Player Matchup

Scylla
Scylla
Nekosenpai900
Scylla
Level 104
God Stats
70W - 81L
1,565 SR
Queue Stats
536W - 608L
1,470 Elo+
Party 1
Da Ji
Da Ji
Sasuke_Kun60uwu
Da Ji
Level 11
God Stats
16W - 28L
1,459 SR
Queue Stats
19W - 38L
1,483 Elo+
Party 1
Izanami
Izanami
TIIRAN
Izanami
Level 5
God Stats
2W - 6L
1,265 SR
Queue Stats
2W - 6L
1,287 Elo+
Solo
Cthulhu
Cthulhu
Xyoxes
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,304 Elo+
Solo
Nemesis
Nemesis
resmensacmalik
Nemesis
Level 7
God Stats
69W - 83L
1,494 SR
Queue Stats
73W - 89L
1,521 Elo+
Solo
Team Averages
Level 26
1,457 SR
1,413 Elo+

VS

Team Averages
Level 24
1,542 SR
1,504 Elo+
Ah Puch
Ah Puch
DylanRokk
Ah Puch
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 66L
1,607 Elo+
Party 2
King Arthur
King Arthur
JewportJesus
King Arthur
Level 8
God Stats
4W - 3L
1,646 SR
Queue Stats
18W - 17L
1,494 Elo+
Party 2
Neith
Neith
Josiee117
Neith
Level 4
God Stats
1W - 3L
1,562 SR
Queue Stats
1W - 3L
1,475 Elo+
Solo
Anubis
Anubis
R2 chronoboy
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
mordal79
Hercules
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 39L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 11
8,439
1,206
8,354
3,440
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 0 / 8
7,948
1,135
3,848
4,434
1,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
TIIRAN
Izanami
14
9 / 3 / 5
9,558
1,365
11,638
6,189
2,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Xyoxes
Cthulhu
15
2 / 3 / 8
8,206
1,172
8,353
10,744
9,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 0 / 10
7,433
1,062
3,852
6,478
3,305
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

336

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DylanRokk
Ah Puch
13
5 / 3 / 2
8,836
1,262
11,854
7,396
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
JewportJesus
King Arthur
11
0 / 7 / 2
6,593
942
2,952
10,456
4,694
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
Josiee117
Neith
14
1 / 4 / 3
7,845
1,121
5,442
7,716
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
10
0 / 2 / 1
6,190
884
253
1,503
527
Hercules
mordal79
Hercules
13
1 / 5 / 4
7,551
1,079
6,545
14,942
12,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
21
Kills
7
7
Deaths
21
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DylanRokk
Ah Puch
5
3
2
2
L
King Arthur
JewportJesus
King Arthur
0
7
2
0.14
L
Neith
Josiee117
Neith
1
4
3
0.63
W
4
1
11
9.5
L
Anubis
0
2
1
0.25
W
5
0
8
9
W
Izanami
TIIRAN
Izanami
9
3
5
3.83
W
Cthulhu
Xyoxes
Cthulhu
2
3
8
2
L
Hercules
mordal79
Hercules
1
5
4
0.6
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,045
Damage
27,046
31,285
Taken
42,013
18,374
Mitigated
22,878
735
Healing
4,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DylanRokk
Ah Puch
11,854
1,838
0
415
7,396
2,502
0
4,079
3,001
26,808
0
L
King Arthur
JewportJesus
King Arthur
2,952
980
0
0
10,456
4,694
0
1,965
8,332
0
6,350
L
Neith
Josiee117
Neith
5,442
2,155
0
2,315
7,716
2,852
0
3,095
4,412
0
26,537
W
8,354
318
0
12
3,440
1,305
0
1,455
1,935
17,147
0
L
Anubis
253
151
0
0
1,503
527
0
1,237
168
253
0
W
3,848
682
0
0
4,434
1,901
0
2,773
1,636
0
6,307
W
Izanami
TIIRAN
Izanami
11,638
9,866
0
0
6,189
2,479
0
1,400
4,689
22
27,461
W
Cthulhu
Xyoxes
Cthulhu
8,353
815
0
427
10,744
9,384
0
3,404
7,155
17,535
0
L
Hercules
mordal79
Hercules
6,545
2,501
0
2,056
14,942
12,303
0
5,164
9,371
0
12,232
W
3,852
1,992
0
296
6,478
3,305
0
3,075
3,378
0
6,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,584
Gold Earned
37,015
116
Minions Killed
99
6
Camps Cleared
4
675,064
Distance Traveled
525,721
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,836
1,262
24
3
2
134,379
0
L
King Arthur
6,593
942
9
1
0
105,227
3
L
Neith
7,845
1,121
50
7
1
113,509
0
W
Scylla
8,439
1,206
22
3
2
130,377
1
L
Anubis
6,190
884
0
0
0
23,763
0
W
Da Ji
7,948
1,135
4
1
2
140,808
2
W
Izanami
9,558
1,365
56
8
0
117,784
0
W
Cthulhu
8,206
1,172
20
3
1
135,900
1
L
Hercules
7,551
1,079
16
2
1
148,843
1
W
Nemesis
7,433
1,062
14
2
1
150,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role