Player Matchup

Ares
Ares
Cunningboy44
Ares
Level 4
God Stats
1W - 1L
1,313 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
DBIC
Chaac
Level 15
God Stats
6W - 4L
1,317 SR
Queue Stats
15W - 15L
1,459 Elo+
Party 1
Serqet
Serqet
beanos2702
Serqet
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 112L
1,477 Elo+
Party 2
Ao Kuang
Ao Kuang
doobiedoinkie420
Ao Kuang
Level 16
God Stats
5W - 3L
1,317 SR
Queue Stats
33W - 29L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
legonalas
Danzaburou
Level 44
God Stats
3W - 6L
1,777 SR
Queue Stats
30W - 31L
1,459 Elo+
Party 1
Team Averages
Level 28
1,445 SR
1,471 Elo+

VS

Team Averages
Level 25
1,509 SR
1,530 Elo+
Chernobog
Chernobog
 
Chernobog
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Arcshima
Merlin
Level 13
God Stats
2W - 0L
1,243 SR
Queue Stats
7W - 4L
1,613 Elo+
Solo
Ymir
Ymir
Atlantis_Res
Ymir
Level 24
God Stats
9W - 7L
1,521 SR
Queue Stats
69W - 90L
1,489 Elo+
Party 3
Tiamat
Tiamat
Dakotà69
Tiamat
Level 18
God Stats
2W - 2L
1,339 SR
Queue Stats
29W - 23L
1,626 Elo+
Solo
Nemesis
Nemesis
SyncroniseD
Nemesis
Level 31
God Stats
8W - 1L
1,943 SR
Queue Stats
37W - 44L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 4
6,983
368
2,391
14,984
8,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
DBIC
Chaac
14
6 / 7 / 3
9,222
485
12,314
19,505
10,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
beanos2702
Serqet
12
4 / 6 / 4
8,404
442
5,191
13,833
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 6 / 7
9,228
486
9,271
16,795
6,306
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
legonalas
Danzaburou
11
0 / 8 / 4
6,751
355
7,542
13,886
4,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
15 / 3 / 15
10,728
565
15,220
11,725
4,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Arcshima
Merlin
14
4 / 5 / 7
9,431
496
12,416
9,316
3,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 1 / 17
9,945
523
12,125
16,704
18,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
Dakotà69
Tiamat
18
5 / 1 / 7
11,136
586
11,592
8,234
5,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
SyncroniseD
Nemesis
17
7 / 4 / 7
10,705
563
9,489
12,662
6,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
91
13
Kills
38
38
Deaths
14
22
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
15
3
15
7.5
W
Merlin
Arcshima
Merlin
4
5
7
1.5
W
7
1
17
15.5
L
0
11
4
0.18
L
Chaac
DBIC
Chaac
6
7
3
1.07
W
Tiamat
Dakotà69
Tiamat
5
1
7
8.5
W
Nemesis
SyncroniseD
Nemesis
7
4
7
2.63
L
Serqet
beanos2702
Serqet
4
6
4
1
L
3
6
7
1.08
L
Danzaburou
legonalas
Danzaburou
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,709
Damage
60,842
79,003
Taken
58,641
33,940
Mitigated
38,873
17,357
Healing
17,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
15,220
9,524
99
5,367
11,725
4,764
1,622
1,830
9,698
0
34,496
W
Merlin
Arcshima
Merlin
12,416
1,051
342
1,945
9,316
3,660
2,035
1,740
7,528
48,981
0
W
12,125
2,173
502
1,989
16,704
18,949
513
4,726
11,810
38,748
0
L
2,391
505
0
664
14,984
8,006
0
8,912
6,072
13,488
0
L
Chaac
DBIC
Chaac
12,314
2,248
0
4,843
19,505
10,552
0
9,011
10,494
0
38,348
W
Tiamat
Dakotà69
Tiamat
11,592
1,986
0
4,194
8,234
5,135
1,987
2,081
5,802
66,369
0
W
Nemesis
SyncroniseD
Nemesis
9,489
3,759
0
3,536
12,662
6,365
0
1,285
11,377
0
56,392
L
Serqet
beanos2702
Serqet
5,191
1,575
0
4,191
13,833
4,788
37
3,892
9,941
0
31,660
L
9,271
2,411
0
5,010
16,795
6,306
167
7,865
8,930
41,371
0
L
Danzaburou
legonalas
Danzaburou
7,542
3,793
0
2,649
13,886
4,288
0
6,453
7,433
0
29,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,588
Gold Earned
51,945
269
Minions Killed
415
0
Camps Cleared
0
1,568,000
Distance Traveled
1,855,096
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,728
565
43
2
0
378,893
0
W
Merlin
9,431
496
89
5
0
333,843
3
W
Ymir
9,945
523
55
3
0
358,963
0
L
Ares
6,983
368
22
1
0
246,009
0
L
Chaac
9,222
485
63
3
0
334,042
0
W
Tiamat
11,136
586
135
7
0
358,012
5
W
Nemesis
10,705
563
93
5
0
425,385
0
L
Serqet
8,404
442
68
4
0
380,985
1
L
Ao Kuang
9,228
486
73
4
0
305,769
2
L
Danzaburou
6,751
355
43
2
0
301,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role