Player Matchup

Tiamat
Tiamat
Avoxel
Tiamat
Level 23
God Stats
13W - 11L
1,614 SR
Queue Stats
23W - 36L
1,437 Elo+
Party 1
Jormungandr
Jormungandr
Jepple
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,486 Elo+
Party 1
Izanami
Izanami
Kreishan
Izanami
Level 83
God Stats
0W - 2L
1,316 SR
Queue Stats
46W - 75L
1,437 Elo+
Party 1
Olorun
Olorun
OlibOil
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,468 Elo+
Party 1
Chernobog
Chernobog
Yoskan
Chernobog
Level 23
God Stats
0W - 2L
1,345 SR
Queue Stats
43W - 74L
1,403 Elo+
Party 1
Team Averages
Level 32
1,455 SR
1,446 Elo+

VS

Team Averages
Level 18
1,629 SR
1,674 Elo+
Raijin
Raijin
Flække
Raijin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 11L
1,936 Elo+
Solo
Nemesis
Nemesis
LoveChangEs
Nemesis
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 11L
1,511 Elo+
Solo
Osiris
Osiris
SerpentSteve
Osiris
Level 18
God Stats
14W - 6L
1,761 SR
Queue Stats
47W - 40L
1,592 Elo+
Solo
Izanami
Izanami
Tahira67
Izanami
Level 32
God Stats
10W - 7L
1,614 SR
Queue Stats
62W - 34L
1,630 Elo+
Party 2
Olorun
Olorun
owobutterkuchen
Olorun
Level 22
God Stats
2W - 1L
1,770 SR
Queue Stats
55W - 31L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Avoxel
Tiamat
8
0 / 3 / 0
4,624
462
3,255
5,197
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Jepple
Jormungandr
8
0 / 1 / 0
4,359
436
1,901
6,231
4,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Kreishan
Izanami
8
0 / 4 / 0
4,649
465
1,869
6,373
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
OlibOil
Olorun
6
0 / 3 / 0
4,308
431
1,772
4,651
2,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
Yoskan
Chernobog
6
0 / 5 / 0
3,940
394
3,365
6,287
1,183
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Flække
Raijin
13
4 / 0 / 0
6,961
696
4,457
4,396
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
LoveChangEs
Nemesis
8
0 / 0 / 2
5,081
508
484
4,594
1,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
9
2 / 0 / 4
5,618
562
3,060
5,032
3,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Tahira67
Izanami
10
4 / 0 / 2
5,630
563
5,492
4,984
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 0 / 0
6,939
694
6,262
8,159
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
16
16
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Avoxel
Tiamat
0
3
0
0
W
Raijin
Flække
Raijin
4
0
0
4
L
Jormungandr
Jepple
Jormungandr
0
1
0
0
L
Izanami
Kreishan
Izanami
0
4
0
0
W
Nemesis
LoveChangEs
Nemesis
0
0
2
1
L
Olorun
OlibOil
Olorun
0
3
0
0
W
Osiris
2
0
4
4
W
Izanami
Tahira67
Izanami
4
0
2
5
L
Chernobog
Yoskan
Chernobog
0
5
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,162
Damage
19,755
28,739
Taken
27,165
12,867
Mitigated
10,285
5,953
Healing
15,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Avoxel
Tiamat
3,255
758
0
1,024
5,197
3,017
36
3,461
1,631
21,958
0
W
Raijin
Flække
Raijin
4,457
351
0
2,100
4,396
1,423
0
687
3,709
45,599
0
L
Jormungandr
Jepple
Jormungandr
1,901
433
0
1,930
6,231
4,254
0
203
6,028
14,710
0
L
Izanami
Kreishan
Izanami
1,869
1,182
0
1,366
6,373
2,120
0
4,621
1,522
0
23,194
W
Nemesis
LoveChangEs
Nemesis
484
185
0
2,726
4,594
1,120
0
310
4,284
0
26,008
L
Olorun
OlibOil
Olorun
1,772
1,030
0
1,197
4,651
2,293
0
2,291
2,349
11,991
3,868
W
Osiris
3,060
498
0
1,400
5,032
3,548
239
725
4,211
2,304
9,608
W
Izanami
Tahira67
Izanami
5,492
3,814
0
2,971
4,984
1,296
591
930
3,904
0
33,435
L
Chernobog
Yoskan
Chernobog
3,365
2,065
0
436
6,287
1,183
0
238
6,049
0
14,775
W
6,262
2,636
0
6,235
8,159
2,898
976
3,745
4,414
41,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,880
Gold Earned
30,229
177
Minions Killed
344
0
Camps Cleared
0
782,892
Distance Traveled
851,667
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,624
462
48
5
0
166,453
3
W
Raijin
6,961
696
110
11
0
171,821
4
L
Jormungandr
4,359
436
27
3
0
163,355
1
L
Izanami
4,649
465
54
5
0
145,516
4
W
Nemesis
5,081
508
56
6
0
186,776
2
L
Olorun
4,308
431
27
3
0
151,811
0
W
Osiris
5,618
562
20
2
0
180,827
2
W
Izanami
5,630
563
64
6
0
165,690
2
L
Chernobog
3,940
394
21
2
0
155,757
2
W
Olorun
6,939
694
94
9
0
146,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role