Player Matchup

Neith
Neith
Bloodyweebborn
Neith
Level 38
God Stats
3W - 1L
1,866 SR
Queue Stats
98W - 107L
1,461 Elo+
Party 1
Fenrir
Fenrir
D4rkP4nax
Fenrir
Level 12
God Stats
6W - 5L
1,500 SR
Queue Stats
23W - 33L
1,336 Elo+
Party 2
Osiris
Osiris
Dark lolsu
Osiris
Level 14
God Stats
3W - 0L
1,796 SR
Queue Stats
19W - 21L
1,403 Elo+
Party 2
Ymir
Ymir
Pixerbo
Ymir
Level 11
God Stats
7W - 10L
1,330 SR
Queue Stats
13W - 20L
1,376 Elo+
Party 1
Tiamat
Tiamat
Sh4d0wW00lF YT
Tiamat
Level 25
God Stats
9W - 10L
1,485 SR
Queue Stats
27W - 24L
1,415 Elo+
Party 2
Team Averages
Level 20
1,596 SR
1,398 Elo+

VS

Team Averages
Level 21
1,524 SR
1,394 Elo+
Cthulhu
Cthulhu
Chief_Makaveli7
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 47L
1,033 Elo+
Party 3
Ymir
Ymir
ISKOP_DEN_SMOELI
Ymir
Level 26
God Stats
9W - 9L
1,483 SR
Queue Stats
128W - 119L
1,565 Elo+
Party 3
Danzaburou
Danzaburou
MALDOSANJO
Danzaburou
Level 29
God Stats
2W - 4L
1,845 SR
Queue Stats
48W - 61L
1,430 Elo+
Solo
Fenrir
Fenrir
MORD3R076
Fenrir
Level 23
God Stats
10W - 9L
1,197 SR
Queue Stats
62W - 49L
1,402 Elo+
Party 3
Guan Yu
Guan Yu
ro_aka85
Guan Yu
Level 18
God Stats
8W - 7L
1,596 SR
Queue Stats
184W - 167L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 27
15,190
1,085
29,061
17,493
9,822
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
D4rkP4nax
Fenrir
20
7 / 7 / 27
15,169
1,084
18,474
24,291
19,036
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Osiris
Dark lolsu
Osiris
20
15 / 10 / 16
16,838
1,203
36,431
34,657
33,916
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
Pixerbo
Ymir
20
4 / 6 / 31
15,165
1,083
15,235
25,120
33,171
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
11 / 8 / 27
16,036
1,145
38,103
20,416
20,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

70

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 12 / 21
14,127
1,009
17,556
34,037
30,877
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
7 / 8 / 21
16,140
1,153
30,465
37,807
49,189
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
MALDOSANJO
Danzaburou
14
0 / 0 / 0
8,600
614
0
0
0
Fenrir
MORD3R076
Fenrir
20
17 / 15 / 15
17,660
1,261
43,232
39,412
18,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
ro_aka85
Guan Yu
20
10 / 10 / 17
16,030
1,145
20,643
34,965
21,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
110
45
Kills
36
36
Deaths
45
128
Assists
74
Player
Kills
Deaths
Assists
KDA
W
8
5
27
4.3
L
2
12
21
1.04
W
Fenrir
D4rkP4nax
Fenrir
7
7
27
2.93
W
Osiris
Dark lolsu
Osiris
15
10
16
2.3
L
7
8
21
2.19
L
Danzaburou
MALDOSANJO
Danzaburou
0
0
0
0
L
Fenrir
MORD3R076
Fenrir
17
15
15
1.63
W
Ymir
Pixerbo
Ymir
4
6
31
3.25
W
11
8
27
3.06
L
Guan Yu
ro_aka85
Guan Yu
10
10
17
1.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,304
Damage
111,896
121,977
Taken
146,221
116,531
Mitigated
120,130
22,377
Healing
16,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,061
18,271
0
5,464
17,493
9,822
0
5,704
11,789
410
58,530
L
17,556
2,196
583
0
34,037
30,877
0
13,357
20,326
31,904
0
W
Fenrir
D4rkP4nax
Fenrir
18,474
9,362
0
4,601
24,291
19,036
0
12,908
11,383
0
32,717
W
Osiris
Dark lolsu
Osiris
36,431
18,411
291
7,319
34,657
33,916
0
13,785
20,872
3,951
57,896
L
30,465
3,600
0
845
37,807
49,189
0
11,937
25,092
68,605
0
L
Danzaburou
MALDOSANJO
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
MORD3R076
Fenrir
43,232
23,538
0
5,690
39,412
18,591
0
17,318
21,827
0
54,052
W
Ymir
Pixerbo
Ymir
15,235
3,869
0
979
25,120
33,171
0
8,922
16,198
21,793
0
W
38,103
6,773
0
3,723
20,416
20,586
0
6,702
13,714
63,663
0
L
Guan Yu
ro_aka85
Guan Yu
20,643
10,121
3,058
6,166
34,965
21,473
0
13,265
21,268
0
48,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,398
Gold Earned
72,557
211
Minions Killed
210
7
Camps Cleared
6
1,115,193
Distance Traveled
895,599
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,190
1,085
67
5
2
210,185
1
L
Cthulhu
14,127
1,009
30
2
1
201,184
0
W
Fenrir
15,169
1,084
32
2
1
234,229
0
W
Osiris
16,838
1,203
50
4
2
256,981
0
L
Ymir
16,140
1,153
107
8
2
195,209
0
L
Danzaburou
8,600
614
0
0
0
0
0
L
Fenrir
17,660
1,261
29
2
2
237,209
0
W
Ymir
15,165
1,083
16
1
1
215,590
0
W
Tiamat
16,036
1,145
46
3
1
198,208
0
L
Guan Yu
16,030
1,145
44
3
1
261,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role