Player Matchup

Anubis
Anubis
Silver II
BrandonA7313
Anubis
Silver II
Level 62
God Stats
4W - 1L
1,783 SR
Queue Stats
69W - 75L
1,064 MMR
Solo
Ne Zha
Ne Zha
Silver III
HiipowerHybrid
Ne Zha
Silver III
Level 130
God Stats
3W - 4L
1,732 SR
Queue Stats
247W - 272L
989 MMR
Solo
Apollo
Apollo
Silver II
Spartanos290
Apollo
Silver II
Level 69
God Stats
17W - 32L
1,489 SR
Queue Stats
98W - 108L
987 MMR
Solo
Osiris
Osiris
Bronze I
dav3215
Osiris
Bronze I
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 60L
1,029 MMR
Solo
Bacchus
Bacchus
Bronze IV
george_adriano
Bacchus
Bronze IV
Level 160
God Stats
9W - 6L
1,700 SR
Queue Stats
77W - 115L
1,090 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,641 SR
1,032 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,581 SR
1,110 MMR
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver II
LuanBazzano
Ra
Silver II
Level 120
God Stats
2W - 1L
1,542 SR
Queue Stats
19W - 30L
938 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
MC Clxp
Cu Chulainn
Silver V
Level 59
God Stats
5W - 3L
1,759 SR
Queue Stats
128W - 135L
1,086 MMR
Solo
Medusa
Medusa
Silver V
pikaboss14lsp
Medusa
Silver V
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 74L
952 MMR
Solo
Ymir
Ymir
Silver II
wozzlethemandem
Ymir
Silver II
Level 86
God Stats
26W - 21L
1,602 SR
Queue Stats
167W - 175L
1,076 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
6 / 2 / 2
9,457
525
11,246
6,193
2,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 3 / 6
9,726
540
10,604
13,885
6,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
14
3 / 5 / 5
8,807
489
9,832
13,680
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
dav3215
Osiris
8
1 / 3 / 2
6,834
380
1,190
6,090
4,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 7 / 3
8,786
488
6,156
16,603
12,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ArachneSetCthulhuTsukuyomiHera

VS

Bans
ScyllaBellonaCupidAwilixSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 4 / 2
10,016
556
5,243
12,722
6,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 3 / 3
9,334
519
6,265
10,558
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
MC Clxp
Cu Chulainn
15
3 / 5 / 5
9,395
522
8,960
11,195
7,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 5 / 4
9,117
507
10,139
13,995
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 3 / 8
10,044
558
8,106
13,159
7,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
20
Kills
20
20
Deaths
20
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
4
2
1.5
L
Anubis
6
2
2
3.5
L
6
3
6
3
W
3
3
3
1.5
W
Cu Chulainn
MC Clxp
Cu Chulainn
3
5
5
1.1
L
Apollo
3
5
5
1.1
L
Osiris
dav3215
Osiris
1
3
2
0.67
L
4
7
3
0.79
W
3
5
4
1
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,028
Damage
38,713
56,451
Taken
61,629
30,238
Mitigated
29,946
14,991
Healing
17,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,243
1,064
0
2,652
12,722
6,235
0
3,138
9,373
0
60,481
L
Anubis
11,246
611
0
2,036
6,193
2,721
0
1,259
4,934
57,903
0
L
10,604
2,405
0
4,728
13,885
6,415
0
3,717
10,168
0
62,022
W
6,265
973
1,340
3,217
10,558
4,287
1,342
3,584
6,686
56,729
0
W
Cu Chulainn
MC Clxp
Cu Chulainn
8,960
2,940
0
1,677
11,195
7,153
1,172
1,818
9,103
0
49,502
L
Apollo
9,832
5,251
0
4,768
13,680
4,669
1,224
5,755
7,925
0
46,010
L
Osiris
dav3215
Osiris
1,190
433
0
1,625
6,090
4,082
176
0
6,090
0
12,036
L
6,156
539
0
1,834
16,603
12,351
0
3,640
12,963
22,631
0
W
10,139
5,338
542
4,998
13,995
5,138
771
2,751
11,214
0
62,962
W
8,106
1,552
0
3,557
13,159
7,133
223
5,269
7,626
30,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,610
Gold Earned
47,906
375
Minions Killed
482
0
Camps Cleared
0
1,453,726
Distance Traveled
1,767,306
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,016
556
103
6
0
368,902
1
L
Anubis
9,457
525
125
7
0
279,908
4
L
Ne Zha
9,726
540
104
6
0
371,281
3
W
Ra
9,334
519
114
6
0
354,280
5
W
Cu Chulainn
9,395
522
104
6
0
344,907
2
L
Apollo
8,807
489
86
5
0
332,043
5
L
Osiris
6,834
380
27
2
0
123,462
0
L
Bacchus
8,786
488
33
2
0
347,032
4
W
Medusa
9,117
507
115
6
0
320,275
6
W
Ymir
10,044
558
46
3
0
378,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role