Player Matchup

Athena
Athena
MathomXO
Athena
Level 67
God Stats
1W - 1L
1,692 SR
Queue Stats
21W - 25L
1,540 Elo+
Party 1
Kukulkan
Kukulkan
auramew
Kukulkan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,603 Elo+
Party 1
Bellona
Bellona
iAmPìkachù
Bellona
Level 61
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 9L
1,406 Elo+
Party 1
Team Averages
Level 63
1,492 SR
1,516 Elo+

VS

Team Averages
Level 76
1,534 SR
1,463 Elo+
Hercules
Hercules
BigBoyXtreme
Hercules
Level 60
God Stats
1W - 3L
1,564 SR
Queue Stats
20W - 28L
1,441 Elo+
Party 2
Aphrodite
Aphrodite
Empirix
Aphrodite
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 18L
1,498 Elo+
Party 2
Hachiman
Hachiman
Swedgy
Hachiman
Level 102
God Stats
2W - 0L
1,539 SR
Queue Stats
20W - 27L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MathomXO
Athena
11
3 / 1 / 3
7,970
664
6,890
12,064
10,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
auramew
Kukulkan
12
2 / 2 / 4
8,887
741
9,523
8,106
3,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
iAmPìkachù
Bellona
11
1 / 6 / 3
7,692
641
5,487
10,596
8,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigBoyXtreme
Hercules
11
2 / 2 / 7
8,103
675
7,068
10,265
5,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
Empirix
Aphrodite
12
3 / 1 / 6
8,425
702
9,581
10,594
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
Swedgy
Hachiman
11
4 / 3 / 5
8,475
706
7,797
13,151
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
6
Kills
9
9
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
BigBoyXtreme
Hercules
2
2
7
2.75
W
Aphrodite
Empirix
Aphrodite
3
1
6
6
L
Athena
MathomXO
Athena
3
1
3
4.5
W
Hachiman
Swedgy
Hachiman
4
3
5
2.17
L
Kukulkan
auramew
Kukulkan
2
2
4
2
L
Bellona
iAmPìkachù
Bellona
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,900
Damage
24,446
30,766
Taken
34,010
23,248
Mitigated
14,530
2,057
Healing
20,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BigBoyXtreme
Hercules
7,068
1,696
0
3,261
10,265
5,645
194
5,192
4,873
0
15,501
W
Aphrodite
Empirix
Aphrodite
9,581
1,966
6,819
7,988
10,594
4,902
132
4,935
5,509
39,253
0
L
Athena
MathomXO
Athena
6,890
2,016
0
1,625
12,064
10,600
0
3,882
8,057
22,533
0
W
Hachiman
Swedgy
Hachiman
7,797
3,300
0
2,898
13,151
3,983
870
6,040
6,905
0
36,084
L
Kukulkan
auramew
Kukulkan
9,523
1,395
0
342
8,106
3,938
343
2,321
5,635
39,527
0
L
Bellona
iAmPìkachù
Bellona
5,487
1,603
0
90
10,596
8,710
1,091
3,497
6,930
0
27,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,549
Gold Earned
25,003
145
Minions Killed
136
0
Camps Cleared
0
667,258
Distance Traveled
668,894
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,103
675
15
1
0
231,212
4
W
Aphrodite
8,425
702
68
6
0
224,350
2
L
Athena
7,970
664
24
2
0
226,444
5
W
Hachiman
8,475
706
53
4
0
213,332
0
L
Kukulkan
8,887
741
78
7
0
209,453
1
L
Bellona
7,692
641
43
4
0
231,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role