Player Matchup

Guan Yu
Guan Yu
LemonDiesel8305
Guan Yu
Level 49
God Stats
12W - 15L
1,500 SR
Queue Stats
738W - 693L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lit_ma_nut0
Tsukuyomi
Level 33
God Stats
1W - 3L
1,524 SR
Queue Stats
22W - 29L
1,392 Elo+
Solo
Danzaburou
Danzaburou
SoupiestBike86
Danzaburou
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 212L
1,417 Elo+
Party 1
Jormungandr
Jormungandr
The Prodi9y
Jormungandr
Level 138
God Stats
7W - 5L
1,638 SR
Queue Stats
119W - 91L
1,437 Elo+
Party 1
Nu Wa
Nu Wa
xSomeshortkidsx
Nu Wa
Level 45
God Stats
40W - 19L
1,889 SR
Queue Stats
321W - 298L
1,535 Elo+
Solo
Team Averages
Level 58
1,610 SR
1,465 Elo+

VS

Team Averages
Level 69
1,515 SR
1,497 Elo+
Scylla
Scylla
A_Sticky_Dumplin
Scylla
Level 37
God Stats
3W - 7L
1,500 SR
Queue Stats
266W - 304L
1,505 Elo+
Party 2
Ra
Ra
BlitzKriegWolf2
Ra
Level 104
God Stats
4W - 6L
1,436 SR
Queue Stats
174W - 169L
1,560 Elo+
Party 2
Hou Yi
Hou Yi
otfEA
Hou Yi
Level 35
God Stats
43W - 49L
1,495 SR
Queue Stats
144W - 189L
1,405 Elo+
Solo
Erlang Shen
Erlang Shen
reto8528
Erlang Shen
Level 43
God Stats
21W - 14L
1,643 SR
Queue Stats
94W - 85L
1,519 Elo+
Solo
Mercury
Mercury
streetrod107
Mercury
Level 127
God Stats
13W - 12L
1,500 SR
Queue Stats
442W - 430L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 2
9,405
470
8,757
17,640
19,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
Lit_ma_nut0
Tsukuyomi
9
2 / 3 / 0
7,400
370
1,274
6,035
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
SoupiestBike86
Danzaburou
15
2 / 6 / 2
9,957
498
4,143
11,441
4,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
The Prodi9y
Jormungandr
16
4 / 3 / 4
10,314
516
12,183
14,299
13,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 6 / 2
10,365
518
14,867
14,475
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 3
12,132
607
8,112
13,439
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 4 / 6
9,484
474
6,014
12,689
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
otfEA
Hou Yi
14
3 / 1 / 4
8,831
442
5,023
7,977
2,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
reto8528
Erlang Shen
20
4 / 2 / 3
11,648
582
12,961
18,283
10,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
streetrod107
Mercury
18
6 / 4 / 7
11,115
556
13,431
13,657
5,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
12
Kills
22
22
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
3
4
6
1.5
L
0
4
2
0.25
L
Tsukuyomi
Lit_ma_nut0
Tsukuyomi
2
3
0
0.67
L
Danzaburou
SoupiestBike86
Danzaburou
2
6
2
0.5
L
Jormungandr
The Prodi9y
Jormungandr
4
3
4
2
W
Hou Yi
otfEA
Hou Yi
3
1
4
5
W
Erlang Shen
reto8528
Erlang Shen
4
2
3
2.75
W
Mercury
streetrod107
Mercury
6
4
7
2.38
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,224
Damage
45,541
63,890
Taken
66,045
44,080
Mitigated
27,312
15,707
Healing
27,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,112
1,915
0
5,459
13,439
4,751
266
7,111
6,328
96,233
0
W
6,014
287
908
5,798
12,689
4,317
182
7,526
5,163
52,267
0
L
8,757
2,315
62
7,141
17,640
19,524
0
681
16,959
237
59,201
L
Tsukuyomi
Lit_ma_nut0
Tsukuyomi
1,274
373
0
1,642
6,035
1,672
17
232
5,763
0
14,989
L
Danzaburou
SoupiestBike86
Danzaburou
4,143
1,943
0
1,142
11,441
4,685
836
2,436
9,005
0
55,529
L
Jormungandr
The Prodi9y
Jormungandr
12,183
1,838
0
1,789
14,299
13,060
0
5,249
8,974
56,954
0
W
Hou Yi
otfEA
Hou Yi
5,023
1,807
624
3,508
7,977
2,804
0
2,860
5,117
0
37,837
W
Erlang Shen
reto8528
Erlang Shen
12,961
8,239
0
9,619
18,283
10,400
1,320
4,497
13,363
0
88,795
W
Mercury
streetrod107
Mercury
13,431
8,492
0
1,599
13,657
5,040
180
5,293
8,289
0
81,626
L
14,867
2,274
0
3,931
14,475
5,139
834
5,176
9,063
72,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,441
Gold Earned
53,210
447
Minions Killed
595
0
Camps Cleared
0
1,476,882
Distance Traveled
1,895,606
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,132
607
175
9
0
379,604
7
W
Ra
9,484
474
84
4
0
351,797
5
L
Guan Yu
9,405
470
124
6
0
326,175
4
L
Tsukuyomi
7,400
370
31
2
0
154,499
0
L
Danzaburou
9,957
498
86
4
0
313,122
0
L
Jormungandr
10,314
516
82
4
0
366,479
3
W
Hou Yi
8,831
442
69
3
0
359,728
5
W
Erlang Shen
11,648
582
156
8
0
367,910
0
W
Mercury
11,115
556
111
6
0
436,567
0
L
Nu Wa
10,365
518
124
6
0
316,607
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role