Player Matchup

Sun Wukong
Sun Wukong
Gold II
MrFreemann
Sun Wukong
Gold II
Level 142
God Stats
6W - 1L
1,685 SR
Queue Stats
28W - 24L
1,601 MMR
Party 2
Danzaburou
Danzaburou
Silver II
ProjectC
Danzaburou
Silver II
Level 104
God Stats
1W - 0L
1,295 SR
Queue Stats
5W - 3L
1,554 MMR
Party 2
Yemoja
Yemoja
Gold V
SeXýSωiƒties
Yemoja
Gold V
Level 160
God Stats
23W - 16L
1,538 SR
Queue Stats
200W - 194L
1,581 MMR
Solo
Arachne
Arachne
Gold III
iribitxu55
Arachne
Gold III
Level 143
God Stats
5W - 2L
1,548 SR
Queue Stats
180W - 178L
1,560 MMR
Solo
Agni
Agni
Gold I
txomiin
Agni
Gold I
Level 155
God Stats
4W - 4L
1,647 SR
Queue Stats
127W - 114L
1,583 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,543 SR
1,576 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,534 SR
1,536 MMR
Chiron
Chiron
Bronze III
ClopTrop
Chiron
Bronze III
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 77L
1,542 MMR
Solo
Hun Batz
Hun Batz
Gold II
EmFour
Hun Batz
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Gold III
Haukka
Fafnir
Gold III
Level 87
God Stats
23W - 25L
1,560 SR
Queue Stats
89W - 90L
1,565 MMR
Solo
Guan Yu
Guan Yu
Gold I
Matty55
Guan Yu
Gold I
Level 146
God Stats
28W - 21L
1,610 SR
Queue Stats
275W - 277L
1,574 MMR
Solo
Vulcan
Vulcan
Gold III
Rwac
Vulcan
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MrFreemann
Sun Wukong
20
4 / 1 / 7
14,115
471
26,354
28,175
21,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
ProjectC
Danzaburou
20
4 / 3 / 2
14,171
472
13,749
22,423
10,500
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
0 / 1 / 10
13,353
445
6,369
18,948
21,536
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
iribitxu55
Arachne
20
2 / 5 / 6
14,270
476
8,159
36,724
19,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Agni
txomiin
Agni
20
6 / 2 / 4
15,678
523
32,478
17,331
7,586
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ao KuangTsukuyomiApolloSetCu Chulainn

VS

Bans
ScyllaNemesisKhepriMercuryGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ClopTrop
Chiron
20
2 / 4 / 5
13,905
464
20,000
23,449
10,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
EmFour
Hun Batz
20
5 / 3 / 2
14,317
477
14,416
23,625
9,234
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fafnir
Haukka
Fafnir
15
0 / 3 / 6
11,754
392
10,020
19,185
24,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
Matty55
Guan Yu
20
3 / 2 / 3
13,764
459
13,797
31,406
32,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
Rwac
Vulcan
20
2 / 4 / 4
13,328
444
28,533
17,667
7,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
16
Kills
12
12
Deaths
16
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chiron
ClopTrop
Chiron
2
4
5
1.13
L
Hun Batz
EmFour
Hun Batz
5
3
2
2
L
Fafnir
Haukka
Fafnir
0
3
6
1
L
Guan Yu
Matty55
Guan Yu
3
2
3
2.25
W
Sun Wukong
MrFreemann
Sun Wukong
4
1
7
7.5
W
Danzaburou
ProjectC
Danzaburou
4
3
2
1.67
L
Vulcan
Rwac
Vulcan
2
4
4
1
W
0
1
10
5
W
Arachne
iribitxu55
Arachne
2
5
6
1
W
Agni
txomiin
Agni
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,109
Damage
86,766
123,601
Taken
115,332
79,778
Mitigated
83,658
67,647
Healing
42,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
ClopTrop
Chiron
20,000
8,866
1,401
10,798
23,449
10,271
1,245
7,254
15,881
0
122,323
L
Hun Batz
EmFour
Hun Batz
14,416
3,433
0
4,710
23,625
9,234
1,177
11,480
11,468
0
142,821
L
Fafnir
Haukka
Fafnir
10,020
2,550
0
5,163
19,185
24,499
260
5,458
13,334
24,825
0
L
Guan Yu
Matty55
Guan Yu
13,797
2,718
6,109
11,412
31,406
32,472
309
6,432
23,733
0
90,835
W
Sun Wukong
MrFreemann
Sun Wukong
26,354
5,105
0
15,239
28,175
21,056
1,383
7,699
20,476
0
106,112
W
Danzaburou
ProjectC
Danzaburou
13,749
8,936
0
10,581
22,423
10,500
2,978
4,586
17,837
0
117,128
L
Vulcan
Rwac
Vulcan
28,533
11,595
112
2,700
17,667
7,182
203
6,762
10,536
124,819
0
W
6,369
1,094
15,007
6,906
18,948
21,536
291
8,133
10,815
25,134
0
W
Arachne
iribitxu55
Arachne
8,159
4,631
0
16,131
36,724
19,100
0
12,759
23,965
0
115,958
W
Agni
txomiin
Agni
32,478
1,799
0
3,783
17,331
7,586
915
5,684
11,647
137,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,587
Gold Earned
67,068
762
Minions Killed
760
0
Camps Cleared
0
2,914,491
Distance Traveled
2,951,629
36
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,905
464
186
6
0
526,077
10
L
Hun Batz
14,317
477
211
7
0
654,354
10
L
Fafnir
11,754
392
26
1
0
561,131
11
L
Guan Yu
13,764
459
153
5
0
610,230
11
W
Sun Wukong
14,115
471
163
5
0
610,760
10
W
Danzaburou
14,171
472
176
6
0
553,577
2
L
Vulcan
13,328
444
184
6
0
599,837
2
W
Yemoja
13,353
445
23
1
0
541,299
12
W
Arachne
14,270
476
177
6
0
609,259
2
W
Agni
15,678
523
223
7
0
599,596
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role