Player Matchup

Discordia
Discordia
DARKERSHADES
Discordia
Level 72
God Stats
0W - 1L
1,100 SR
Queue Stats
13W - 9L
1,635 Elo+
Solo
Chaac
Chaac
KidzBop2005
Chaac
Level 89
God Stats
2W - 3L
1,742 SR
Queue Stats
281W - 265L
1,466 Elo+
Solo
Arachne
Arachne
Nefriius
Arachne
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 111L
1,561 Elo+
Party 1
Ganesha
Ganesha
Vill4Snr
Ganesha
Level 87
God Stats
1W - 1L
1,715 SR
Queue Stats
87W - 72L
1,513 Elo+
Solo
Mercury
Mercury
myrvie24
Mercury
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 22L
1,386 Elo+
Party 1
Team Averages
Level 94
1,512 SR
1,512 Elo+

VS

Team Averages
Level 102
1,497 SR
1,508 Elo+
Merlin
Merlin
Dev_4453
Merlin
Level 81
God Stats
3W - 2L
1,447 SR
Queue Stats
241W - 250L
1,425 Elo+
Solo
Freya
Freya
DuncanD0ughnutz
Freya
Level 123
God Stats
6W - 1L
1,829 SR
Queue Stats
190W - 133L
1,575 Elo+
Party 2
Scylla
Scylla
LeperMessiah7237
Scylla
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,472 Elo+
Solo
Ares
Ares
Tyrekon
Ares
Level 106
God Stats
4W - 1L
1,551 SR
Queue Stats
164W - 124L
1,513 Elo+
Party 2
Geb
Geb
bigmancook20
Geb
Level 75
God Stats
1W - 4L
1,156 SR
Queue Stats
200W - 128L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DARKERSHADES
Discordia
19
4 / 6 / 7
11,717
732
19,467
12,295
6,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 8 / 8
11,389
712
13,078
26,449
39,976
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Nefriius
Arachne
19
5 / 8 / 5
11,996
750
13,780
19,953
16,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Vill4Snr
Ganesha
19
0 / 5 / 13
10,536
659
9,467
18,968
31,700
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
myrvie24
Mercury
17
3 / 7 / 8
10,493
656
4,867
16,036
14,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dev_4453
Merlin
20
5 / 3 / 19
12,685
793
20,431
11,575
5,751
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
11 / 3 / 9
12,550
784
14,938
11,062
5,492
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

20
8 / 3 / 20
12,705
794
19,579
15,530
6,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Tyrekon
Ares
19
6 / 4 / 17
11,738
734
8,767
14,707
16,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 4 / 20
12,187
762
7,354
16,868
19,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
119
17
Kills
34
34
Deaths
17
41
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Discordia
DARKERSHADES
Discordia
4
6
7
1.25
W
Merlin
Dev_4453
Merlin
5
3
19
4.83
W
11
3
9
5.17
L
5
8
8
1.13
W
8
3
20
6
L
Arachne
Nefriius
Arachne
5
8
5
0.94
W
Ares
Tyrekon
Ares
6
4
17
3.63
L
Ganesha
Vill4Snr
Ganesha
0
5
13
1.3
W
4
4
20
3.5
L
Mercury
myrvie24
Mercury
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,659
Damage
71,069
93,701
Taken
69,742
108,918
Mitigated
53,756
30,086
Healing
29,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DARKERSHADES
Discordia
19,467
1,090
1,314
1,956
12,295
6,265
593
10,415
1,880
42,568
0
W
Merlin
Dev_4453
Merlin
20,431
923
3,641
3,589
11,575
5,751
1,985
4,896
6,654
66,848
0
W
14,938
4,892
2,515
4,499
11,062
5,492
602
5,452
5,585
30,448
0
L
13,078
1,686
3,651
8,932
26,449
39,976
263
18,122
8,327
0
26,425
W
19,579
3,002
652
6,252
15,530
6,934
481
5,984
9,419
44,294
0
L
Arachne
Nefriius
Arachne
13,780
11,592
768
4,677
19,953
16,276
964
15,660
4,293
0
19,581
W
Ares
Tyrekon
Ares
8,767
254
1,951
1,539
14,707
16,539
1,217
4,480
10,126
15,643
0
L
Ganesha
Vill4Snr
Ganesha
9,467
902
1,286
4,209
18,968
31,700
82
14,131
4,837
30,157
0
W
7,354
222
1,786
3,176
16,868
19,040
261
8,122
8,570
11,925
0
L
Mercury
myrvie24
Mercury
4,867
2,041
1,148
2,145
16,036
14,701
598
12,741
3,295
0
9,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,131
Gold Earned
61,865
146
Minions Killed
206
0
Camps Cleared
0
1,316,564
Distance Traveled
1,366,547
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,717
732
73
5
0
244,928
0
W
Merlin
12,685
793
95
6
0
273,468
1
W
Freya
12,550
784
34
2
0
272,982
0
L
Chaac
11,389
712
36
2
0
250,035
0
W
Scylla
12,705
794
55
3
0
253,403
1
L
Arachne
11,996
750
18
1
0
275,985
2
W
Ares
11,738
734
18
1
0
298,345
1
L
Ganesha
10,536
659
1
0
0
245,719
0
W
Geb
12,187
762
4
0
0
268,349
0
L
Mercury
10,493
656
18
1
0
299,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role