Player Matchup

Cu Chulainn
Cu Chulainn
Delrealfa
Cu Chulainn
Level 22
God Stats
18W - 21L
1,369 SR
Queue Stats
129W - 122L
1,436 Elo+
Party 3
Artemis
Artemis
GamerBR227
Artemis
Level 23
God Stats
5W - 6L
1,135 SR
Queue Stats
305W - 313L
1,385 Elo+
Party 3
Ao Kuang
Ao Kuang
Moisesabc12YT1v4
Ao Kuang
Level 29
God Stats
2W - 5L
1,198 SR
Queue Stats
77W - 89L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
PriJM
Cthulhu
Level 6
God Stats
7W - 10L
1,500 SR
Queue Stats
120W - 152L
1,219 Elo+
Party 3
Tiamat
Tiamat
zBryann
Tiamat
Level 31
God Stats
12W - 5L
1,608 SR
Queue Stats
46W - 62L
1,471 Elo+
Party 1
Team Averages
Level 22
1,362 SR
1,389 Elo+

VS

Team Averages
Level 7
1,611 SR
1,432 Elo+
Neith
Neith
Aquaxz7
Neith
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Solo
Poseidon
Poseidon
BlacherLOL
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
GuilhermeCongê
Da Ji
Level 3
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Phonsy
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,187 Elo+
Party 2
Sun Wukong
Sun Wukong
SLKAkshiDuMal
Sun Wukong
Level 7
God Stats
1W - 1L
1,820 SR
Queue Stats
36W - 40L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Delrealfa
Cu Chulainn
16
5 / 3 / 4
9,571
563
13,333
13,924
10,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
GamerBR227
Artemis
13
6 / 4 / 3
8,497
500
9,452
8,179
4,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 2 / 5
8,302
488
6,624
14,747
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
PriJM
Cthulhu
13
1 / 2 / 6
8,164
480
4,509
12,093
6,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
zBryann
Tiamat
16
16 / 1 / 4
10,947
644
13,957
10,530
6,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aquaxz7
Neith
11
2 / 6 / 4
7,523
443
5,153
10,511
7,919
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
BlacherLOL
Poseidon
12
3 / 9 / 2
8,266
486
7,677
9,702
2,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 8 / 1
8,319
489
7,371
13,762
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Phonsy
Cthulhu
11
1 / 7 / 5
7,130
419
7,125
15,034
8,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
SLKAkshiDuMal
Sun Wukong
12
1 / 4 / 3
7,196
423
8,260
14,281
9,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
34
Kills
12
12
Deaths
34
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
Aquaxz7
Neith
2
6
4
0.67
L
Poseidon
BlacherLOL
Poseidon
3
9
2
0.44
W
Cu Chulainn
Delrealfa
Cu Chulainn
5
3
4
2.33
W
Artemis
GamerBR227
Artemis
6
4
3
1.88
L
5
8
1
0.69
W
6
2
5
4.25
L
Cthulhu
Phonsy
Cthulhu
1
7
5
0.5
W
Cthulhu
PriJM
Cthulhu
1
2
6
2
L
Sun Wukong
SLKAkshiDuMal
Sun Wukong
1
4
3
0.63
W
Tiamat
zBryann
Tiamat
16
1
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,875
Damage
35,586
59,473
Taken
63,290
32,947
Mitigated
32,968
18,502
Healing
6,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aquaxz7
Neith
5,153
2,147
0
1,064
10,511
7,919
0
3,886
6,473
0
27,773
L
Poseidon
BlacherLOL
Poseidon
7,677
1,546
0
260
9,702
2,965
72
6,797
2,597
31,131
0
W
Cu Chulainn
Delrealfa
Cu Chulainn
13,333
2,865
0
4,959
13,924
10,575
0
2,894
10,803
8,535
56,977
W
Artemis
GamerBR227
Artemis
9,452
5,809
0
500
8,179
4,046
374
2,001
6,153
0
45,825
L
7,371
1,861
0
2,396
13,762
4,674
0
3,349
10,196
0
36,577
W
6,624
1,378
0
5,907
14,747
4,814
0
4,611
10,036
39,204
0
L
Cthulhu
Phonsy
Cthulhu
7,125
934
0
454
15,034
8,061
32
6,767
8,065
24,748
0
W
Cthulhu
PriJM
Cthulhu
4,509
609
0
890
12,093
6,954
228
1,434
10,609
30,971
0
L
Sun Wukong
SLKAkshiDuMal
Sun Wukong
8,260
2,882
0
2,308
14,281
9,349
0
5,703
8,067
0
30,850
W
Tiamat
zBryann
Tiamat
13,957
1,821
0
6,246
10,530
6,558
411
4,037
6,438
55,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,481
Gold Earned
38,434
421
Minions Killed
275
0
Camps Cleared
0
1,486,388
Distance Traveled
1,435,067
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,523
443
51
3
0
256,384
1
L
Poseidon
8,266
486
66
4
0
294,116
1
W
Cu Chulainn
9,571
563
132
8
0
313,442
2
W
Artemis
8,497
500
63
4
0
245,777
1
L
Da Ji
8,319
489
51
3
0
266,926
2
W
Ao Kuang
8,302
488
63
4
0
309,625
0
L
Cthulhu
7,130
419
44
3
0
321,514
2
W
Cthulhu
8,164
480
66
4
0
295,853
0
L
Sun Wukong
7,196
423
63
4
0
296,127
2
W
Tiamat
10,947
644
97
6
0
321,691
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role