Player Matchup

Hera
Hera
Dannyboi727
Hera
Level 49
God Stats
19W - 18L
1,664 SR
Queue Stats
166W - 180L
1,397 Elo+
Solo
Kuzenbo
Kuzenbo
PREIMO
Kuzenbo
Level 30
God Stats
2W - 5L
1,500 SR
Queue Stats
173W - 223L
1,381 Elo+
Solo
Zeus
Zeus
average wrxguy
Zeus
Level 61
God Stats
108W - 143L
1,285 SR
Queue Stats
145W - 208L
1,228 Elo+
Solo
Team Averages
Level 47
1,483 SR
1,335 Elo+

VS

Team Averages
Level 65
1,505 SR
1,409 Elo+
Nemesis
Nemesis
 
Nemesis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Neosalt96
Amaterasu
Level 41
God Stats
24W - 21L
1,503 SR
Queue Stats
196W - 211L
1,372 Elo+
Solo
Zeus
Zeus
Old Whites
Zeus
Level 57
God Stats
41W - 39L
1,513 SR
Queue Stats
89W - 136L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,101
850
2,776
4,960
1,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
PREIMO
Kuzenbo
8
0 / 2 / 0
4,910
818
2,509
5,551
4,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

3
0 / 0 / 0
4,002
667
0
0
0
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
1 / 1 / 4
5,281
880
2,374
3,202
1,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
Neosalt96
Amaterasu
8
2 / 1 / 3
5,384
897
2,199
4,346
1,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 0 / 3
5,354
892
3,444
2,052
605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
2
Kills
5
5
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
1
4
3
L
2
3
0
0.67
W
Amaterasu
Neosalt96
Amaterasu
2
1
3
3.5
W
2
0
3
3.5
L
Kuzenbo
PREIMO
Kuzenbo
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,285
Damage
8,017
10,511
Taken
9,600
5,684
Mitigated
3,994
1,551
Healing
3,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,374
499
135
223
3,202
1,597
276
1,616
1,586
0
9,564
L
2,776
829
0
815
4,960
1,417
0
1,229
3,731
16,680
0
W
Amaterasu
Neosalt96
Amaterasu
2,199
728
246
1,169
4,346
1,792
185
2,496
1,850
0
14,470
W
3,444
159
564
840
2,052
605
170
1,215
837
17,766
0
L
Kuzenbo
PREIMO
Kuzenbo
2,509
700
0
736
5,551
4,267
0
2,323
3,228
10,776
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,013
Gold Earned
16,019
46
Minions Killed
76
0
Camps Cleared
0
215,019
Distance Traveled
387,748
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,281
880
18
3
0
133,332
2
L
Hera
5,101
850
29
5
0
103,761
1
W
Amaterasu
5,384
897
27
5
0
132,896
0
W
Zeus
5,354
892
31
5
0
121,520
0
L
Kuzenbo
4,910
818
17
3
0
111,258
1
L
Zeus
4,002
667
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role