Player Matchup

Cthulhu
Cthulhu
Gregg dollaz
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,363 Elo+
Solo
Izanami
Izanami
The_Kings_Curry
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 61L
1,433 Elo+
Solo
Fenrir
Fenrir
WarLord-Grizzly
Fenrir
Level 23
God Stats
2W - 6L
1,284 SR
Queue Stats
31W - 26L
1,408 Elo+
Party 1
Hel
Hel
YourFacial
Hel
Level 27
God Stats
7W - 9L
1,451 SR
Queue Stats
49W - 40L
1,366 Elo+
Party 1
Sobek
Sobek
xPaleKing
Sobek
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,300 Elo+
Party 1
Team Averages
Level 20
1,447 SR
1,374 Elo+

VS

Team Averages
Level 22
1,449 SR
1,408 Elo+
Sol
Sol
ALGWolF12
Sol
Level 28
God Stats
58W - 53L
1,621 SR
Queue Stats
79W - 74L
1,501 Elo+
Solo
Chernobog
Chernobog
IndefiniteAsp
Chernobog
Level 27
God Stats
19W - 21L
1,475 SR
Queue Stats
458W - 699L
1,414 Elo+
Solo
Chang'e
Chang'e
RMFPEREIRA
Chang'e
Level 9
God Stats
3W - 2L
1,396 SR
Queue Stats
12W - 11L
1,358 Elo+
Solo
Bellona
Bellona
rockarts
Bellona
Level 28
God Stats
19W - 18L
1,496 SR
Queue Stats
168W - 204L
1,365 Elo+
Solo
Susano
Susano
satelite-hilario
Susano
Level 17
God Stats
2W - 3L
1,254 SR
Queue Stats
305W - 328L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gregg dollaz
Cthulhu
8
2 / 7 / 0
6,800
358
3,391
11,684
6,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 6 / 4
7,250
382
6,105
12,133
4,600
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 7 / 4
8,225
433
8,479
14,219
4,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 7 / 3
6,765
356
8,094
13,506
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
xPaleKing
Sobek
15
6 / 4 / 5
9,772
514
6,154
14,509
11,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 3
10,176
536
9,557
12,364
4,297
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
IndefiniteAsp
Chernobog
16
7 / 4 / 6
10,356
545
14,555
13,892
5,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
RMFPEREIRA
Chang'e
15
5 / 0 / 9
9,799
516
12,872
11,387
4,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
rockarts
Bellona
13
5 / 5 / 10
9,214
485
6,605
13,051
10,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
7 / 1 / 4
11,143
586
6,782
14,063
7,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
13
Kills
31
31
Deaths
13
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
3
3
2.83
L
Cthulhu
Gregg dollaz
Cthulhu
2
7
0
0.29
W
Chernobog
IndefiniteAsp
Chernobog
7
4
6
2.5
W
Chang'e
RMFPEREIRA
Chang'e
5
0
9
9.5
L
0
6
4
0.33
L
5
7
4
1
L
0
7
3
0.21
W
Bellona
rockarts
Bellona
5
5
10
2
W
7
1
4
9
L
Sobek
xPaleKing
Sobek
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,223
Damage
50,371
66,051
Taken
64,757
31,105
Mitigated
32,485
9,935
Healing
30,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,557
2,025
0
6,160
12,364
4,297
3,813
2,628
9,736
50,022
0
L
Cthulhu
Gregg dollaz
Cthulhu
3,391
349
65
87
11,684
6,037
0
3,934
7,607
12,057
0
W
Chernobog
IndefiniteAsp
Chernobog
14,555
12,782
0
6,454
13,892
5,685
1,108
4,845
9,047
0
61,950
W
Chang'e
RMFPEREIRA
Chang'e
12,872
943
2,348
8,581
11,387
4,494
1,433
4,107
7,280
49,514
0
L
6,105
3,099
0
380
12,133
4,600
0
2,407
9,638
0
35,947
L
8,479
2,466
0
1,518
14,219
4,711
0
6,692
7,311
0
28,313
L
8,094
1,137
2,058
3,932
13,506
4,299
200
5,974
7,256
35,283
0
W
Bellona
rockarts
Bellona
6,605
2,042
0
1,488
13,051
10,816
162
4,366
8,685
2,443
26,416
W
6,782
1,802
0
5,754
14,063
7,193
108
1,693
12,370
0
67,973
L
Sobek
xPaleKing
Sobek
6,154
131
0
1,895
14,509
11,458
0
3,185
11,130
24,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,812
Gold Earned
50,688
219
Minions Killed
439
0
Camps Cleared
0
1,622,104
Distance Traveled
1,840,098
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,176
536
89
5
0
341,044
2
L
Cthulhu
6,800
358
12
1
0
247,702
2
W
Chernobog
10,356
545
90
5
0
358,589
0
W
Chang'e
9,799
516
94
5
0
365,780
0
L
Izanami
7,250
382
71
4
0
337,685
7
L
Fenrir
8,225
433
47
2
0
357,249
0
L
Hel
6,765
356
59
3
0
328,478
1
W
Bellona
9,214
485
39
2
0
383,979
1
W
Susano
11,143
586
127
7
0
390,706
1
L
Sobek
9,772
514
30
2
0
350,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role