Player Matchup

Ao Kuang
Ao Kuang
Korgbot
Ao Kuang
Level 28
God Stats
3W - 2L
1,804 SR
Queue Stats
80W - 84L
1,627 Elo+
Solo
Ymir
Ymir
OmgItsJolu
Ymir
Level 19
God Stats
4W - 4L
1,706 SR
Queue Stats
46W - 38L
1,642 Elo+
Solo
Osiris
Osiris
PainBeyondBelief
Osiris
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
172W - 103L
1,675 Elo+
Solo
Neith
Neith
dballin
Neith
Level 22
God Stats
13W - 5L
1,679 SR
Queue Stats
337W - 316L
1,541 Elo+
Solo
Nu Wa
Nu Wa
rokenperren
Nu Wa
Level 27
God Stats
5W - 3L
1,262 SR
Queue Stats
172W - 155L
1,533 Elo+
Solo
Team Averages
Level 22
1,590 SR
1,604 Elo+

VS

Team Averages
Level 16
1,611 SR
1,683 Elo+
Bellona
Bellona
DragonDN1
Bellona
Level 10
God Stats
17W - 7L
1,735 SR
Queue Stats
20W - 14L
1,610 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HungxSolo
Tsukuyomi
Level 29
God Stats
4W - 6L
1,679 SR
Queue Stats
63W - 63L
1,624 Elo+
Solo
Ymir
Ymir
Spunbun
Ymir
Level 18
God Stats
6W - 4L
1,642 SR
Queue Stats
71W - 50L
1,607 Elo+
Party 1
Anhur
Anhur
Zancos
Anhur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 54L
1,642 Elo+
Party 1
Merlin
Merlin
unlimitedmana44
Merlin
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 13L
1,930 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Korgbot
Ao Kuang
11
5 / 2 / 1
6,467
588
3,077
8,020
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 2 / 5
5,831
530
4,132
9,122
3,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

12
0 / 2 / 1
6,647
604
5,420
10,084
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
dballin
Neith
12
3 / 0 / 1
6,708
610
4,742
5,412
1,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 1 / 4
5,973
543
3,347
5,119
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DragonDN1
Bellona
10
1 / 1 / 1
5,531
503
5,573
7,836
5,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
HungxSolo
Tsukuyomi
11
4 / 3 / 0
6,587
599
5,295
8,014
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Spunbun
Ymir
9
2 / 1 / 1
5,559
505
2,974
5,601
2,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Zancos
Anhur
8
0 / 2 / 0
4,962
451
3,494
5,179
1,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 2 / 4
6,352
577
4,477
5,021
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
9
Kills
7
7
Deaths
9
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
DragonDN1
Bellona
1
1
1
1.5
L
Tsukuyomi
HungxSolo
Tsukuyomi
4
3
0
1.33
W
Ao Kuang
Korgbot
Ao Kuang
5
2
1
2.75
W
1
2
5
1.75
W
0
2
1
0.25
L
Ymir
Spunbun
Ymir
2
1
1
2.5
L
Anhur
Zancos
Anhur
0
2
0
0
W
Neith
dballin
Neith
3
0
1
3.5
W
0
1
4
2
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,718
Damage
21,813
37,757
Taken
31,651
14,319
Mitigated
13,458
16,523
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DragonDN1
Bellona
5,573
1,118
0
593
7,836
5,860
0
743
7,037
702
22,635
L
Tsukuyomi
HungxSolo
Tsukuyomi
5,295
1,810
0
2,884
8,014
2,730
20
3,063
4,863
0
30,252
W
Ao Kuang
Korgbot
Ao Kuang
3,077
865
0
3,776
8,020
2,527
669
653
7,342
22,905
0
W
4,132
411
0
2,225
9,122
3,910
0
4,116
5,006
22,568
0
W
5,420
1,516
0
6,140
10,084
5,140
0
1,130
8,504
0
36,607
L
Ymir
Spunbun
Ymir
2,974
802
0
1,084
5,601
2,123
0
2,403
3,198
12,138
0
L
Anhur
Zancos
Anhur
3,494
1,414
0
1,045
5,179
1,117
0
794
4,385
0
20,723
W
Neith
dballin
Neith
4,742
1,832
147
2,846
5,412
1,310
0
286
5,126
0
37,121
W
3,347
533
0
1,389
5,119
1,432
223
1,466
3,653
41,362
0
L
4,477
176
0
750
5,021
1,628
168
3,323
1,612
40,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,626
Gold Earned
28,991
325
Minions Killed
257
0
Camps Cleared
0
971,555
Distance Traveled
1,011,182
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,531
503
57
5
0
216,821
2
L
Tsukuyomi
6,587
599
61
6
0
218,237
2
W
Ao Kuang
6,467
588
44
4
0
208,974
2
W
Ymir
5,831
530
28
3
0
199,381
2
W
Osiris
6,647
604
86
8
0
179,710
1
L
Ymir
5,559
505
21
2
0
208,487
4
L
Anhur
4,962
451
49
4
0
188,551
0
W
Neith
6,708
610
88
8
0
193,257
4
W
Nu Wa
5,973
543
79
7
0
190,233
4
L
Merlin
6,352
577
69
6
0
179,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role