Player Matchup

Pele
Pele
Jormmain223
Pele
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
806W - 381L
1,942 Elo+
Party 1
Scylla
Scylla
MrFlarpFlarp
Scylla
Level 138
God Stats
24W - 5L
1,553 SR
Queue Stats
666W - 222L
1,947 Elo+
Party 1
Yemoja
Yemoja
lilcuzi777
Yemoja
Level 28
God Stats
36W - 12L
1,582 SR
Queue Stats
59W - 34L
1,362 Elo+
Party 1
Team Averages
Level 96
1,545 SR
1,750 Elo+

VS

Team Averages
Level 21
1,533 SR
1,407 Elo+
Geb
Geb
TalonaOCST
Geb
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 25L
1,373 Elo+
Solo
Cernunnos
Cernunnos
TheMonitor123
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
bellaconstricta
Kukulkan
Level 16
God Stats
2W - 5L
1,600 SR
Queue Stats
11W - 18L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 4 / 6
12,009
751
13,434
15,797
6,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
16
7 / 1 / 12
11,589
724
21,260
11,934
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
lilcuzi777
Yemoja
14
2 / 1 / 12
10,318
645
4,149
6,546
5,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
9,575
598
5,356
19,909
11,471
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
TheMonitor123
Cernunnos
12
0 / 7 / 2
8,824
552
7,837
12,697
4,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
13
3 / 8 / 2
10,417
651
4,558
11,635
5,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
20
Kills
4
6
Deaths
20
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
11
4
6
3.5
W
Scylla
7
1
12
13
L
1
5
3
0.5
L
Cernunnos
TheMonitor123
Cernunnos
0
7
2
0.14
L
Kukulkan
3
8
2
0.5
W
Yemoja
lilcuzi777
Yemoja
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,843
Damage
17,751
34,277
Taken
44,241
15,987
Mitigated
20,709
10,946
Healing
8,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,434
3,587
0
2,544
15,797
6,369
179
3,099
12,698
0
70,124
W
Scylla
21,260
1,558
412
5,894
11,934
4,417
627
3,964
7,970
70,392
0
L
5,356
473
635
4,277
19,909
11,471
0
10,083
9,354
31,259
0
L
Cernunnos
TheMonitor123
Cernunnos
7,837
3,373
0
1,373
12,697
4,116
0
7,884
4,577
0
22,773
L
Kukulkan
4,558
89
928
1,014
11,635
5,122
0
6,438
4,889
35,706
0
W
Yemoja
lilcuzi777
Yemoja
4,149
99
1,415
681
6,546
5,201
731
2,978
3,568
16,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,916
Gold Earned
28,816
204
Minions Killed
153
0
Camps Cleared
0
850,316
Distance Traveled
749,534
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,009
751
77
5
0
305,729
1
W
Scylla
11,589
724
109
7
0
279,013
2
L
Geb
9,575
598
41
3
0
241,621
2
L
Cernunnos
8,824
552
38
2
0
250,209
0
L
Kukulkan
10,417
651
74
5
0
257,704
0
W
Yemoja
10,318
645
18
1
0
265,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role