Player Matchup

Hades
Hades
Bronze III
GodSpeed-J
Hades
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,527 MMR
Solo
Danzaburou
Danzaburou
Gold II
KDJV1935
Danzaburou
Gold II
Level 100
God Stats
4W - 1L
1,673 SR
Queue Stats
28W - 25L
1,639 MMR
Party 1
Da Ji
Da Ji
Gold IV
LokiJoestar
Da Ji
Gold IV
Level 126
God Stats
16W - 10L
1,789 SR
Queue Stats
753W - 785L
1,524 MMR
Solo
Tyr
Tyr
Gold V
Mr_MuTaNtE_PR
Tyr
Gold V
Level 128
God Stats
23W - 7L
2,005 SR
Queue Stats
65W - 61L
1,404 MMR
Party 1
Ares
Ares
Gold II
lldamanll
Ares
Gold II
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 96L
1,517 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,694 SR
1,522 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,653 SR
1,522 MMR
Jing Wei
Jing Wei
Bronze IV
Leemon_Drop
Jing Wei
Bronze IV
Level 87
God Stats
5W - 1L
1,939 SR
Queue Stats
43W - 33L
1,459 MMR
Party 2
Scylla
Scylla
Silver I
Unknown Calibur
Scylla
Silver I
Level 103
God Stats
0W - 1L
1,664 SR
Queue Stats
24W - 22L
1,513 MMR
Party 3
Cabrakan
Cabrakan
Silver I
Wonkiest_Slayer
Cabrakan
Silver I
Level 160
God Stats
3W - 3L
1,409 SR
Queue Stats
40W - 27L
1,589 MMR
Party 2
King Arthur
King Arthur
Bronze III
a smoke main659
King Arthur
Bronze III
Level 85
God Stats
0W - 1L
1,684 SR
Queue Stats
2W - 1L
1,540 MMR
Party 3
Terra
Terra
Bronze III
freewifishawty
Terra
Bronze III
Level 32
God Stats
0W - 2L
1,567 SR
Queue Stats
1W - 3L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
12 / 1 / 8
14,755
568
34,876
20,509
14,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
KDJV1935
Danzaburou
20
8 / 7 / 7
14,971
576
19,220
23,167
9,484
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
4 / 4 / 2
10,092
388
3,824
8,496
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 2 / 10
13,985
538
18,464
27,593
32,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ares
18
1 / 5 / 15
12,359
475
10,392
23,125
26,952
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
ApolloAphroditeCu ChulainnSetNu Wa

VS

Bans
TsukuyomiYemojaRavanaCerberusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Leemon_Drop
Jing Wei
20
3 / 2 / 6
12,388
476
11,896
17,732
6,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 9 / 6
12,635
486
18,106
21,417
7,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
20
9 / 4 / 4
14,213
547
20,528
23,903
18,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
a smoke main659
King Arthur
18
1 / 7 / 5
11,863
456
12,351
24,752
18,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 7 / 10
10,701
412
8,621
23,128
14,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
50
29
Kills
19
19
Deaths
29
42
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hades
12
1
8
16
W
Danzaburou
KDJV1935
Danzaburou
8
7
7
1.64
L
Jing Wei
Leemon_Drop
Jing Wei
3
2
6
3
W
4
4
2
1.25
W
4
2
10
4.5
L
5
9
6
0.89
L
Cabrakan
9
4
4
2.75
L
King Arthur
a smoke main659
King Arthur
1
7
5
0.5
L
1
7
10
0.86
W
Ares
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,776
Damage
71,502
102,890
Taken
110,932
86,041
Mitigated
65,423
37,863
Healing
31,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
34,876
1,727
1,108
13,956
20,509
14,267
3,137
11,485
8,711
114,631
0
W
Danzaburou
KDJV1935
Danzaburou
19,220
7,367
0
9,324
23,167
9,484
2,023
13,942
9,041
0
127,662
L
Jing Wei
Leemon_Drop
Jing Wei
11,896
8,665
0
4,258
17,732
6,338
226
7,075
10,657
0
100,466
W
3,824
904
0
196
8,496
3,133
45
1,997
6,447
0
36,945
W
18,464
1,349
0
11,401
27,593
32,205
374
7,106
20,359
0
101,984
L
18,106
1,426
0
3,713
21,417
7,189
576
11,305
10,112
98,089
0
L
Cabrakan
20,528
2,605
437
9,492
23,903
18,655
0
6,495
17,408
130,194
0
L
King Arthur
a smoke main659
King Arthur
12,351
3,565
0
4,949
24,752
18,671
818
7,021
17,731
0
82,912
L
8,621
1,158
4,055
4,513
23,128
14,570
0
13,372
9,756
37,587
0
W
Ares
10,392
282
0
1,878
23,125
26,952
318
11,903
11,077
35,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,162
Gold Earned
61,800
619
Minions Killed
697
0
Camps Cleared
0
2,113,499
Distance Traveled
2,451,811
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,755
568
177
7
0
486,709
7
W
Danzaburou
14,971
576
170
7
0
410,015
3
L
Jing Wei
12,388
476
167
6
0
519,639
5
W
Da Ji
10,092
388
71
3
0
227,868
6
W
Tyr
13,985
538
168
6
0
507,227
1
L
Scylla
12,635
486
150
6
0
433,634
3
L
Cabrakan
14,213
547
177
7
0
496,644
9
L
King Arthur
11,863
456
148
6
0
470,355
1
L
Terra
10,701
412
55
2
0
531,539
5
W
Ares
12,359
475
33
1
0
481,680
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role