Player Matchup

Bellona
Bellona
AT_R3VRT
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Escarlathell
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cupid
Cupid
Maykco
Cupid
Level 142
God Stats
0W - 2L
1,330 SR
Queue Stats
96W - 112L
1,592 Elo+
Party 1
Thor
Thor
Ram721
Thor
Level 18
God Stats
1W - 2L
1,718 SR
Queue Stats
20W - 20L
1,638 Elo+
Solo
Ares
Ares
Smallpotatoes96
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,558 Elo+
Party 1
Team Averages
Level 39
1,510 SR
1,558 Elo+

VS

Team Averages
Level 23
1,606 SR
1,603 Elo+
Chang'e
Chang'e
AltChutoy14
Chang'e
Level 26
God Stats
12W - 10L
1,519 SR
Queue Stats
43W - 34L
1,604 Elo+
Party 2
Sylvanus
Sylvanus
Connarh
Sylvanus
Level 7
God Stats
2W - 0L
1,700 SR
Queue Stats
13W - 6L
1,674 Elo+
Party 2
Tiamat
Tiamat
ImMecha
Tiamat
Level 28
God Stats
16W - 19L
1,559 SR
Queue Stats
37W - 30L
1,594 Elo+
Party 3
Artemis
Artemis
Supercaliboo
Artemis
Level 29
God Stats
9W - 5L
1,535 SR
Queue Stats
16W - 10L
1,631 Elo+
Party 3
Cthulhu
Cthulhu
Tenma_Unomiya
Cthulhu
Level 24
God Stats
21W - 12L
1,718 SR
Queue Stats
40W - 40L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AT_R3VRT
Bellona
16
1 / 7 / 2
10,599
964
4,997
20,657
19,560
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
16
0 / 4 / 3
9,623
875
9,384
9,310
5,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Maykco
Cupid
15
3 / 6 / 1
10,231
930
14,201
22,622
8,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Ram721
Thor
14
1 / 4 / 2
9,241
840
4,020
6,969
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
0 / 11 / 2
9,138
831
3,928
30,053
16,642
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AltChutoy14
Chang'e
18
9 / 0 / 20
11,264
1,024
11,286
6,977
3,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Connarh
Sylvanus
17
3 / 0 / 27
10,839
985
16,271
12,548
7,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
ImMecha
Tiamat
18
7 / 3 / 18
11,649
1,059
17,983
8,025
8,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Supercaliboo
Artemis
19
10 / 1 / 19
12,882
1,171
27,180
8,406
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
17
3 / 1 / 21
11,724
1,066
10,585
12,984
17,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
137
5
Kills
32
32
Deaths
5
10
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Bellona
AT_R3VRT
Bellona
1
7
2
0.29
W
Chang'e
AltChutoy14
Chang'e
9
0
20
19
W
Sylvanus
Connarh
Sylvanus
3
0
27
16.5
L
Tiamat
0
4
3
0.38
W
Tiamat
ImMecha
Tiamat
7
3
18
5.33
L
Cupid
Maykco
Cupid
3
6
1
0.58
L
Thor
Ram721
Thor
1
4
2
0.5
L
0
11
2
0.09
W
Artemis
Supercaliboo
Artemis
10
1
19
19.5
W
Cthulhu
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,530
Damage
83,305
89,611
Taken
48,940
52,930
Mitigated
40,050
8,324
Healing
26,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AT_R3VRT
Bellona
4,997
951
0
1,050
20,657
19,560
0
12,088
8,025
0
19,185
W
Chang'e
AltChutoy14
Chang'e
11,286
2,570
2,865
2,004
6,977
3,400
0
2,276
4,701
21,852
0
W
Sylvanus
Connarh
Sylvanus
16,271
2,390
8,023
6,688
12,548
7,724
0
3,235
9,313
19,661
0
L
Tiamat
9,384
543
0
1,506
9,310
5,828
0
3,812
5,205
21,054
0
W
Tiamat
ImMecha
Tiamat
17,983
1,221
0
2,154
8,025
8,569
0
1,357
6,668
28,743
0
L
Cupid
Maykco
Cupid
14,201
6,234
545
3,328
22,622
8,479
0
14,967
7,124
0
30,758
L
Thor
Ram721
Thor
4,020
687
0
277
6,969
2,421
0
4,497
2,188
0
9,440
L
3,928
421
0
1,618
30,053
16,642
0
18,477
10,944
9,274
0
W
Artemis
Supercaliboo
Artemis
27,180
14,709
0
2,862
8,406
3,101
0
2,438
4,091
0
63,356
W
Cthulhu
10,585
1,246
237
1,939
12,984
17,256
0
4,006
8,262
31,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,832
Gold Earned
58,358
96
Minions Killed
219
4
Camps Cleared
11
672,824
Distance Traveled
974,113
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,599
964
31
3
0
145,749
0
W
Chang'e
11,264
1,024
24
2
0
221,094
0
W
Sylvanus
10,839
985
11
1
0
204,352
2
L
Tiamat
9,623
875
20
2
2
144,281
0
W
Tiamat
11,649
1,059
39
4
3
204,544
0
L
Cupid
10,231
930
32
3
0
176,509
0
L
Thor
9,241
840
9
1
1
93,153
0
L
Ares
9,138
831
4
0
1
113,132
0
W
Artemis
12,882
1,171
98
9
1
191,445
0
W
Cthulhu
11,724
1,066
47
4
7
152,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role