
1,077
0
3,346
20,492
8,013
0
6,774
13,493
24,809
0
L
19,029
12,466
0
6,079
19,939
6,774
200
9,048
10,791
0
87,089
W
11,810
6,805
760
1,442
13,166
6,348
3,176
2,804
10,312
0
64,905
L
11,471
2,620
0
3,708
17,857
6,134
0
1,749
15,983
0
62,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,031
Gold Earned
63,003
378
Minions Killed
499
0
Camps Cleared
0
1,877,094
Distance Traveled
2,281,548
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,471
539
128
5
0
508,057
0
L
Ares
10,724
429
29
1
0
384,130
1
W
Sylvanus
12,400
496
43
2
0
473,744
2
W
Anubis
13,525
541
121
5
0
396,436
0
L
Tsukuyomi
10,241
410
79
3
0
315,556
2
W
Guan Yu
11,743
470
84
3
0
492,532
0
L
Ao Kuang
8,272
331
30
1
0
371,965
0
L
Izanami
12,514
501
158
6
0
397,281
1
W
Artemis
11,864
475
123
5
0
410,779
1
L
Susano
11,280
451
82
3
0
408,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role