Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Terra
Terra
BackwoodEmperor
Terra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,497 Elo+
Party 2
Freya
Freya
CryoShock1
Freya
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,521 Elo+
Party 2
Chronos
Chronos
angelnecro9711
Chronos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
chieff_2_much
Jing Wei
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
284W - 276L
1,544 Elo+
Party 4
Team Averages
Level 97
1,500 SR
1,512 Elo+

VS

Team Averages
Level 106
1,451 SR
1,437 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
DathanQuickHands
Chang'e
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 82L
1,307 Elo+
Party 3
Cerberus
Cerberus
LUIS-EXTRIME
Cerberus
Level 117
God Stats
8W - 7L
1,299 SR
Queue Stats
738W - 675L
1,465 Elo+
Party 1
Sol
Sol
Lacey
Sol
Level 102
God Stats
1W - 2L
1,728 SR
Queue Stats
81W - 84L
1,384 Elo+
Party 3
Anubis
Anubis
cdaddyphresh
Anubis
Level 127
God Stats
1W - 2L
1,227 SR
Queue Stats
71W - 90L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
4 / 7 / 3
10,005
715
5,863
18,081
23,796
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 3 / 5
8,495
607
5,550
15,338
14,975
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Freya
12
0 / 9 / 2
7,166
512
4,336
12,940
5,173
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 4 / 5
9,271
662
22,351
14,288
6,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
chieff_2_much
Jing Wei
16
1 / 7 / 4
8,430
602
12,349
14,955
7,219
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
8 / 0 / 17
12,100
864
19,515
9,764
4,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 1 / 16
10,776
770
10,770
22,962
10,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
LUIS-EXTRIME
Cerberus
16
5 / 4 / 17
10,277
734
8,440
19,329
22,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
Lacey
Sol
19
5 / 0 / 22
11,302
807
14,900
11,076
4,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
18
6 / 2 / 17
11,187
799
13,026
15,293
8,611
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
119
7
Kills
30
30
Deaths
7
19
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
4
7
3
0.79
W
Danzaburou
 
Danzaburou
8
0
17
16.5
L
0
3
5
0.83
L
Freya
0
9
2
0.11
W
6
1
16
14
W
Cerberus
LUIS-EXTRIME
Cerberus
5
4
17
3.38
W
Sol
Lacey
Sol
5
0
22
16
L
2
4
5
1.13
W
Anubis
6
2
17
7.25
L
Jing Wei
chieff_2_much
Jing Wei
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,449
Damage
66,651
75,602
Taken
78,424
57,485
Mitigated
52,000
21,053
Healing
49,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,863
2,563
1,053
1,727
18,081
23,796
0
8,834
8,925
12,041
0
W
Danzaburou
 
Danzaburou
19,515
5,758
3,608
3,962
9,764
4,850
1,406
5,048
4,716
0
32,093
L
5,550
340
5,227
5,880
15,338
14,975
0
8,028
7,091
9,288
0
L
Freya
4,336
1,117
0
447
12,940
5,173
0
9,159
3,573
8,770
0
W
10,770
1,079
11,115
13,367
22,962
10,992
2,072
9,861
13,101
20,073
0
W
Cerberus
LUIS-EXTRIME
Cerberus
8,440
370
3,105
4,519
19,329
22,754
18
9,189
10,140
14,516
0
W
Sol
Lacey
Sol
14,900
2,566
364
4,350
11,076
4,793
547
5,795
5,281
40,716
0
L
22,351
3,172
1,212
2,225
14,288
6,322
0
10,141
3,942
50,506
0
W
Anubis
13,026
425
1,880
2,858
15,293
8,611
590
8,207
7,086
34,357
0
L
Jing Wei
chieff_2_much
Jing Wei
12,349
7,666
1,297
1,985
14,955
7,219
0
9,652
4,935
0
29,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,367
Gold Earned
55,642
120
Minions Killed
165
0
Camps Cleared
0
1,074,414
Distance Traveled
1,260,244
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,005
715
9
1
0
199,027
0
W
Danzaburou
12,100
864
27
2
0
275,657
2
L
Terra
8,495
607
4
0
0
233,527
0
L
Freya
7,166
512
5
0
0
166,210
0
W
Chang'e
10,776
770
18
1
0
236,972
0
W
Cerberus
10,277
734
24
2
0
246,447
1
W
Sol
11,302
807
44
3
0
262,198
5
L
Chronos
9,271
662
67
5
0
248,549
1
W
Anubis
11,187
799
52
4
0
238,970
1
L
Jing Wei
8,430
602
35
3
0
227,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role