Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BADBR8THERS
Cernunnos
Level 62
God Stats
4W - 6L
1,369 SR
Queue Stats
73W - 85L
1,396 Elo+
Solo
Cthulhu
Cthulhu
DEDEKONG305
Cthulhu
Level 57
God Stats
32W - 46L
1,448 SR
Queue Stats
152W - 193L
1,308 Elo+
Solo
Team Averages
Level 82
1,439 SR
1,401 Elo+

VS

Team Averages
Level 17
1,180 SR
1,340 Elo+
Ratatoskr
Ratatoskr
FailedFan765497
Ratatoskr
Level 29
God Stats
14W - 14L
1,249 SR
Queue Stats
38W - 41L
1,285 Elo+
Solo
Bellona
Bellona
Fluid_Ron
Bellona
Level 14
God Stats
1W - 5L
1,053 SR
Queue Stats
95W - 87L
1,396 Elo+
Party 1
Sun Wukong
Sun Wukong
v-Damn_Che-v
Sun Wukong
Level 7
God Stats
8W - 18L
1,240 SR
Queue Stats
66W - 79L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 4 / 5
9,489
593
7,899
12,225
12,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
BADBR8THERS
Cernunnos
14
5 / 8 / 3
10,602
663
14,356
14,344
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
DEDEKONG305
Cthulhu
12
3 / 0 / 3
9,942
621
8,255
6,852
7,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FailedFan765497
Ratatoskr
15
7 / 4 / 3
10,966
685
10,666
13,761
6,637
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Fluid_Ron
Bellona
13
3 / 1 / 8
10,217
639
9,419
12,937
9,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
v-Damn_Che-v
Sun Wukong
11
2 / 3 / 3
9,046
565
4,865
14,807
11,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
8
Kills
12
12
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
5
0.63
L
Cernunnos
BADBR8THERS
Cernunnos
5
8
3
0.81
L
Cthulhu
DEDEKONG305
Cthulhu
3
0
3
4.5
W
Ratatoskr
FailedFan765497
Ratatoskr
7
4
3
2.13
W
Bellona
Fluid_Ron
Bellona
3
1
8
7
W
Sun Wukong
v-Damn_Che-v
Sun Wukong
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,510
Damage
24,950
33,421
Taken
41,505
24,214
Mitigated
28,035
5,175
Healing
2,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,899
983
0
3,209
12,225
12,352
320
183
12,042
38,241
0
L
Cernunnos
BADBR8THERS
Cernunnos
14,356
8,637
0
1,966
14,344
4,819
537
0
14,344
0
43,056
L
Cthulhu
DEDEKONG305
Cthulhu
8,255
613
0
0
6,852
7,043
0
0
6,852
29,055
0
W
Ratatoskr
FailedFan765497
Ratatoskr
10,666
3,622
390
1,342
13,761
6,637
812
4,110
9,651
0
37,131
W
Bellona
Fluid_Ron
Bellona
9,419
2,444
0
337
12,937
9,956
0
5,185
7,752
0
24,621
W
Sun Wukong
v-Damn_Che-v
Sun Wukong
4,865
2,365
0
0
14,807
11,442
425
6,870
7,937
0
14,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,033
Gold Earned
30,229
148
Minions Killed
93
0
Camps Cleared
0
757,715
Distance Traveled
877,039
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,489
593
43
3
0
256,480
1
L
Cernunnos
10,602
663
59
4
0
246,510
1
L
Cthulhu
9,942
621
46
3
0
254,725
1
W
Ratatoskr
10,966
685
44
3
0
292,745
7
W
Bellona
10,217
639
31
2
0
297,422
0
W
Sun Wukong
9,046
565
18
1
0
286,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role