Player Matchup

Yemoja
Yemoja
JEANveutPLUS
Yemoja
Level 5
God Stats
5W - 1L
1,896 SR
Queue Stats
15W - 19L
1,514 Elo+
Solo
Cthulhu
Cthulhu
JefferAP
Cthulhu
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
156W - 223L
1,593 Elo+
Party 1
Amaterasu
Amaterasu
jcwar150
Amaterasu
Level 101
God Stats
3W - 4L
1,757 SR
Queue Stats
68W - 70L
1,788 Elo+
Party 1
Team Averages
Level 41
1,717 SR
1,632 Elo+

VS

Team Averages
Level 25
1,358 SR
1,348 Elo+
Apollo
Apollo
I Love Lonzo
Apollo
Level 17
God Stats
15W - 19L
1,111 SR
Queue Stats
88W - 66L
1,484 Elo+
Party 2
Janus
Janus
Im Gillet
Janus
Level 53
God Stats
21W - 14L
1,823 SR
Queue Stats
62W - 46L
1,447 Elo+
Party 2
Amaterasu
Amaterasu
KSKUSHEATER
Amaterasu
Level 5
God Stats
0W - 2L
1,139 SR
Queue Stats
2W - 6L
1,113 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
3 / 1 / 7
7,932
721
2,609
7,963
3,384
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
JefferAP
Cthulhu
11
4 / 2 / 8
8,221
747
5,475
7,137
3,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
jcwar150
Amaterasu
12
7 / 1 / 5
8,477
771
9,018
11,884
5,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
2 / 3 / 1
7,350
668
5,254
7,737
2,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Im Gillet
Janus
11
2 / 2 / 1
7,587
690
10,463
6,079
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
KSKUSHEATER
Amaterasu
6
0 / 10 / 2
6,114
556
2,012
11,694
6,535
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
4
4
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
3
1
0.83
L
Janus
Im Gillet
Janus
2
2
1
1.25
W
Yemoja
3
1
7
6.5
W
Cthulhu
JefferAP
Cthulhu
4
2
8
4
L
Amaterasu
KSKUSHEATER
Amaterasu
0
10
2
0.1
W
Amaterasu
jcwar150
Amaterasu
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,102
Damage
17,729
26,984
Taken
25,510
13,242
Mitigated
11,012
6,365
Healing
1,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,254
2,480
0
144
7,737
2,664
32
2,202
5,435
0
18,600
L
Janus
Im Gillet
Janus
10,463
151
0
0
6,079
1,813
0
1,595
4,356
43,439
0
W
Yemoja
2,609
1,244
806
0
7,963
3,384
258
3,792
3,823
9,618
0
W
Cthulhu
JefferAP
Cthulhu
5,475
1,118
126
480
7,137
3,937
0
2,466
4,511
20,512
0
L
Amaterasu
KSKUSHEATER
Amaterasu
2,012
1,018
0
1,624
11,694
6,535
8
4,204
7,211
610
4,286
W
Amaterasu
jcwar150
Amaterasu
9,018
4,573
0
4,953
11,884
5,921
151
3,803
7,772
0
33,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,630
Gold Earned
21,051
90
Minions Killed
110
0
Camps Cleared
0
567,355
Distance Traveled
545,714
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,350
668
33
3
0
215,809
0
L
Janus
7,587
690
75
7
0
164,896
0
W
Yemoja
7,932
721
19
2
0
173,939
0
W
Cthulhu
8,221
747
33
3
0
169,143
0
L
Amaterasu
6,114
556
2
0
0
165,009
3
W
Amaterasu
8,477
771
38
3
0
224,273
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role