Player Matchup

Neith
Neith
Ferock_rex
Neith
Level 65
God Stats
60W - 54L
1,259 SR
Queue Stats
252W - 257L
1,459 Elo+
Solo
Merlin
Merlin
JEW_HAT_
Merlin
Level 58
God Stats
36W - 37L
1,490 SR
Queue Stats
259W - 330L
1,345 Elo+
Party 2
Kuzenbo
Kuzenbo
furmantoadstool
Kuzenbo
Level 54
God Stats
9W - 11L
1,404 SR
Queue Stats
126W - 139L
1,410 Elo+
Party 2
Team Averages
Level 59
1,385 SR
1,405 Elo+

VS

Team Averages
Level 34
1,610 SR
1,406 Elo+
Jormungandr
Jormungandr
Princess_mg93
Jormungandr
Level 42
God Stats
16W - 15L
1,573 SR
Queue Stats
263W - 240L
1,485 Elo+
Party 1
Bellona
Bellona
Wikiwamba
Bellona
Level 42
God Stats
13W - 24L
1,481 SR
Queue Stats
129W - 182L
1,243 Elo+
Solo
Aphrodite
Aphrodite
princess_mg88
Aphrodite
Level 17
God Stats
5W - 1L
1,777 SR
Queue Stats
19W - 26L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
3 / 4 / 1
9,432
629
12,155
12,410
3,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
JEW_HAT_
Merlin
11
1 / 3 / 1
8,396
560
12,059
11,461
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 2 / 3
8,154
544
6,831
16,321
19,479
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Princess_mg93
Jormungandr
12
3 / 1 / 6
10,522
701
7,195
13,834
12,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Wikiwamba
Bellona
12
2 / 1 / 5
9,346
623
6,454
14,120
8,537
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
princess_mg88
Aphrodite
13
4 / 2 / 5
9,881
659
18,360
15,967
7,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
9
9
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
3
4
1
0.88
L
Merlin
JEW_HAT_
Merlin
1
3
1
0.5
W
Jormungandr
Princess_mg93
Jormungandr
3
1
6
6
W
Bellona
Wikiwamba
Bellona
2
1
5
4.5
L
0
2
3
0.75
W
Aphrodite
princess_mg88
Aphrodite
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,045
Damage
32,009
40,192
Taken
43,921
26,806
Mitigated
29,178
10,027
Healing
25,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
12,155
5,897
489
2,817
12,410
3,772
852
8,849
3,105
0
39,980
L
Merlin
JEW_HAT_
Merlin
12,059
647
996
1,956
11,461
3,555
543
6,892
4,183
35,362
0
W
Jormungandr
Princess_mg93
Jormungandr
7,195
1,284
0
1,173
13,834
12,816
68
5,020
8,814
26,099
0
W
Bellona
Wikiwamba
Bellona
6,454
1,518
496
3,543
14,120
8,537
1,671
7,539
6,581
0
26,358
L
6,831
3,309
687
3,082
16,321
19,479
100
8,609
7,325
12,698
0
W
Aphrodite
princess_mg88
Aphrodite
18,360
1,315
8,463
11,718
15,967
7,825
420
6,408
9,559
59,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,982
Gold Earned
29,749
113
Minions Killed
176
0
Camps Cleared
0
757,532
Distance Traveled
827,049
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,432
629
53
4
0
223,331
4
L
Merlin
8,396
560
43
3
0
245,385
0
W
Jormungandr
10,522
701
34
2
0
280,353
0
W
Bellona
9,346
623
54
4
0
295,021
1
L
Kuzenbo
8,154
544
17
1
0
288,816
3
W
Aphrodite
9,881
659
88
6
0
251,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role