Player Matchup

Terra
Terra
Dmon204
Terra
Level 104
God Stats
8W - 6L
1,790 SR
Queue Stats
159W - 155L
1,495 Elo+
Party 1
Vamana
Vamana
HerbDaPerb204
Vamana
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 87L
1,508 Elo+
Party 1
Zhong Kui
Zhong Kui
LILSCOTTYYY
Zhong Kui
Level 114
God Stats
0W - 2L
1,285 SR
Queue Stats
15W - 26L
1,446 Elo+
Party 1
Scylla
Scylla
altron10
Scylla
Level 104
God Stats
9W - 6L
1,644 SR
Queue Stats
807W - 834L
1,514 Elo+
Party 2
Hachiman
Hachiman
dukeyboots
Hachiman
Level 49
God Stats
10W - 13L
1,594 SR
Queue Stats
880W - 889L
1,476 Elo+
Party 2
Team Averages
Level 105
1,562 SR
1,488 Elo+

VS

Team Averages
Level 119
1,531 SR
1,542 Elo+
Anubis
Anubis
BlueLeoSMT
Anubis
Level 101
God Stats
1W - 0L
1,518 SR
Queue Stats
26W - 24L
1,459 Elo+
Party 3
Artio
Artio
CosmoTheHumble
Artio
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
OscuroGT
Eset
Level 134
God Stats
5W - 1L
1,500 SR
Queue Stats
151W - 131L
1,688 Elo+
Solo
Ra
Ra
Tayl0r000
Ra
Level 127
God Stats
2W - 0L
1,716 SR
Queue Stats
40W - 37L
1,507 Elo+
Party 3
Chaac
Chaac
xAlexni10x
Chaac
Level 109
God Stats
1W - 0L
1,420 SR
Queue Stats
66W - 70L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dmon204
Terra
16
5 / 5 / 4
8,960
896
6,194
12,411
10,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 5 / 8
7,875
788
10,370
16,221
22,539
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
LILSCOTTYYY
Zhong Kui
15
4 / 6 / 7
8,487
849
9,109
12,346
7,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
altron10
Scylla
14
2 / 7 / 8
8,137
814
9,435
9,343
2,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
dukeyboots
Hachiman
11
1 / 8 / 4
6,933
693
6,170
10,905
3,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BlueLeoSMT
Anubis
16
7 / 4 / 13
9,603
960
13,910
12,225
7,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 3 / 14
10,059
1,006
7,230
18,880
18,113
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
16
6 / 2 / 15
9,395
940
10,602
7,307
2,943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 3 / 16
9,718
972
12,308
9,057
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
14
6 / 2 / 16
9,155
916
9,622
13,108
11,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
105
14
Kills
31
31
Deaths
14
31
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Anubis
BlueLeoSMT
Anubis
7
4
13
3.38
W
8
3
14
5
L
Terra
Dmon204
Terra
5
5
4
1.4
L
2
5
8
1.2
L
Zhong Kui
LILSCOTTYYY
Zhong Kui
4
6
7
1.25
W
Eset
6
2
15
6.75
W
4
3
16
4
L
Scylla
altron10
Scylla
2
7
8
0.86
L
Hachiman
dukeyboots
Hachiman
1
8
4
0.38
W
Chaac
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,278
Damage
53,672
61,226
Taken
60,577
46,024
Mitigated
43,795
17,559
Healing
31,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BlueLeoSMT
Anubis
13,910
543
1,177
3,278
12,225
7,370
1,364
6,574
5,651
25,849
0
W
7,230
589
4,196
7,965
18,880
18,113
186
6,349
12,531
13,560
0
L
Terra
Dmon204
Terra
6,194
693
3,377
3,351
12,411
10,382
170
9,143
3,079
12,284
0
L
10,370
4,099
1,093
5,098
16,221
22,539
0
10,749
5,283
0
16,970
L
Zhong Kui
LILSCOTTYYY
Zhong Kui
9,109
1,147
929
1,809
12,346
7,103
1,030
8,633
3,603
17,345
0
W
Eset
10,602
1,093
1,895
960
7,307
2,943
1,735
2,124
5,183
18,122
0
W
12,308
1,332
3,813
2,507
9,057
3,761
1,306
3,941
5,116
22,166
0
L
Scylla
altron10
Scylla
9,435
441
486
538
9,343
2,602
528
7,635
1,579
18,822
0
L
Hachiman
dukeyboots
Hachiman
6,170
2,598
483
395
10,905
3,398
113
7,454
3,335
0
9,553
W
Chaac
9,622
1,474
1,511
4,239
13,108
11,608
386
5,750
7,358
1,241
17,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,392
Gold Earned
47,930
71
Minions Killed
106
0
Camps Cleared
0
810,927
Distance Traveled
922,287
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,603
960
24
2
0
162,034
0
W
Artio
10,059
1,006
17
2
0
187,567
0
L
Terra
8,960
896
13
1
0
191,017
4
L
Vamana
7,875
788
5
1
0
174,312
0
L
Zhong Kui
8,487
849
24
2
0
144,442
0
W
Eset
9,395
940
18
2
0
170,670
0
W
Ra
9,718
972
29
3
0
193,549
1
L
Scylla
8,137
814
22
2
0
169,529
0
L
Hachiman
6,933
693
7
1
0
131,627
0
W
Chaac
9,155
916
18
2
0
208,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role