Player Matchup

Hades
Hades
Fetal Lemmings
Hades
Level 124
God Stats
1W - 1L
1,781 SR
Queue Stats
51W - 52L
1,532 Elo+
Solo
Guan Yu
Guan Yu
LawfulThunder10
Guan Yu
Level 62
God Stats
44W - 29L
1,716 SR
Queue Stats
452W - 394L
1,494 Elo+
Solo
Olorun
Olorun
Squished_Squash
Olorun
Level 127
God Stats
1W - 5L
1,818 SR
Queue Stats
281W - 263L
1,633 Elo+
Solo
Tsukuyomi
Tsukuyomi
The Milkman9059
Tsukuyomi
Level 137
God Stats
8W - 10L
1,571 SR
Queue Stats
256W - 225L
1,642 Elo+
Solo
Hou Yi
Hou Yi
jequan93
Hou Yi
Level 128
God Stats
11W - 12L
1,627 SR
Queue Stats
302W - 298L
1,562 Elo+
Solo
Team Averages
Level 116
1,703 SR
1,573 Elo+

VS

Team Averages
Level 98
1,615 SR
1,557 Elo+
Merlin
Merlin
AyyyItsMatt
Merlin
Level 125
God Stats
70W - 38L
1,602 SR
Queue Stats
332W - 302L
1,548 Elo+
Solo
Ymir
Ymir
Big_Abomb
Ymir
Level 106
God Stats
8W - 6L
1,714 SR
Queue Stats
225W - 197L
1,614 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Brorack_Obama
Cu Chulainn
Level 83
God Stats
23W - 15L
1,675 SR
Queue Stats
295W - 277L
1,582 Elo+
Party 1
Pele
Pele
Jstar412
Pele
Level 57
God Stats
2W - 1L
1,586 SR
Queue Stats
190W - 174L
1,556 Elo+
Party 1
Jing Wei
Jing Wei
smurfy2good
Jing Wei
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
8,118
387
4,454
9,361
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
8 / 3 / 1
10,915
520
17,437
24,440
30,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 2 / 1
8,940
426
8,333
13,902
13,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
The Milkman9059
Tsukuyomi
16
2 / 6 / 3
9,880
470
9,304
15,111
8,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
jequan93
Hou Yi
14
0 / 4 / 1
9,006
429
9,398
16,292
6,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 2 / 7
10,852
517
11,556
11,499
4,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
15
5 / 1 / 7
10,456
498
7,262
15,121
18,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
Brorack_Obama
Cu Chulainn
17
4 / 5 / 4
11,047
526
15,904
22,691
16,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
20
5 / 4 / 3
11,965
570
11,344
17,435
7,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
smurfy2good
Jing Wei
19
1 / 0 / 4
12,610
600
10,611
13,114
6,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
12
Kills
19
19
Deaths
12
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
2
7
3.75
W
Ymir
5
1
7
8.5
W
Cu Chulainn
Brorack_Obama
Cu Chulainn
4
5
4
1.2
L
0
4
1
0.13
W
Pele
5
4
3
1.63
L
8
3
1
2.83
L
2
2
1
1.25
L
Tsukuyomi
The Milkman9059
Tsukuyomi
2
6
3
0.58
L
Hou Yi
jequan93
Hou Yi
0
4
1
0.13
W
Jing Wei
smurfy2good
Jing Wei
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,926
Damage
56,677
79,106
Taken
79,860
62,580
Mitigated
52,763
29,474
Healing
24,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,556
402
0
3,478
11,499
4,976
1,156
4,039
7,435
73,811
0
W
Ymir
7,262
1,953
0
1,426
15,121
18,499
311
3,552
11,452
29,343
0
W
Cu Chulainn
Brorack_Obama
Cu Chulainn
15,904
2,853
0
4,343
22,691
16,171
607
2,019
19,973
7,627
60,593
L
4,454
481
162
3,598
9,361
3,157
0
4,054
4,983
43,750
0
W
Pele
11,344
3,171
0
7,346
17,435
7,115
487
1,742
15,593
0
101,783
L
17,437
2,942
1,413
11,431
24,440
30,970
358
4,610
19,604
0
55,748
L
8,333
2,009
1,629
3,770
13,902
13,417
539
5,173
8,543
41,850
0
L
Tsukuyomi
The Milkman9059
Tsukuyomi
9,304
1,798
0
3,852
15,111
8,821
120
3,455
11,487
0
65,859
L
Hou Yi
jequan93
Hou Yi
9,398
4,454
0
3,619
16,292
6,215
183
2,928
13,280
0
69,478
W
Jing Wei
smurfy2good
Jing Wei
10,611
8,951
0
7,817
13,114
6,002
5,693
1,435
11,658
0
101,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,859
Gold Earned
56,930
481
Minions Killed
653
0
Camps Cleared
0
1,748,860
Distance Traveled
1,961,572
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,852
517
122
6
0
392,619
6
W
Ymir
10,456
498
46
2
0
395,363
5
W
Cu Chulainn
11,047
526
119
6
0
359,228
2
L
Hades
8,118
387
96
5
0
230,505
5
W
Pele
11,965
570
163
8
0
445,997
1
L
Guan Yu
10,915
520
96
5
0
391,514
3
L
Olorun
8,940
426
63
3
0
373,021
6
L
Tsukuyomi
9,880
470
111
5
0
416,260
3
L
Hou Yi
9,006
429
115
5
0
337,560
2
W
Jing Wei
12,610
600
203
10
0
368,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role