Player Matchup

Jormungandr
Jormungandr
JustKizzer
Jormungandr
Level 160
God Stats
8W - 6L
1,192 SR
Queue Stats
488W - 473L
1,624 Elo+
Party 2
Fenrir
Fenrir
PrometeoxX18
Fenrir
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 72L
1,642 Elo+
Solo
Janus
Janus
nakih
Janus
Level 141
God Stats
1W - 1L
1,844 SR
Queue Stats
4W - 8L
1,530 Elo+
Solo
Hercules
Hercules
shmibley
Hercules
Level 124
God Stats
3W - 2L
1,723 SR
Queue Stats
376W - 364L
1,601 Elo+
Party 2
Xbalanque
Xbalanque
xxMus
Xbalanque
Level 155
God Stats
15W - 11L
1,680 SR
Queue Stats
751W - 752L
1,579 Elo+
Solo
Team Averages
Level 137
1,588 SR
1,595 Elo+

VS

Team Averages
Level 120
1,696 SR
1,563 Elo+
Apollo
Apollo
Daniha8
Apollo
Level 151
God Stats
1W - 1L
1,316 SR
Queue Stats
42W - 46L
1,506 Elo+
Party 3
Cerberus
Cerberus
DonSudel
Cerberus
Level 136
God Stats
17W - 6L
1,925 SR
Queue Stats
345W - 227L
1,639 Elo+
Party 1
Zhong Kui
Zhong Kui
DrBeetz
Zhong Kui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HerrGenzu
Danzaburou
Level 67
God Stats
75W - 21L
1,812 SR
Queue Stats
781W - 436L
1,652 Elo+
Party 1
He Bo
He Bo
LuisRisu
He Bo
Level 138
God Stats
5W - 1L
1,926 SR
Queue Stats
114W - 116L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JustKizzer
Jormungandr
10
3 / 2 / 1
5,856
586
2,703
5,292
3,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
9
3 / 3 / 1
5,477
548
2,807
6,217
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
nakih
Janus
8
0 / 4 / 3
4,668
467
4,718
5,670
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
shmibley
Hercules
6
0 / 3 / 1
3,950
395
1,573
6,805
2,515
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
xxMus
Xbalanque
10
0 / 0 / 2
5,481
548
2,647
4,162
1,092
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Daniha8
Apollo
11
0 / 0 / 0
5,914
591
1,620
4,327
1,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
DonSudel
Cerberus
9
2 / 2 / 6
5,937
594
2,507
5,458
2,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
DrBeetz
Zhong Kui
11
0 / 2 / 2
6,118
612
2,107
6,141
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
HerrGenzu
Danzaburou
10
5 / 0 / 3
6,678
668
4,392
3,908
1,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
LuisRisu
He Bo
11
5 / 2 / 5
6,394
639
5,950
5,274
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
12
12
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
Daniha8
Apollo
0
0
0
0
W
Cerberus
DonSudel
Cerberus
2
2
6
2.5
W
Zhong Kui
DrBeetz
Zhong Kui
0
2
2
0.5
W
Danzaburou
HerrGenzu
Danzaburou
5
0
3
6.5
L
Jormungandr
JustKizzer
Jormungandr
3
2
1
1.75
W
He Bo
LuisRisu
He Bo
5
2
5
3.75
L
Fenrir
3
3
1
1.17
L
Janus
nakih
Janus
0
4
3
0.38
L
Hercules
shmibley
Hercules
0
3
1
0.17
L
Xbalanque
xxMus
Xbalanque
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,448
Damage
16,576
28,146
Taken
25,108
10,788
Mitigated
9,497
9,354
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Daniha8
Apollo
1,620
1,104
0
3,274
4,327
1,069
330
662
3,665
0
38,254
W
Cerberus
DonSudel
Cerberus
2,507
224
0
2,640
5,458
2,151
129
787
4,629
9,969
0
W
Zhong Kui
DrBeetz
Zhong Kui
2,107
374
0
2,331
6,141
3,619
0
2,173
3,926
37,907
0
W
Danzaburou
HerrGenzu
Danzaburou
4,392
2,037
0
1,978
3,908
1,179
615
2,218
1,464
0
33,715
L
Jormungandr
JustKizzer
Jormungandr
2,703
982
0
1,001
5,292
3,311
0
2,510
2,782
26,990
0
W
He Bo
LuisRisu
He Bo
5,950
439
0
1,788
5,274
1,479
0
1,191
4,003
32,667
0
L
Fenrir
2,807
657
0
2,366
6,217
2,126
0
1,866
4,351
0
24,083
L
Janus
nakih
Janus
4,718
449
0
967
5,670
1,744
0
2,812
2,858
24,063
0
L
Hercules
shmibley
Hercules
1,573
720
283
2,166
6,805
2,515
0
2,211
4,594
0
6,404
L
Xbalanque
xxMus
Xbalanque
2,647
1,453
0
2,571
4,162
1,092
0
1,165
2,997
0
32,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,432
Gold Earned
31,041
264
Minions Killed
335
0
Camps Cleared
0
961,925
Distance Traveled
860,063
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,914
591
90
9
0
170,471
1
W
Cerberus
5,937
594
11
1
0
194,000
0
W
Zhong Kui
6,118
612
95
10
0
150,325
2
W
Danzaburou
6,678
668
79
8
0
165,721
3
L
Jormungandr
5,856
586
79
8
0
181,832
0
W
He Bo
6,394
639
60
6
0
179,546
2
L
Fenrir
5,477
548
54
5
0
216,808
1
L
Janus
4,668
467
43
4
0
190,584
0
L
Hercules
3,950
395
6
1
0
214,766
2
L
Xbalanque
5,481
548
82
8
0
157,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role