Player Matchup

Anubis
Anubis
HitWitNoFear
Anubis
Level 7
God Stats
86W - 94L
1,381 SR
Queue Stats
100W - 128L
1,512 Elo+
Party 1
Kali
Kali
LitWitNoFear
Kali
Level 3
God Stats
9W - 6L
1,773 SR
Queue Stats
109W - 133L
1,474 Elo+
Party 1
Bellona
Bellona
Novak0001
Bellona
Level 26
God Stats
21W - 14L
1,531 SR
Queue Stats
538W - 558L
1,493 Elo+
Solo
Cthulhu
Cthulhu
Tenma_Unomiya
Cthulhu
Level 24
God Stats
21W - 12L
1,701 SR
Queue Stats
40W - 40L
1,508 Elo+
Solo
Skadi
Skadi
digittydav3
Skadi
Level 11
God Stats
2W - 4L
1,278 SR
Queue Stats
9W - 11L
1,533 Elo+
Solo
Team Averages
Level 14
1,533 SR
1,504 Elo+

VS

Team Averages
Level 6
1,564 SR
1,385 Elo+
Bellona
Bellona
DLT_fabio
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,307 Elo+
Solo
Ymir
Ymir
MrLeoG8
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,476 Elo+
Solo
Merlin
Merlin
OP Tanjiro
Merlin
Level 4
God Stats
0W - 1L
1,763 SR
Queue Stats
1W - 3L
1,299 Elo+
Party 2
Thor
Thor
OP Ulquiorra
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,299 Elo+
Party 2
Kali
Kali
TheLawmaker2859
Kali
Level 15
God Stats
1W - 2L
1,556 SR
Queue Stats
14W - 17L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 1 / 25
8,185
1,169
9,727
3,558
1,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 1 / 29
9,008
1,287
8,819
6,848
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Novak0001
Bellona
16
21 / 0 / 16
11,791
1,684
11,446
4,736
2,709
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
15
6 / 0 / 20
9,301
1,329
12,468
7,940
8,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
9 / 1 / 25
9,673
1,382
13,959
7,570
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

397

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DLT_fabio
Bellona
12
1 / 11 / 2
7,446
1,064
8,155
17,532
12,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
MrLeoG8
Ymir
11
1 / 11 / 0
6,691
956
640
14,824
5,842
Merlin
OP Tanjiro
Merlin
12
0 / 8 / 2
6,880
983
5,413
8,949
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
0 / 12 / 3
6,882
983
6,830
14,432
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 3 / 0
7,193
1,028
3,111
10,925
3,926
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
10
45
Kills
3
3
Deaths
45
115
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
DLT_fabio
Bellona
1
11
2
0.18
W
Anubis
3
1
25
15.5
W
6
1
29
20.5
L
Ymir
MrLeoG8
Ymir
1
11
0
0.09
W
Bellona
Novak0001
Bellona
21
0
16
29
L
Merlin
OP Tanjiro
Merlin
0
8
2
0.13
L
0
12
3
0.13
W
Cthulhu
6
0
20
16
L
1
3
0
0.33
W
9
1
25
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,419
Damage
24,149
30,652
Taken
66,662
18,104
Mitigated
30,274
13,906
Healing
2,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DLT_fabio
Bellona
8,155
2,829
0
552
17,532
12,597
0
6,690
10,842
0
17,872
W
Anubis
9,727
1,189
0
1,184
3,558
1,492
0
281
3,183
20,180
0
W
8,819
6,366
0
4,468
6,848
2,936
0
646
6,006
0
17,282
L
Ymir
MrLeoG8
Ymir
640
290
0
0
14,824
5,842
0
4,271
10,553
4,228
0
W
Bellona
Novak0001
Bellona
11,446
5,816
927
708
4,736
2,709
0
453
4,117
0
20,289
L
Merlin
OP Tanjiro
Merlin
5,413
1,807
0
0
8,949
3,282
0
2,378
6,571
11,415
0
L
6,830
2,350
0
675
14,432
4,627
0
5,278
9,154
0
13,385
W
Cthulhu
12,468
1,122
719
3,122
7,940
8,106
0
2,072
5,528
21,400
0
L
3,111
1,928
0
938
10,925
3,926
0
3,578
7,347
0
11,992
W
13,959
9,035
0
2,778
7,570
2,861
0
2,012
5,320
0
32,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,958
Gold Earned
35,092
133
Minions Killed
69
6
Camps Cleared
0
673,240
Distance Traveled
555,786
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,446
1,064
18
3
0
119,688
1
W
Anubis
8,185
1,169
20
3
1
106,497
1
W
Kali
9,008
1,287
17
2
0
165,369
3
L
Ymir
6,691
956
12
2
0
97,882
0
W
Bellona
11,791
1,684
24
3
1
151,426
2
L
Merlin
6,880
983
19
3
0
82,197
0
L
Thor
6,882
983
7
1
0
116,934
3
W
Cthulhu
9,301
1,329
23
3
2
126,140
0
L
Kali
7,193
1,028
13
2
0
139,085
0
W
Skadi
9,673
1,382
49
7
2
123,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role