Player Matchup

Ra
Ra
CukiniawBetonie
Ra
Level 7
God Stats
0W - 2L
1,367 SR
Queue Stats
0W - 3L
1,032 Elo+
Party 1
Hun Batz
Hun Batz
GhostArcher12
Hun Batz
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
301W - 310L
1,428 Elo+
Party 1
Ares
Ares
KimiDsNg
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,207 Elo+
Party 1
Team Averages
Level 42
1,456 SR
1,223 Elo+

VS

Team Averages
Level 86
1,442 SR
1,261 Elo+
Ymir
Ymir
LoBasa93
Ymir
Level 65
God Stats
3W - 4L
1,326 SR
Queue Stats
13W - 44L
1,019 Elo+
Party 2
Hachiman
Hachiman
SIMOPAPA94
Hachiman
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 63L
1,263 Elo+
Party 2
Nu Wa
Nu Wa
inexistent34
Nu Wa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
7,922
566
3,259
10,531
4,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
GhostArcher12
Hun Batz
12
1 / 3 / 0
8,471
605
6,222
10,368
3,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
10
0 / 4 / 0
7,910
565
2,462
14,859
8,325
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
5 / 0 / 10
10,010
715
10,158
8,966
6,947
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
SIMOPAPA94
Hachiman
13
6 / 0 / 6
10,296
735
6,716
4,439
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 1 / 9
10,131
724
11,976
6,225
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
16
16
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
Hun Batz
GhostArcher12
Hun Batz
1
3
0
0.33
L
Ares
0
4
0
0
W
Ymir
5
0
10
10
W
Hachiman
SIMOPAPA94
Hachiman
6
0
6
9
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,943
Damage
28,850
35,758
Taken
19,630
16,200
Mitigated
11,068
1,834
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,259
261
227
350
10,531
4,138
81
6,874
3,295
24,612
0
L
Hun Batz
GhostArcher12
Hun Batz
6,222
421
0
147
10,368
3,737
0
5,845
4,331
0
37,719
L
Ares
2,462
289
0
1,110
14,859
8,325
42
8,591
5,924
7,703
0
W
Ymir
10,158
941
1,025
2,970
8,966
6,947
0
4,431
4,535
33,584
0
W
Hachiman
SIMOPAPA94
Hachiman
6,716
3,385
0
2,403
4,439
2,066
314
981
3,458
0
46,960
W
11,976
3,993
0
870
6,225
2,055
347
1,147
5,078
47,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,303
Gold Earned
30,437
112
Minions Killed
177
0
Camps Cleared
0
681,036
Distance Traveled
768,657
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,922
566
39
3
0
190,089
0
L
Hun Batz
8,471
605
62
4
0
273,470
7
L
Ares
7,910
565
11
1
0
217,477
0
W
Ymir
10,010
715
42
3
0
264,776
5
W
Hachiman
10,296
735
63
5
0
241,984
1
W
Nu Wa
10,131
724
72
5
0
261,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role