Player Matchup

Tiamat
Tiamat
HirokiBolt
Tiamat
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
101W - 112L
1,382 Elo+
Solo
Loki
Loki
OzzyTrain0808
Loki
Level 7
God Stats
9W - 19L
1,358 SR
Queue Stats
12W - 23L
1,246 Elo+
Solo
Neith
Neith
Xoblin_Lee
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,251 Elo+
Solo
Medusa
Medusa
makinmako
Medusa
Level 26
God Stats
22W - 19L
1,511 SR
Queue Stats
227W - 241L
1,161 Elo+
Solo
Cthulhu
Cthulhu
spare_tin4
Cthulhu
Level 7
God Stats
1W - 1L
1,683 SR
Queue Stats
1W - 5L
1,134 Elo+
Solo
Team Averages
Level 15
1,510 SR
1,235 Elo+

VS

Team Averages
Level 18
1,484 SR
1,420 Elo+
Aphrodite
Aphrodite
BayGlue61148623
Aphrodite
Level 27
God Stats
6W - 4L
1,500 SR
Queue Stats
1,093W - 1,174L
1,420 Elo+
Solo
Olorun
Olorun
Cwgoated
Olorun
Level 22
God Stats
1W - 0L
1,418 SR
Queue Stats
7W - 5L
1,389 Elo+
Solo
Cthulhu
Cthulhu
Damagingship905
Cthulhu
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 20L
1,500 Elo+
Solo
Izanami
Izanami
Not_RaidenCR
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 73L
1,403 Elo+
Solo
Awilix
Awilix
inanutshell8940
Awilix
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 29L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HirokiBolt
Tiamat
20
3 / 6 / 24
14,598
1,043
17,770
22,253
21,269
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
6 / 15 / 18
15,449
1,104
23,974
27,743
15,777
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
20
9 / 5 / 20
15,744
1,125
27,234
16,521
8,006
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
makinmako
Medusa
20
17 / 9 / 17
17,649
1,261
51,320
26,686
14,071
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
spare_tin4
Cthulhu
16
1 / 4 / 3
10,990
785
1,129
9,900
6,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BayGlue61148623
Aphrodite
20
5 / 5 / 19
15,247
1,089
12,246
22,509
15,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Cwgoated
Olorun
20
2 / 7 / 23
14,039
1,003
9,338
24,709
14,653
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
2 / 11 / 11
12,982
927
10,980
34,568
50,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Not_RaidenCR
Izanami
20
20 / 8 / 14
18,170
1,298
48,534
25,818
13,741
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
10 / 5 / 16
15,326
1,095
15,764
23,404
21,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
122
36
Kills
39
39
Deaths
36
82
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BayGlue61148623
Aphrodite
5
5
19
2.9
W
Olorun
Cwgoated
Olorun
2
7
23
1.93
W
2
11
11
0.68
L
Tiamat
HirokiBolt
Tiamat
3
6
24
2.5
W
Izanami
Not_RaidenCR
Izanami
20
8
14
3.38
L
6
15
18
1
L
Neith
9
5
20
3.8
W
10
5
16
3.6
L
Medusa
makinmako
Medusa
17
9
17
2.83
L
Cthulhu
spare_tin4
Cthulhu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,427
Damage
96,862
103,103
Taken
131,008
66,003
Mitigated
115,748
5,604
Healing
31,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BayGlue61148623
Aphrodite
12,246
3,924
3,496
10,479
22,509
15,931
0
4,816
17,693
40,747
0
W
Olorun
Cwgoated
Olorun
9,338
5,021
2,839
6,044
24,709
14,653
0
3,118
21,541
19,323
0
W
10,980
1,212
1,131
640
34,568
50,135
0
3,713
30,810
29,576
0
L
Tiamat
HirokiBolt
Tiamat
17,770
3,221
0
4,052
22,253
21,269
0
5,526
16,552
31,417
0
W
Izanami
Not_RaidenCR
Izanami
48,534
31,810
721
4,193
25,818
13,741
0
3,039
22,704
0
85,006
L
23,974
8,802
0
22
27,743
15,777
0
7,750
19,918
0
47,499
L
Neith
27,234
15,420
0
1,201
16,521
8,006
0
5,278
11,118
0
45,000
W
15,764
8,131
0
1,551
23,404
21,288
0
4,018
19,361
0
27,581
L
Medusa
makinmako
Medusa
51,320
24,283
0
204
26,686
14,071
0
10,039
16,449
0
95,385
L
Cthulhu
spare_tin4
Cthulhu
1,129
934
0
125
9,900
6,880
0
3,173
6,502
4,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,430
Gold Earned
75,764
232
Minions Killed
278
2
Camps Cleared
3
982,703
Distance Traveled
1,253,822
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
15,247
1,089
93
7
2
239,985
1
W
Olorun
14,039
1,003
25
2
0
247,211
0
W
Cthulhu
12,982
927
51
4
0
256,150
1
L
Tiamat
14,598
1,043
27
2
0
228,114
0
W
Izanami
18,170
1,298
93
7
1
222,154
0
L
Loki
15,449
1,104
55
4
0
228,022
0
L
Neith
15,744
1,125
50
4
0
191,059
0
W
Awilix
15,326
1,095
16
1
0
288,322
2
L
Medusa
17,649
1,261
96
7
1
241,652
2
L
Cthulhu
10,990
785
4
0
1
93,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role