Player Matchup

Tyr
Tyr
DrKoochy
Tyr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,618 Elo+
Solo
Nemesis
Nemesis
FletcherBoiii09
Nemesis
Level 5
God Stats
2W - 1L
1,451 SR
Queue Stats
4W - 1L
1,563 Elo+
Solo
Anhur
Anhur
IPonchet
Anhur
Level 4
God Stats
10W - 6L
1,500 SR
Queue Stats
386W - 400L
1,280 Elo+
Solo
Cabrakan
Cabrakan
Neko_Chicha
Cabrakan
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 114L
1,539 Elo+
Solo
Sylvanus
Sylvanus
S3LLINDounuts
Sylvanus
Level 26
God Stats
1W - 1L
1,358 SR
Queue Stats
3W - 2L
1,573 Elo+
Solo
Team Averages
Level 15
1,462 SR
1,514 Elo+

VS

Team Averages
Level 16
1,502 SR
1,443 Elo+
Thanatos
Thanatos
Biggums508
Thanatos
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
119W - 133L
1,355 Elo+
Solo
Amaterasu
Amaterasu
Godly_Gabe-
Amaterasu
Level 12
God Stats
10W - 11L
1,310 SR
Queue Stats
28W - 53L
1,243 Elo+
Solo
Neith
Neith
YUNG BIGRED
Neith
Level 27
God Stats
14W - 12L
1,674 SR
Queue Stats
18W - 14L
1,573 Elo+
Solo
Nemesis
Nemesis
fr0d131
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,451 Elo+
Solo
Cthulhu
Cthulhu
zarosien
Cthulhu
Level 18
God Stats
2W - 4L
1,527 SR
Queue Stats
29W - 30L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 7
14,012
500
17,672
22,838
27,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

3
0 / 3 / 1
7,414
265
363
2,331
441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
IPonchet
Anhur
18
1 / 13 / 4
11,544
412
8,585
24,123
9,586
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
Neko_Chicha
Cabrakan
20
16 / 4 / 3
16,142
577
30,017
20,721
15,892
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
S3LLINDounuts
Sylvanus
20
9 / 2 / 4
15,611
558
16,549
21,141
21,864
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Biggums508
Thanatos
15
6 / 2 / 1
11,069
395
7,392
11,491
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Godly_Gabe-
Amaterasu
18
0 / 10 / 0
11,605
414
6,803
25,409
18,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 7 / 2
12,570
449
14,469
21,670
8,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
fr0d131
Nemesis
13
3 / 9 / 3
10,119
361
6,914
15,390
4,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
zarosien
Cthulhu
20
8 / 4 / 6
14,085
503
23,342
23,963
34,906
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
36
32
Kills
24
24
Deaths
32
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Biggums508
Thanatos
6
2
1
3.25
W
6
2
7
4.75
W
0
3
1
0.17
L
Amaterasu
Godly_Gabe-
Amaterasu
0
10
0
0
W
Anhur
IPonchet
Anhur
1
13
4
0.23
W
Cabrakan
Neko_Chicha
Cabrakan
16
4
3
4.38
W
Sylvanus
S3LLINDounuts
Sylvanus
9
2
4
5.5
L
7
7
2
1.14
L
Nemesis
fr0d131
Nemesis
3
9
3
0.5
L
Cthulhu
zarosien
Cthulhu
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,186
Damage
58,920
91,154
Taken
97,923
75,208
Mitigated
70,009
28,065
Healing
31,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Biggums508
Thanatos
7,392
1,861
0
10,207
11,491
3,973
0
3,703
7,788
0
47,356
W
17,672
2,147
0
8,566
22,838
27,425
365
2,100
20,738
0
96,667
W
363
149
0
267
2,331
441
0
444
1,887
0
2,563
L
Amaterasu
Godly_Gabe-
Amaterasu
6,803
3,366
0
9,351
25,409
18,004
1,802
8,055
17,354
0
71,836
W
Anhur
IPonchet
Anhur
8,585
6,046
0
4,929
24,123
9,586
908
11,396
12,727
0
57,447
W
Cabrakan
Neko_Chicha
Cabrakan
30,017
4,196
0
4,149
20,721
15,892
297
4,943
15,778
131,593
0
W
Sylvanus
S3LLINDounuts
Sylvanus
16,549
3,927
2,116
8,038
21,141
21,864
1,632
4,459
16,682
106,105
13,083
L
14,469
7,750
0
7,326
21,670
8,660
508
12,170
9,500
0
76,131
L
Nemesis
fr0d131
Nemesis
6,914
3,118
0
941
15,390
4,466
920
9,640
5,750
0
27,670
L
Cthulhu
zarosien
Cthulhu
23,342
1,321
0
3,518
23,963
34,906
786
12,377
11,586
89,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,723
Gold Earned
59,448
594
Minions Killed
538
0
Camps Cleared
0
1,995,517
Distance Traveled
2,057,942
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,069
395
98
4
0
298,444
0
W
Tyr
14,012
500
133
5
0
539,149
1
W
Nemesis
7,414
265
5
0
0
85,928
0
L
Amaterasu
11,605
414
124
4
0
393,538
1
W
Anhur
11,544
412
90
3
0
403,831
0
W
Cabrakan
16,142
577
172
6
0
504,955
2
W
Sylvanus
15,611
558
194
7
0
461,654
9
L
Neith
12,570
449
142
5
0
423,981
0
L
Nemesis
10,119
361
42
2
0
437,977
0
L
Cthulhu
14,085
503
132
5
0
504,002
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role