Player Matchup

Jormungandr
Jormungandr
ConfusedEgirl
Jormungandr
Level 84
God Stats
7W - 2L
1,822 SR
Queue Stats
206W - 180L
1,634 Elo+
Party 1
Sylvanus
Sylvanus
Fox Rampley
Sylvanus
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,672 Elo+
Party 1
Nike
Nike
IchorAlchemy
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,720 Elo+
Party 1
Discordia
Discordia
JunsuinaMokuteki
Discordia
Level 83
God Stats
1W - 1L
1,257 SR
Queue Stats
128W - 102L
1,454 Elo+
Solo
Cernunnos
Cernunnos
LIL2will
Cernunnos
Level 135
God Stats
1W - 0L
1,180 SR
Queue Stats
34W - 34L
1,614 Elo+
Party 1
Team Averages
Level 81
1,452 SR
1,619 Elo+

VS

Team Averages
Level 111
1,580 SR
1,618 Elo+
Thoth
Thoth
CoconuTree
Thoth
Level 107
God Stats
4W - 9L
1,500 SR
Queue Stats
400W - 405L
1,491 Elo+
Solo
Sol
Sol
KNBrisson
Sol
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
Vampir_Prince
Ra
Level 146
God Stats
3W - 2L
1,716 SR
Queue Stats
62W - 63L
1,649 Elo+
Party 2
Sobek
Sobek
WolvyStudios
Sobek
Level 124
God Stats
3W - 4L
1,686 SR
Queue Stats
138W - 118L
1,860 Elo+
Party 2
Thor
Thor
th4_g1itch3r_412
Thor
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ConfusedEgirl
Jormungandr
20
5 / 4 / 18
13,900
732
24,738
26,048
33,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
Fox Rampley
Sylvanus
20
4 / 1 / 16
12,116
638
15,818
23,042
24,100
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 5 / 16
11,825
622
9,750
24,041
23,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
20
12 / 3 / 12
14,176
746
38,170
12,351
5,952
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
LIL2will
Cernunnos
20
6 / 4 / 19
13,357
703
29,988
24,353
12,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
5 / 2 / 5
12,783
673
23,087
15,700
6,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 8 / 8
10,647
560
17,275
25,259
10,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
2 / 5 / 9
11,167
588
9,206
20,231
9,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
1 / 5 / 12
11,945
629
14,572
35,197
45,564
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 9 / 3
11,373
599
20,499
28,167
11,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
53
29
Kills
16
17
Deaths
29
81
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thoth
5
2
5
3.75
W
Jormungandr
ConfusedEgirl
Jormungandr
5
4
18
3.5
W
Sylvanus
Fox Rampley
Sylvanus
4
1
16
12
W
2
5
16
2
W
Discordia
12
3
12
6
L
3
8
8
0.88
W
Cernunnos
LIL2will
Cernunnos
6
4
19
3.88
L
2
5
9
1.3
L
1
5
12
1.4
L
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,464
Damage
84,639
109,835
Taken
124,554
99,778
Mitigated
83,826
50,644
Healing
49,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
23,087
728
4,507
3,104
15,700
6,941
0
10,894
4,806
59,801
0
W
Jormungandr
ConfusedEgirl
Jormungandr
24,738
2,501
2,128
4,636
26,048
33,693
519
15,387
10,030
50,055
0
W
Sylvanus
Fox Rampley
Sylvanus
15,818
3,483
15,175
10,268
23,042
24,100
434
14,436
8,280
25,362
0
W
9,750
734
3,236
2,920
24,041
23,258
666
12,190
11,363
0
21,384
W
Discordia
38,170
1,189
2,871
2,074
12,351
5,952
1,957
6,553
5,620
66,347
0
L
17,275
4,225
0
4,708
25,259
10,017
0
17,242
8,017
23,656
0
W
Cernunnos
LIL2will
Cernunnos
29,988
15,242
346
6,990
24,353
12,775
1,348
13,445
10,402
0
53,874
L
9,206
543
10,738
6,609
20,231
9,518
0
13,942
6,289
28,550
0
L
14,572
692
1,521
8,926
35,197
45,564
0
19,724
15,473
21,699
0
L
20,499
4,742
3,071
6,618
28,167
11,786
0
16,924
11,243
0
29,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,374
Gold Earned
57,915
188
Minions Killed
184
0
Camps Cleared
0
1,577,290
Distance Traveled
1,513,720
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,783
673
78
4
0
360,712
0
W
Jormungandr
13,900
732
38
2
0
283,328
0
W
Sylvanus
12,116
638
26
1
0
300,128
2
W
Nike
11,825
622
21
1
0
325,600
0
W
Discordia
14,176
746
40
2
0
347,595
0
L
Sol
10,647
560
18
1
0
288,313
0
W
Cernunnos
13,357
703
63
3
0
320,639
0
L
Ra
11,167
588
49
3
0
280,969
0
L
Sobek
11,945
629
23
1
0
327,305
0
L
Thor
11,373
599
16
1
0
256,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role