Player Matchup

Bellona
Bellona
HavefunWrld
Bellona
Level 29
God Stats
1W - 3L
1,286 SR
Queue Stats
7W - 10L
1,416 Elo+
Solo
Ymir
Ymir
JTynesy
Ymir
Level 24
God Stats
17W - 18L
1,601 SR
Queue Stats
80W - 74L
1,544 Elo+
Solo
Zeus
Zeus
SpreadBeatle82
Zeus
Level 17
God Stats
31W - 22L
1,572 SR
Queue Stats
33W - 28L
1,539 Elo+
Solo
Da Ji
Da Ji
SymmetraMain987
Da Ji
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
74W - 41L
1,768 Elo+
Solo
Ra
Ra
VisualRegent868
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Team Averages
Level 20
1,492 SR
1,553 Elo+

VS

Team Averages
Level 20
1,573 SR
1,572 Elo+
Hel
Hel
AfroThunder1994
Hel
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Tiamat
Tiamat
Ice Wallo Cmxn
Tiamat
Level 25
God Stats
1W - 1L
1,776 SR
Queue Stats
55W - 40L
1,666 Elo+
Solo
Kukulkan
Kukulkan
SeaAura43038552
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,490 Elo+
Solo
Nike
Nike
childofgod8624
Nike
Level 29
God Stats
12W - 6L
1,766 SR
Queue Stats
55W - 44L
1,576 Elo+
Solo
Ah Puch
Ah Puch
xIntervetion111
Ah Puch
Level 21
God Stats
1W - 2L
1,321 SR
Queue Stats
28W - 25L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HavefunWrld
Bellona
17
7 / 0 / 22
10,728
1,192
10,348
7,154
5,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
JTynesy
Ymir
18
3 / 0 / 26
11,194
1,244
6,466
8,643
9,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
9 / 0 / 15
10,531
1,170
23,147
5,161
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
29 / 0 / 9
13,429
1,492
26,519
9,416
4,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 4 / 29
10,185
1,132
7,370
8,652
5,201
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 3
8,152
906
1,975
15,953
5,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 7 / 1
8,237
915
7,858
12,472
5,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
14
1 / 12 / 0
8,247
916
7,858
14,573
4,399
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 10 / 2
8,483
943
5,715
26,661
16,089
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 7 / 2
8,441
938
7,531
11,511
2,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
12
49
Kills
4
4
Deaths
49
101
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
13
3
0.12
W
Bellona
HavefunWrld
Bellona
7
0
22
18
L
1
7
1
0.21
W
Ymir
JTynesy
Ymir
3
0
26
16
L
Kukulkan
1
12
0
0.08
W
9
0
15
16.5
W
29
0
9
33.5
W
1
4
29
3.88
L
1
10
2
0.2
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,850
Damage
30,937
39,026
Taken
81,170
26,261
Mitigated
34,080
3,823
Healing
2,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,975
669
359
812
15,953
5,126
0
6,324
9,280
12,790
0
W
Bellona
HavefunWrld
Bellona
10,348
3,514
0
838
7,154
5,722
0
4,766
2,388
12
20,686
L
7,858
1,248
0
771
12,472
5,469
0
3,915
8,426
22,073
0
W
Ymir
JTynesy
Ymir
6,466
1,277
0
1,320
8,643
9,001
0
5,815
2,828
21,393
0
L
Kukulkan
7,858
934
0
0
14,573
4,399
0
6,611
7,706
22,603
0
W
23,147
205
116
383
5,161
1,933
0
3,933
1,228
34,936
0
W
26,519
8,273
0
250
9,416
4,404
0
4,842
4,574
0
48,059
W
7,370
1,152
484
432
8,652
5,201
0
5,866
2,786
12,650
0
L
5,715
678
0
0
26,661
16,089
0
14,267
11,689
0
21,049
L
7,531
499
0
432
11,511
2,997
0
4,760
6,639
25,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,067
Gold Earned
41,560
160
Minions Killed
144
6
Camps Cleared
4
901,834
Distance Traveled
763,457
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,152
906
16
2
0
127,662
0
W
Bellona
10,728
1,192
19
2
1
233,353
0
L
Tiamat
8,237
915
28
3
0
137,355
0
W
Ymir
11,194
1,244
37
4
0
195,263
1
L
Kukulkan
8,247
916
25
3
1
150,652
4
W
Zeus
10,531
1,170
39
4
2
154,102
0
W
Da Ji
13,429
1,492
48
5
3
181,138
0
W
Ra
10,185
1,132
17
2
0
137,978
0
L
Nike
8,483
943
31
3
2
186,768
2
L
Ah Puch
8,441
938
44
5
1
161,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role