Player Matchup

Danzaburou
Danzaburou
Castro916
Danzaburou
Level 18
God Stats
53W - 79L
1,368 SR
Queue Stats
115W - 165L
1,243 Elo+
Solo
Sun Wukong
Sun Wukong
DLYNCHMOB63
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,050 Elo+
Solo
Zeus
Zeus
MightyZ_MightyB
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Psylent77
Kukulkan
Level 29
God Stats
13W - 11L
1,614 SR
Queue Stats
151W - 172L
1,304 Elo+
Solo
Cthulhu
Cthulhu
adriel9987
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,204 Elo+
Solo
Team Averages
Level 15
1,496 SR
1,260 Elo+

VS

Team Averages
Level 15
1,466 SR
1,260 Elo+
Aphrodite
Aphrodite
BayGlue61148623
Aphrodite
Level 27
God Stats
6W - 4L
1,728 SR
Queue Stats
1,093W - 1,174L
1,426 Elo+
Solo
Set
Set
FocussedKnave39
Set
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 18L
1,244 Elo+
Solo
Ra
Ra
Xoblin_Lee
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,210 Elo+
Solo
Cthulhu
Cthulhu
ivanelcrack2005
Cthulhu
Level 9
God Stats
6W - 13L
1,100 SR
Queue Stats
32W - 52L
1,195 Elo+
Party 1
Horus
Horus
luislaureano0806
Horus
Level 10
God Stats
6W - 9L
1,500 SR
Queue Stats
33W - 52L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Castro916
Danzaburou
14
0 / 0 / 0
8,930
638
0
0
0
Sun Wukong
DLYNCHMOB63
Sun Wukong
18
0 / 19 / 2
11,999
857
14,588
35,731
28,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
1 / 11 / 2
12,813
915
13,851
17,031
6,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Psylent77
Kukulkan
19
5 / 3 / 1
13,965
998
44,146
16,167
6,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
adriel9987
Cthulhu
19
0 / 7 / 4
12,382
884
10,025
23,610
25,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BayGlue61148623
Aphrodite
20
4 / 1 / 24
14,529
1,038
14,079
15,091
8,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
18 / 0 / 10
14,144
1,010
20,245
19,329
9,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
3 / 4 / 21
13,072
934
15,480
15,560
6,211
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 1 / 24
14,430
1,031
22,775
24,909
20,201
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 0 / 15
12,809
915
9,288
12,892
5,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
133
6
Kills
39
40
Deaths
6
9
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BayGlue61148623
Aphrodite
4
1
24
16
L
Danzaburou
Castro916
Danzaburou
0
0
0
0
L
Sun Wukong
DLYNCHMOB63
Sun Wukong
0
19
2
0.05
W
18
0
10
23
L
1
11
2
0.18
L
Kukulkan
Psylent77
Kukulkan
5
3
1
1.83
W
3
4
21
3.38
L
Cthulhu
adriel9987
Cthulhu
0
7
4
0.29
W
8
1
24
20
W
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,610
Damage
81,867
92,539
Taken
87,781
66,948
Mitigated
49,154
7,423
Healing
30,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BayGlue61148623
Aphrodite
14,079
4,756
5,660
8,798
15,091
8,316
0
12,546
1,932
41,518
0
L
Danzaburou
Castro916
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
DLYNCHMOB63
Sun Wukong
14,588
5,377
0
3,140
35,731
28,801
0
16,952
18,166
967
28,518
W
20,245
10,007
0
2,238
19,329
9,139
0
13,668
5,202
0
46,186
L
13,851
6,866
0
2,598
17,031
6,204
0
9,222
7,710
49,111
0
L
Kukulkan
Psylent77
Kukulkan
44,146
3,409
0
1,125
16,167
6,673
0
10,444
5,428
82,543
0
W
15,480
2,870
3,998
3,878
15,560
6,211
0
12,987
1,927
38,948
0
L
Cthulhu
adriel9987
Cthulhu
10,025
49
0
560
23,610
25,270
0
14,320
8,796
26,280
0
W
22,775
4,224
889
1,229
24,909
20,201
0
17,354
6,461
31,183
0
W
9,288
6,954
1,867
1,902
12,892
5,287
0
9,850
2,614
0
11,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,089
Gold Earned
68,984
233
Minions Killed
243
5
Camps Cleared
4
1,008,296
Distance Traveled
1,367,225
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,529
1,038
74
5
1
263,959
1
L
Danzaburou
8,930
638
0
0
0
0
0
L
Sun Wukong
11,999
857
26
2
3
263,813
3
W
Set
14,144
1,010
68
5
1
301,131
0
L
Zeus
12,813
915
63
5
1
219,764
1
L
Kukulkan
13,965
998
105
8
1
259,421
0
W
Ra
13,072
934
75
5
2
213,011
0
L
Cthulhu
12,382
884
39
3
0
265,298
0
W
Cthulhu
14,430
1,031
25
2
0
288,127
0
W
Horus
12,809
915
1
0
0
300,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role