Player Matchup

Set
Set
Avoxel
Set
Level 23
God Stats
5W - 9L
1,443 SR
Queue Stats
23W - 36L
1,448 Elo+
Party 2
Ares
Ares
Jepple
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,507 Elo+
Party 2
Jormungandr
Jormungandr
Kreishan
Jormungandr
Level 83
God Stats
7W - 4L
1,527 SR
Queue Stats
46W - 75L
1,448 Elo+
Party 2
Raijin
Raijin
OlibOil
Raijin
Level 16
God Stats
0W - 2L
1,316 SR
Queue Stats
10W - 12L
1,486 Elo+
Party 2
Chernobog
Chernobog
Yoskan
Chernobog
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 74L
1,414 Elo+
Party 2
Team Averages
Level 32
1,457 SR
1,461 Elo+

VS

Team Averages
Level 26
1,655 SR
1,548 Elo+
Izanami
Izanami
FarligFiskeFisse
Izanami
Level 36
God Stats
19W - 12L
1,590 SR
Queue Stats
210W - 212L
1,538 Elo+
Party 1
Olorun
Olorun
MasterDuckFace
Olorun
Level 29
God Stats
7W - 6L
1,483 SR
Queue Stats
119W - 98L
1,604 Elo+
Party 1
Ares
Ares
Nikipalay
Ares
Level 23
God Stats
4W - 2L
1,913 SR
Queue Stats
29W - 22L
1,531 Elo+
Party 3
Guan Yu
Guan Yu
SeBardGof
Guan Yu
Level 19
God Stats
5W - 2L
1,821 SR
Queue Stats
67W - 64L
1,522 Elo+
Party 3
Erlang Shen
Erlang Shen
yungO5471
Erlang Shen
Level 24
God Stats
58W - 59L
1,468 SR
Queue Stats
162W - 171L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Avoxel
Set
15
4 / 9 / 1
9,977
434
12,236
19,381
7,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Jepple
Ares
13
2 / 10 / 2
9,136
397
9,543
28,503
30,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
Kreishan
Jormungandr
16
1 / 4 / 5
10,339
450
16,049
25,650
20,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
OlibOil
Raijin
13
0 / 11 / 2
8,577
373
11,377
14,178
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Yoskan
Chernobog
18
5 / 10 / 3
11,947
519
23,860
30,286
11,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 14
12,590
547
28,749
22,756
10,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
17 / 1 / 7
15,844
689
29,486
19,196
12,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
16
3 / 6 / 11
10,846
472
10,747
28,405
28,802
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
SeBardGof
Guan Yu
19
11 / 2 / 4
12,859
559
21,559
22,891
26,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
yungO5471
Erlang Shen
18
8 / 1 / 8
12,625
549
11,418
18,149
10,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
88
12
Kills
44
44
Deaths
13
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Set
Avoxel
Set
4
9
1
0.5
W
5
3
14
4
L
Ares
Jepple
Ares
2
10
2
0.3
L
Jormungandr
Kreishan
Jormungandr
1
4
5
0.88
W
17
1
7
20.5
W
Ares
3
6
11
1.42
L
Raijin
OlibOil
Raijin
0
11
2
0.09
W
Guan Yu
SeBardGof
Guan Yu
11
2
4
6.5
L
Chernobog
Yoskan
Chernobog
5
10
3
0.65
W
Erlang Shen
yungO5471
Erlang Shen
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,065
Damage
101,959
117,998
Taken
111,397
74,838
Mitigated
88,395
21,873
Healing
49,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Avoxel
Set
12,236
4,940
0
2,477
19,381
7,885
0
8,799
10,432
0
59,039
W
28,749
21,485
1,598
13,108
22,756
10,290
4,591
7,742
14,794
0
124,291
L
Ares
Jepple
Ares
9,543
1,468
0
3,302
28,503
30,062
84
11,444
16,984
26,202
0
L
Jormungandr
Kreishan
Jormungandr
16,049
3,869
366
3,462
25,650
20,547
376
6,175
19,275
58,014
0
W
29,486
18,765
415
10,235
19,196
12,763
4,700
5,973
13,164
136,223
7,370
W
Ares
10,747
1,602
1,287
5,803
28,405
28,802
1,563
10,673
17,280
28,631
0
L
Raijin
OlibOil
Raijin
11,377
860
0
580
14,178
4,588
0
4,521
9,507
33,489
0
W
Guan Yu
SeBardGof
Guan Yu
21,559
3,058
1,132
8,234
22,891
26,448
1,873
8,290
14,113
0
67,243
L
Chernobog
Yoskan
Chernobog
23,860
15,173
708
10,978
30,286
11,756
3,824
8,301
21,885
0
78,921
W
Erlang Shen
yungO5471
Erlang Shen
11,418
5,209
0
7,205
18,149
10,092
0
3,044
15,077
0
65,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,976
Gold Earned
64,764
384
Minions Killed
603
0
Camps Cleared
0
1,868,848
Distance Traveled
2,146,354
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,977
434
119
5
0
366,707
5
W
Izanami
12,590
547
177
8
0
375,472
1
L
Ares
9,136
397
35
2
0
379,861
2
L
Jormungandr
10,339
450
77
3
0
415,696
5
W
Olorun
15,844
689
192
8
0
432,633
3
W
Ares
10,846
472
31
1
0
388,580
0
L
Raijin
8,577
373
51
2
0
376,161
4
W
Guan Yu
12,859
559
110
5
0
463,187
0
L
Chernobog
11,947
519
102
4
0
330,423
3
W
Erlang Shen
12,625
549
93
4
0
486,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role