Player Matchup

Xing Tian
Xing Tian
NoFeaR CheeZe
Xing Tian
Level 148
God Stats
2W - 1L
1,259 SR
Queue Stats
292W - 256L
1,593 Elo+
Party 1
Thoth
Thoth
NoFeaRWanton
Thoth
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tommyhillfigure
Tsukuyomi
Level 145
God Stats
56W - 35L
1,709 SR
Queue Stats
547W - 451L
1,603 Elo+
Party 1
Hou Yi
Hou Yi
jequan93
Hou Yi
Level 128
God Stats
11W - 12L
1,568 SR
Queue Stats
302W - 298L
1,552 Elo+
Solo
Guan Yu
Guan Yu
nwvp
Guan Yu
Level 128
God Stats
3W - 0L
1,805 SR
Queue Stats
227W - 191L
1,576 Elo+
Solo
Team Averages
Level 122
1,568 SR
1,565 Elo+

VS

Team Averages
Level 103
1,673 SR
1,580 Elo+
Ymir
Ymir
Big_Abomb
Ymir
Level 106
God Stats
8W - 6L
1,814 SR
Queue Stats
225W - 197L
1,624 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Brorack_Obama
Tsukuyomi
Level 83
God Stats
4W - 7L
1,307 SR
Queue Stats
295W - 277L
1,593 Elo+
Party 2
Scylla
Scylla
Jstar412
Scylla
Level 57
God Stats
1W - 5L
1,500 SR
Queue Stats
190W - 174L
1,567 Elo+
Party 2
Tiamat
Tiamat
SheikFAir
Tiamat
Level 151
God Stats
9W - 5L
1,874 SR
Queue Stats
146W - 128L
1,595 Elo+
Solo
Jing Wei
Jing Wei
smurfy2good
Jing Wei
Level 120
God Stats
1W - 1L
1,872 SR
Queue Stats
6W - 10L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
NoFeaR CheeZe
Xing Tian
14
1 / 0 / 3
8,291
488
7,573
18,778
14,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
9 / 0 / 2
10,802
635
12,187
3,037
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Tommyhillfigure
Tsukuyomi
17
3 / 1 / 4
9,669
569
6,068
10,808
4,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
jequan93
Hou Yi
15
3 / 2 / 5
8,790
517
10,254
12,613
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
nwvp
Guan Yu
14
2 / 1 / 8
8,664
510
6,862
14,890
16,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 6 / 2
7,576
446
2,772
11,616
7,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Brorack_Obama
Tsukuyomi
15
2 / 4 / 2
8,622
507
6,234
12,515
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Jstar412
Scylla
14
0 / 3 / 2
8,395
494
1,550
8,764
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
SheikFAir
Tiamat
14
0 / 3 / 0
8,245
485
9,428
13,703
19,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
smurfy2good
Jing Wei
15
1 / 2 / 2
8,926
525
10,039
12,489
4,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
18
Kills
4
4
Deaths
18
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
6
2
0.33
L
Tsukuyomi
Brorack_Obama
Tsukuyomi
2
4
2
0.75
L
Scylla
Jstar412
Scylla
0
3
2
0.33
W
Xing Tian
NoFeaR CheeZe
Xing Tian
1
0
3
2.5
W
9
0
2
10
L
Tiamat
SheikFAir
Tiamat
0
3
0
0
W
Tsukuyomi
Tommyhillfigure
Tsukuyomi
3
1
4
5
W
Hou Yi
jequan93
Hou Yi
3
2
5
2.75
W
Guan Yu
nwvp
Guan Yu
2
1
8
6
L
Jing Wei
smurfy2good
Jing Wei
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,944
Damage
30,023
60,126
Taken
59,087
40,528
Mitigated
36,901
23,855
Healing
18,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,772
740
0
979
11,616
7,348
0
1,256
10,242
24,400
0
L
Tsukuyomi
Brorack_Obama
Tsukuyomi
6,234
1,288
0
4,220
12,515
4,212
407
4,107
8,231
0
63,360
L
Scylla
Jstar412
Scylla
1,550
37
0
2,132
8,764
1,967
741
5,414
2,844
51,265
0
W
Xing Tian
NoFeaR CheeZe
Xing Tian
7,573
1,763
0
5,254
18,778
14,491
0
7,480
11,298
41,746
0
W
12,187
389
0
1,041
3,037
970
80
673
2,318
61,846
0
L
Tiamat
SheikFAir
Tiamat
9,428
1,769
0
6,401
13,703
19,325
572
6,962
6,733
54,112
0
W
Tsukuyomi
Tommyhillfigure
Tsukuyomi
6,068
1,219
0
6,870
10,808
4,376
59
1,747
9,053
0
75,886
W
Hou Yi
jequan93
Hou Yi
10,254
4,910
0
5,063
12,613
4,625
0
1,319
11,250
0
61,142
W
Guan Yu
nwvp
Guan Yu
6,862
771
989
4,638
14,890
16,066
18
2,393
12,457
0
43,201
L
Jing Wei
smurfy2good
Jing Wei
10,039
6,739
0
4,894
12,489
4,049
272
1,174
11,277
0
66,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,216
Gold Earned
41,764
539
Minions Killed
508
0
Camps Cleared
0
1,719,777
Distance Traveled
1,565,430
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,576
446
48
3
0
302,080
5
L
Tsukuyomi
8,622
507
117
7
0
324,025
0
L
Scylla
8,395
494
132
8
0
349,681
3
W
Xing Tian
8,291
488
79
5
0
317,901
5
W
Thoth
10,802
635
140
8
0
360,607
4
L
Tiamat
8,245
485
99
6
0
279,155
0
W
Tsukuyomi
9,669
569
148
9
0
403,912
1
W
Hou Yi
8,790
517
123
7
0
286,286
2
W
Guan Yu
8,664
510
49
3
0
351,071
7
L
Jing Wei
8,926
525
112
7
0
310,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role