Player Matchup

Yemoja
Yemoja
Bad Kharma100
Yemoja
Level 28
God Stats
1W - 1L
1,243 SR
Queue Stats
91W - 68L
1,498 Elo+
Solo
Zeus
Zeus
Habyb123
Zeus
Level 27
God Stats
4W - 6L
1,393 SR
Queue Stats
18W - 19L
1,292 Elo+
Solo
Tiamat
Tiamat
PaPaGuzzler69
Tiamat
Level 22
God Stats
8W - 17L
1,380 SR
Queue Stats
462W - 568L
1,319 Elo+
Solo
Bellona
Bellona
Panda_Demic_0117
Bellona
Level 12
God Stats
3W - 3L
1,608 SR
Queue Stats
11W - 16L
1,283 Elo+
Solo
Neith
Neith
SAXMAN9000
Neith
Level 11
God Stats
1W - 2L
1,733 SR
Queue Stats
2W - 8L
1,111 Elo+
Solo
Team Averages
Level 20
1,471 SR
1,300 Elo+

VS

Team Averages
Level 25
1,470 SR
1,283 Elo+
Chronos
Chronos
Bug BigSlayer
Chronos
Level 29
God Stats
2W - 2L
1,425 SR
Queue Stats
4W - 4L
1,362 Elo+
Solo
Hel
Hel
FOnewearl
Hel
Level 22
God Stats
3W - 2L
1,532 SR
Queue Stats
30W - 24L
1,278 Elo+
Solo
Jing Wei
Jing Wei
KidsInATrnchCoat
Jing Wei
Level 24
God Stats
8W - 0L
1,699 SR
Queue Stats
810W - 880L
1,298 Elo+
Solo
Bellona
Bellona
StunnaGrizz
Bellona
Level 26
God Stats
7W - 3L
1,277 SR
Queue Stats
27W - 26L
1,227 Elo+
Solo
Set
Set
lucianocesar2512
Set
Level 25
God Stats
11W - 13L
1,419 SR
Queue Stats
285W - 345L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 5
10,347
450
7,906
23,662
23,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
16
3 / 8 / 5
10,335
449
19,839
16,190
6,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 6 / 1
9,739
423
9,338
14,442
9,338
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
14 / 5 / 5
13,425
584
23,642
22,948
15,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
12
0 / 9 / 4
8,071
351
9,787
12,100
4,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
10 / 6 / 6
12,530
545
29,673
30,750
13,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
5 / 3 / 14
11,425
497
11,724
17,186
11,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

18
12 / 2 / 7
12,918
562
15,436
12,621
5,711
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
StunnaGrizz
Bellona
16
5 / 3 / 6
11,127
484
8,048
16,176
13,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 6 / 5
10,064
438
5,625
15,016
7,800
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
73
20
Kills
35
35
Deaths
20
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
Chronos
10
6
6
2.17
W
5
3
14
4
L
Zeus
3
8
5
0.69
W
12
2
7
7.75
L
2
6
1
0.42
L
14
5
5
3.3
L
Neith
0
9
4
0.22
W
Bellona
StunnaGrizz
Bellona
5
3
6
2.67
W
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,512
Damage
70,506
89,342
Taken
91,749
58,713
Mitigated
52,262
12,588
Healing
41,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,906
2,597
1,136
1,275
23,662
23,297
0
12,997
10,455
35,243
0
W
Chronos
29,673
15,282
0
12,626
30,750
13,473
3,352
13,687
16,939
81,972
0
W
11,724
2,202
11,161
10,574
17,186
11,904
1,731
8,309
8,785
31,160
0
L
Zeus
19,839
2,345
0
2,838
16,190
6,452
0
9,424
6,578
57,110
0
W
15,436
9,478
0
66
12,621
5,711
6,033
4,617
7,976
0
74,636
L
9,338
737
0
3,954
14,442
9,338
1,623
4,982
9,342
51,050
0
L
23,642
9,000
0
1,536
22,948
15,335
0
7,222
15,508
0
87,201
L
Neith
9,787
5,213
0
1,849
12,100
4,291
726
5,864
6,062
0
31,449
W
Bellona
StunnaGrizz
Bellona
8,048
1,861
0
2,656
16,176
13,374
1,291
7,927
7,910
0
37,023
W
5,625
3,079
371
3,688
15,016
7,800
500
1,936
13,056
0
51,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,917
Gold Earned
58,064
378
Minions Killed
421
0
Camps Cleared
0
1,701,745
Distance Traveled
1,949,981
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,347
450
34
1
0
321,385
2
W
Chronos
12,530
545
121
5
0
335,252
3
W
Hel
11,425
497
47
2
0
394,192
1
L
Zeus
10,335
449
67
3
0
268,037
1
W
Jing Wei
12,918
562
127
6
0
416,742
1
L
Tiamat
9,739
423
87
4
0
350,927
2
L
Bellona
13,425
584
136
6
0
471,744
0
L
Neith
8,071
351
54
2
0
289,652
2
W
Bellona
11,127
484
62
3
0
424,046
2
W
Set
10,064
438
64
3
0
379,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role