Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
JorgeTom
Geb
Level 122
God Stats
2W - 1L
1,724 SR
Queue Stats
254W - 226L
1,557 Elo+
Solo
Nu Wa
Nu Wa
Lorna666
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Rumpelstilzskin
Vamana
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 49L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
chickear
Baron Samedi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,573 Elo+
Solo
Team Averages
Level 144
1,545 SR
1,536 Elo+

VS

Team Averages
Level 109
1,449 SR
1,520 Elo+
Vulcan
Vulcan
Fúriα
Vulcan
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 42L
1,521 Elo+
Party 1
Ganesha
Ganesha
GZ95
Ganesha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Lessinx1
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
McGorila
Tiamat
Level 145
God Stats
6W - 1L
1,245 SR
Queue Stats
173W - 160L
1,541 Elo+
Party 1
Sylvanus
Sylvanus
R3BORNBR
Sylvanus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 149L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
0 / 2 / 2
7,576
474
3,144
2,818
1,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
2 / 5 / 17
11,007
688
16,010
28,388
40,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Lorna666
Nu Wa
20
10 / 9 / 6
13,077
817
29,058
18,448
8,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 9 / 8
12,009
751
21,538
28,493
30,257
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
chickear
Baron Samedi
19
6 / 7 / 12
11,633
727
28,888
22,845
18,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Fúriα
Vulcan
16
5 / 5 / 12
11,092
693
18,506
15,505
8,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
GZ95
Ganesha
18
0 / 5 / 21
11,306
707
9,680
26,693
34,611
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Lessinx1
Bellona
19
10 / 5 / 14
13,065
817
19,974
37,041
35,230
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
McGorila
Tiamat
20
12 / 3 / 14
13,987
874
22,908
20,228
19,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
R3BORNBR
Sylvanus
19
5 / 5 / 17
12,391
774
12,462
23,943
40,092
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
110
23
Kills
32
32
Deaths
23
45
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
2
0.5
W
Vulcan
Fúriα
Vulcan
5
5
12
2.2
W
Ganesha
GZ95
Ganesha
0
5
21
2.1
L
2
5
17
2.1
W
Bellona
Lessinx1
Bellona
10
5
14
3.4
L
Nu Wa
Lorna666
Nu Wa
10
9
6
1.44
W
Tiamat
McGorila
Tiamat
12
3
14
6.33
W
Sylvanus
R3BORNBR
Sylvanus
5
5
17
2.7
L
5
9
8
1
L
Baron Samedi
chickear
Baron Samedi
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,638
Damage
83,530
100,992
Taken
123,410
99,357
Mitigated
137,928
41,035
Healing
51,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,144
1,092
270
135
2,818
1,099
0
1,390
1,428
0
5,146
W
Vulcan
Fúriα
Vulcan
18,506
3,701
4,147
2,764
15,505
8,398
1,504
11,149
4,206
41,494
0
W
Ganesha
GZ95
Ganesha
9,680
589
2,190
1,566
26,693
34,611
1,151
17,212
9,169
19,166
0
L
16,010
1,740
3,329
5,482
28,388
40,381
155
18,149
10,239
29,332
0
W
Bellona
Lessinx1
Bellona
19,974
5,432
3,628
12,148
37,041
35,230
1,687
19,847
16,994
0
43,246
L
Nu Wa
Lorna666
Nu Wa
29,058
6,700
2,586
1,926
18,448
8,797
1,079
12,423
6,025
56,468
0
W
Tiamat
McGorila
Tiamat
22,908
3,238
2,031
6,055
20,228
19,597
1,232
11,301
8,644
54,412
0
W
Sylvanus
R3BORNBR
Sylvanus
12,462
1,498
10,801
6,185
23,943
40,092
1,557
13,337
10,441
19,989
0
L
21,538
11,410
2,250
8,081
28,493
30,257
1,179
16,049
12,444
0
39,973
L
Baron Samedi
chickear
Baron Samedi
28,888
4,222
9,528
7,448
22,845
18,823
708
15,545
7,300
46,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,302
Gold Earned
61,841
209
Minions Killed
164
0
Camps Cleared
0
1,041,320
Distance Traveled
1,379,753
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,576
474
6
0
0
36,001
0
W
Vulcan
11,092
693
36
2
0
290,065
0
W
Ganesha
11,306
707
0
0
0
256,118
3
L
Geb
11,007
688
35
2
0
285,648
1
W
Bellona
13,065
817
39
2
0
284,010
0
L
Nu Wa
13,077
817
66
4
0
221,630
0
W
Tiamat
13,987
874
76
5
0
315,811
0
W
Sylvanus
12,391
774
13
1
0
233,749
0
L
Vamana
12,009
751
49
3
0
251,165
0
L
Baron Samedi
11,633
727
53
3
0
246,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role