Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kali
Kali
Mamoux_LaD
Kali
Level 29
God Stats
5W - 3L
1,632 SR
Queue Stats
72W - 60L
1,518 Elo+
Party 1
Hera
Hera
Maniatics
Hera
Level 41
God Stats
2W - 0L
1,695 SR
Queue Stats
84W - 72L
1,491 Elo+
Party 1
Neith
Neith
Mister_Saber
Neith
Level 23
God Stats
8W - 6L
1,449 SR
Queue Stats
47W - 35L
1,543 Elo+
Party 1
Khepri
Khepri
NightmareSniipZ
Khepri
Level 29
God Stats
7W - 9L
1,496 SR
Queue Stats
91W - 106L
1,393 Elo+
Party 4
Team Averages
Level 49
1,554 SR
1,489 Elo+

VS

Team Averages
Level 36
1,571 SR
1,454 Elo+
Hades
Hades
Cleaverks
Hades
Level 29
God Stats
5W - 4L
1,674 SR
Queue Stats
32W - 54L
1,455 Elo+
Party 2
Ymir
Ymir
KisaSadistka
Ymir
Level 35
God Stats
0W - 2L
1,873 SR
Queue Stats
27W - 48L
1,527 Elo+
Party 2
Ra
Ra
Krieger_DK
Ra
Level 13
God Stats
2W - 8L
1,479 SR
Queue Stats
5W - 15L
1,381 Elo+
Party 3
Kali
Kali
SlimJim2100
Kali
Level 69
God Stats
1W - 2L
1,503 SR
Queue Stats
11W - 20L
1,557 Elo+
Party 3
Danzaburou
Danzaburou
TerrorSol332211
Danzaburou
Level 33
God Stats
19W - 37L
1,325 SR
Queue Stats
97W - 131L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
12 / 0 / 7
12,508
596
18,871
18,249
16,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
15 / 1 / 1
12,772
608
17,911
17,759
8,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
19
4 / 3 / 4
12,183
580
8,986
10,767
4,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 3 / 5
9,397
447
7,776
10,010
4,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 8
9,728
463
6,154
16,715
19,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cleaverks
Hades
13
3 / 5 / 3
8,189
390
9,682
16,072
8,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 8 / 3
7,678
366
11,457
17,519
6,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 7 / 3
8,994
428
5,732
9,646
3,301
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 6 / 1
9,580
456
13,865
20,901
8,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
TerrorSol332211
Danzaburou
12
0 / 10 / 2
8,547
407
7,469
15,368
5,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
35
Kills
11
11
Deaths
36
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
12
0
7
15.5
L
Hades
Cleaverks
Hades
3
5
3
0.9
L
2
8
3
0.44
L
0
7
3
0.21
W
15
1
1
15.5
W
Hera
4
3
4
2
W
2
3
5
1.5
W
2
4
8
1.5
L
6
6
1
1.08
L
Danzaburou
TerrorSol332211
Danzaburou
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,698
Damage
48,205
73,500
Taken
79,506
53,083
Mitigated
31,494
31,669
Healing
12,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
18,871
1,618
1,661
11,358
18,249
16,608
1,349
4,486
13,763
83,496
0
L
Hades
Cleaverks
Hades
9,682
911
968
4,580
16,072
8,032
171
7,117
8,955
42,958
0
L
11,457
3,155
0
191
17,519
6,414
0
5,964
11,555
31,012
0
L
5,732
428
89
828
9,646
3,301
604
2,773
6,873
51,503
0
W
17,911
10,249
0
11,572
17,759
8,647
1,239
4,991
12,768
0
90,374
W
Hera
8,986
2,547
306
3,894
10,767
4,564
3,614
1,876
8,891
77,352
0
W
7,776
2,096
0
2,232
10,010
4,057
784
5,823
4,187
0
50,457
W
6,154
988
0
646
16,715
19,207
943
9,695
7,020
26,055
0
L
13,865
8,831
0
3,856
20,901
8,153
0
9,398
11,503
0
56,693
L
Danzaburou
TerrorSol332211
Danzaburou
7,469
3,201
0
1,789
15,368
5,594
1,748
8,759
6,609
0
45,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,588
Gold Earned
42,988
544
Minions Killed
331
0
Camps Cleared
0
1,948,640
Distance Traveled
1,657,491
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,508
596
138
7
0
395,127
0
L
Hades
8,189
390
59
3
0
376,349
0
L
Ymir
7,678
366
34
2
0
304,745
0
L
Ra
8,994
428
97
5
0
356,212
0
W
Kali
12,772
608
144
7
0
452,379
0
W
Hera
12,183
580
156
7
0
350,939
4
W
Neith
9,397
447
69
3
0
375,864
1
W
Khepri
9,728
463
37
2
0
374,331
0
L
Kali
9,580
456
74
4
0
362,359
2
L
Danzaburou
8,547
407
67
3
0
257,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role